Player Matchup

Hades
Hades
ACDC1
Hades
Level 120
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
GAMERxCON
Arachne
Level 132
God Stats
215W - 258L
1,456 SR
Queue Stats
586W - 769L
1,439 Elo+
Party 1
Hercules
Hercules
Slightly Fadedd
Hercules
Level 146
God Stats
4W - 2L
1,572 SR
Queue Stats
158W - 205L
1,468 Elo+
Party 1
Team Averages
Level 133
1,452 SR
1,469 Elo+

VS

Team Averages
Level 126
1,509 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ChrisxOblivion
Gilgamesh
Level 121
God Stats
9W - 6L
1,463 SR
Queue Stats
203W - 159L
1,444 Elo+
Party 2
Rama
Rama
POnCiAloKO
Rama
Level 128
God Stats
18W - 13L
1,565 SR
Queue Stats
254W - 211L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ACDC1
Hades
9
0 / 5 / 1
5,860
651
4,254
10,195
5,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
GAMERxCON
Arachne
8
1 / 4 / 0
5,877
653
2,569
8,386
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
10
1 / 3 / 1
5,952
661
7,076
12,411
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 9
7,373
819
12,142
7,291
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ChrisxOblivion
Gilgamesh
11
1 / 1 / 11
7,887
876
5,759
10,242
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 0 / 3
8,744
972
8,252
5,410
2,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
9
6.5
L
Hades
ACDC1
Hades
0
5
1
0.1
W
Gilgamesh
ChrisxOblivion
Gilgamesh
1
1
11
6.5
L
Arachne
GAMERxCON
Arachne
1
4
0
0.25
W
9
0
3
10.5
L
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
26,153
30,992
Taken
22,943
20,486
Mitigated
13,687
7,154
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,142
2,161
0
2,783
7,291
2,487
795
1,949
5,342
40,778
0
L
Hades
ACDC1
Hades
4,254
862
1,105
1,755
10,195
5,856
0
4,132
5,795
16,049
0
W
Gilgamesh
ChrisxOblivion
Gilgamesh
5,759
1,736
1,777
3,673
10,242
8,810
99
2,430
7,812
0
15,320
L
Arachne
GAMERxCON
Arachne
2,569
1,884
0
1,239
8,386
4,523
0
4,385
3,768
0
9,325
W
8,252
6,910
0
3,671
5,410
2,390
1,729
761
4,649
0
36,907
L
Hercules
7,076
1,949
385
2,670
12,411
10,107
0
3,064
9,150
0
17,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,689
Gold Earned
24,004
73
Minions Killed
159
2
Camps Cleared
7
446,252
Distance Traveled
539,838
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,373
819
72
8
4
171,816
5
L
Hades
5,860
651
33
4
1
141,945
3
W
Gilgamesh
7,887
876
17
2
1
187,189
3
L
Arachne
5,877
653
19
2
1
145,031
0
W
Rama
8,744
972
70
8
2
180,833
2
L
Hercules
5,952
661
21
2
0
159,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role