Player Matchup

Baron Samedi
Baron Samedi
Chazmanian x3
Baron Samedi
Level 49
God Stats
68W - 78L
1,457 SR
Queue Stats
135W - 171L
1,378 Elo+
Solo
Sobek
Sobek
ForeverGoth1999
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 146L
1,460 Elo+
Party 1
Mercury
Mercury
MrVergo9685
Mercury
Level 36
God Stats
3W - 3L
1,845 SR
Queue Stats
154W - 162L
1,416 Elo+
Solo
Cupid
Cupid
OneEyed King187
Cupid
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
32W - 45L
1,376 Elo+
Party 1
Tyr
Tyr
Zavti
Tyr
Level 37
God Stats
0W - 1L
1,503 SR
Queue Stats
10W - 13L
1,357 Elo+
Solo
Team Averages
Level 44
1,523 SR
1,397 Elo+

VS

Team Averages
Level 72
1,573 SR
1,474 Elo+
Baron Samedi
Baron Samedi
DeedsX
Baron Samedi
Level 39
God Stats
3W - 0L
1,852 SR
Queue Stats
21W - 25L
1,426 Elo+
Solo
Nu Wa
Nu Wa
K_ZoneGirl
Nu Wa
Level 39
God Stats
39W - 34L
1,548 SR
Queue Stats
65W - 96L
1,487 Elo+
Solo
Kali
Kali
SUPA DEATH
Kali
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
596W - 504L
1,513 Elo+
Party 2
Bacchus
Bacchus
SUPA V3NOM
Bacchus
Level 43
God Stats
171W - 118L
1,504 SR
Queue Stats
309W - 230L
1,531 Elo+
Party 2
Shiva
Shiva
vero2109
Shiva
Level 108
God Stats
29W - 21L
1,462 SR
Queue Stats
108W - 104L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chazmanian x3
Baron Samedi
15
0 / 1 / 2
9,490
949
9,000
6,956
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 1
10,279
1,028
7,689
17,545
21,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
MrVergo9685
Mercury
15
0 / 4 / 1
9,305
931
6,220
12,585
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 1
9,363
936
7,843
10,852
5,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Zavti
Tyr
15
0 / 4 / 2
9,261
926
12,564
25,291
20,232
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

212

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeedsX
Baron Samedi
16
6 / 0 / 4
11,068
1,107
16,604
5,759
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
0 / 0 / 6
9,156
916
13,540
7,044
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 1 / 5
10,952
1,095
10,330
10,546
5,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SUPA V3NOM
Bacchus
15
1 / 0 / 11
10,565
1,057
13,419
10,947
16,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
vero2109
Shiva
16
1 / 1 / 9
9,618
962
14,518
14,046
7,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
2
Kills
13
13
Deaths
2
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chazmanian x3
Baron Samedi
0
1
2
1
W
Baron Samedi
DeedsX
Baron Samedi
6
0
4
8
L
1
2
1
0.75
W
Nu Wa
0
0
6
3
L
Mercury
MrVergo9685
Mercury
0
4
1
0.13
L
1
2
1
0.75
W
5
1
5
7.5
W
Bacchus
SUPA V3NOM
Bacchus
1
0
11
6.5
L
Tyr
Zavti
Tyr
0
4
2
0.25
W
Shiva
vero2109
Shiva
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
68,411
73,229
Taken
48,342
55,324
Mitigated
36,599
11,983
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chazmanian x3
Baron Samedi
9,000
80
2,408
1,200
6,956
3,469
0
4,377
2,579
32,788
0
W
Baron Samedi
DeedsX
Baron Samedi
16,604
1,175
4,385
2,855
5,759
3,322
0
1,307
4,452
36,870
0
L
7,689
714
0
2,713
17,545
21,402
0
10,694
6,851
19,160
0
W
Nu Wa
13,540
5,520
30
1,317
7,044
3,627
0
2,682
4,362
27,876
0
L
Mercury
MrVergo9685
Mercury
6,220
3,047
0
309
12,585
5,099
0
6,163
6,422
0
27,452
L
7,843
4,468
1,833
919
10,852
5,122
0
7,943
2,909
0
22,558
W
10,330
4,817
0
1,114
10,546
5,659
0
4,134
6,412
0
20,532
W
Bacchus
SUPA V3NOM
Bacchus
13,419
1,026
0
1,236
10,947
16,157
0
3,965
6,982
23,011
0
L
Tyr
Zavti
Tyr
12,564
1,201
0
2,601
25,291
20,232
0
14,411
10,880
0
33,037
W
Shiva
vero2109
Shiva
14,518
3,452
1,236
1,454
14,046
7,834
0
4,601
9,445
25
29,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
51,359
186
Minions Killed
176
9
Camps Cleared
5
927,818
Distance Traveled
977,462
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,490
949
50
5
0
181,471
0
W
Baron Samedi
11,068
1,107
62
6
2
183,955
0
L
Sobek
10,279
1,028
14
1
0
163,813
3
W
Nu Wa
9,156
916
30
3
0
176,510
4
L
Mercury
9,305
931
54
5
5
207,430
1
L
Cupid
9,363
936
38
4
0
163,788
0
W
Kali
10,952
1,095
25
3
2
221,157
0
W
Bacchus
10,565
1,057
14
1
0
210,381
0
L
Tyr
9,261
926
30
3
4
211,316
0
W
Shiva
9,618
962
45
5
1
185,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role