Player Matchup

Scylla
Scylla
BabaYagaHotMama
Scylla
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 63L
1,665 Elo+
Party 3
Serqet
Serqet
GimmeDaToes
Serqet
Level 118
God Stats
5W - 4L
1,596 SR
Queue Stats
509W - 416L
1,588 Elo+
Party 3
Kuzenbo
Kuzenbo
KuzenboSimp
Kuzenbo
Level 87
God Stats
15W - 4L
1,705 SR
Queue Stats
265W - 147L
1,646 Elo+
Party 3
Ah Puch
Ah Puch
YuHuangBigDòng
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 16L
1,662 Elo+
Party 3
Gilgamesh
Gilgamesh
soltis25
Gilgamesh
Level 146
God Stats
4W - 3L
1,492 SR
Queue Stats
251W - 276L
1,496 Elo+
Solo
Team Averages
Level 90
1,559 SR
1,612 Elo+

VS

Team Averages
Level 36
1,511 SR
1,416 Elo+
Xing Tian
Xing Tian
AndDuffy
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Babygirl5713
Fafnir
Level 26
God Stats
0W - 1L
1,402 SR
Queue Stats
5W - 9L
1,358 Elo+
Party 2
Sobek
Sobek
Kami-Kefo
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 1
Vulcan
Vulcan
SeeDo1-
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,372 Elo+
Party 1
Khepri
Khepri
Totaljerk01
Khepri
Level 84
God Stats
0W - 2L
1,654 SR
Queue Stats
79W - 88L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
10,291
643
13,543
7,054
2,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
4 / 3 / 13
10,408
651
12,285
10,870
9,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
KuzenboSimp
Kuzenbo
18
5 / 1 / 14
11,736
734
9,826
19,962
30,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 0 / 14
11,402
713
24,526
12,607
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
soltis25
Gilgamesh
18
4 / 1 / 15
11,574
723
10,695
16,356
15,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AndDuffy
Xing Tian
16
0 / 6 / 4
9,110
569
6,576
17,415
23,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
16
0 / 4 / 3
9,770
611
3,735
18,033
30,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Kami-Kefo
Sobek
19
1 / 1 / 3
10,618
664
6,265
12,791
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
SeeDo1-
Vulcan
16
3 / 7 / 0
9,572
598
25,523
14,126
9,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
1 / 5 / 3
9,373
586
6,418
18,147
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
23
Kills
5
6
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AndDuffy
Xing Tian
0
6
4
0.33
W
4
1
13
10.5
L
Fafnir
0
4
3
0.38
W
Serqet
4
3
13
3.5
L
Sobek
Kami-Kefo
Sobek
1
1
3
2.5
W
Kuzenbo
KuzenboSimp
Kuzenbo
5
1
14
12
L
Vulcan
SeeDo1-
Vulcan
3
7
0
0.43
L
Khepri
1
5
3
0.5
W
6
0
14
13
W
Gilgamesh
soltis25
Gilgamesh
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,875
Damage
48,517
66,849
Taken
80,512
64,311
Mitigated
101,402
39,024
Healing
17,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AndDuffy
Xing Tian
6,576
800
0
372
17,415
23,304
0
9,757
7,255
16,303
0
W
13,543
1,813
3,623
2,103
7,054
2,566
758
5,145
1,909
26,245
0
L
Fafnir
3,735
1,406
804
3,963
18,033
30,040
0
9,804
7,625
11,717
0
W
Serqet
12,285
2,312
161
837
10,870
9,564
0
7,749
3,121
0
22,049
L
Sobek
Kami-Kefo
Sobek
6,265
425
118
5,625
12,791
16,714
0
6,332
6,459
26,342
0
W
Kuzenbo
KuzenboSimp
Kuzenbo
9,826
4,196
2,506
10,328
19,962
30,648
308
14,244
5,718
18,504
0
L
Vulcan
SeeDo1-
Vulcan
25,523
16,081
847
1,215
14,126
9,383
0
9,746
3,994
46,555
0
L
Khepri
6,418
120
1,690
3,012
18,147
21,961
0
12,256
5,333
12,661
0
W
24,526
1,105
663
4,815
12,607
6,441
273
10,352
2,255
57,094
0
W
Gilgamesh
soltis25
Gilgamesh
10,695
3,239
6,786
7,202
16,356
15,092
330
11,027
5,329
0
25,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,411
Gold Earned
48,443
165
Minions Killed
151
0
Camps Cleared
0
1,584,495
Distance Traveled
1,444,999
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,110
569
20
1
0
263,343
2
W
Scylla
10,291
643
25
2
0
310,415
0
L
Fafnir
9,770
611
20
1
0
299,838
0
W
Serqet
10,408
651
28
2
0
310,051
1
L
Sobek
10,618
664
48
3
0
321,410
0
W
Kuzenbo
11,736
734
15
1
0
313,801
0
L
Vulcan
9,572
598
53
3
0
281,588
0
L
Khepri
9,373
586
10
1
0
278,820
0
W
Ah Puch
11,402
713
70
4
0
313,482
0
W
Gilgamesh
11,574
723
27
2
0
336,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role