Player Matchup

Baron Samedi
Baron Samedi
Malikii
Baron Samedi
Level 138
God Stats
49W - 24L
1,745 SR
Queue Stats
449W - 301L
1,617 Elo+
Party 1
Chiron
Chiron
TATSIZADAM
Chiron
Level 156
God Stats
19W - 14L
1,611 SR
Queue Stats
470W - 316L
1,624 Elo+
Party 1
Khepri
Khepri
xXHistorianXx
Khepri
Level 160
God Stats
86W - 33L
1,783 SR
Queue Stats
464W - 314L
1,600 Elo+
Party 1
Team Averages
Level 151
1,713 SR
1,613 Elo+

VS

Team Averages
Level 51
1,607 SR
1,674 Elo+
Nemesis
Nemesis
Kukma
Nemesis
Level 36
God Stats
0W - 1L
1,487 SR
Queue Stats
2W - 3L
1,788 Elo+
Party 2
Ra
Ra
SWAG47
Ra
Level 29
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 3L
1,788 Elo+
Party 2
Gilgamesh
Gilgamesh
Sidriall
Gilgamesh
Level 87
God Stats
12W - 10L
1,597 SR
Queue Stats
199W - 226L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Malikii
Baron Samedi
12
2 / 0 / 6
8,218
685
10,640
8,524
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
TATSIZADAM
Chiron
14
5 / 1 / 3
9,118
760
12,675
8,763
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 0 / 6
8,882
740
2,790
6,556
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kukma
Nemesis
11
0 / 3 / 0
6,768
564
3,648
12,780
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ra
13
1 / 5 / 0
8,039
670
3,535
8,369
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Sidriall
Gilgamesh
11
0 / 0 / 1
7,807
651
3,896
9,044
6,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Kukma
Nemesis
0
3
0
0
W
Baron Samedi
Malikii
Baron Samedi
2
0
6
5
L
Ra
1
5
0
0.2
L
Gilgamesh
Sidriall
Gilgamesh
0
0
1
0.5
W
Chiron
TATSIZADAM
Chiron
5
1
3
6.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
11,079
23,843
Taken
30,193
15,963
Mitigated
15,500
9,991
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Kukma
Nemesis
3,648
534
0
3,404
12,780
5,326
0
6,398
6,382
0
17,764
W
Baron Samedi
Malikii
Baron Samedi
10,640
979
1,241
3,206
8,524
5,498
958
2,067
6,457
34,247
0
L
Ra
3,535
356
1,456
1,328
8,369
3,189
0
3,565
4,804
33,735
0
L
Gilgamesh
Sidriall
Gilgamesh
3,896
889
1,537
2,334
9,044
6,985
0
3,775
5,269
0
9,112
W
Chiron
TATSIZADAM
Chiron
12,675
5,775
731
2,724
8,763
3,988
1,976
1,411
7,352
0
42,985
W
2,790
125
0
2,089
6,556
6,477
117
436
6,120
11,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
22,614
145
Minions Killed
124
4
Camps Cleared
6
633,091
Distance Traveled
669,627
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,768
564
45
4
4
230,638
4
W
Baron Samedi
8,218
685
50
4
2
220,756
4
L
Ra
8,039
670
73
6
2
217,136
3
L
Gilgamesh
7,807
651
6
1
0
221,853
3
W
Chiron
9,118
760
79
7
2
210,420
3
W
Khepri
8,882
740
16
1
0
201,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role