Player Matchup

Chronos
Chronos
Airely
Chronos
Level 107
God Stats
0W - 5L
1,123 SR
Queue Stats
80W - 83L
1,436 Elo+
Solo
Ares
Ares
FlotterOtter89
Ares
Level 160
God Stats
0W - 2L
1,308 SR
Queue Stats
22W - 31L
1,404 Elo+
Solo
Hades
Hades
NiceDaytoDie
Hades
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 116L
1,442 Elo+
Solo
Atlas
Atlas
Vittumikseitoimi
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,424 Elo+
Solo
Fenrir
Fenrir
sager44
Fenrir
Level 136
God Stats
1W - 2L
1,262 SR
Queue Stats
348W - 340L
1,452 Elo+
Solo
Team Averages
Level 114
1,339 SR
1,432 Elo+

VS

Team Averages
Level 85
1,548 SR
1,521 Elo+
Hou Yi
Hou Yi
QuEggmire
Hou Yi
Level 116
God Stats
4W - 3L
1,503 SR
Queue Stats
242W - 245L
1,484 Elo+
Solo
Hercules
Hercules
THE-Nicoassasin
Hercules
Level 125
God Stats
6W - 5L
1,658 SR
Queue Stats
285W - 276L
1,502 Elo+
Solo
Kukulkan
Kukulkan
TheAnswer97_
Kukulkan
Level 99
God Stats
4W - 7L
1,577 SR
Queue Stats
274W - 295L
1,432 Elo+
Solo
Cabrakan
Cabrakan
VladRazzor
Cabrakan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Solo
Chernobog
Chernobog
rimtas123
Chernobog
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 44L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Airely
Chronos
17
2 / 2 / 9
9,083
699
13,509
11,664
6,009
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 9
8,649
665
6,746
16,303
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 9
8,683
668
12,707
17,010
14,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 10
8,597
661
9,041
19,723
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
sager44
Fenrir
15
6 / 6 / 6
8,634
664
10,470
12,651
8,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
QuEggmire
Hou Yi
18
5 / 2 / 18
10,786
830
12,206
11,257
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hercules
18
5 / 2 / 17
10,589
815
7,347
21,340
33,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
TheAnswer97_
Kukulkan
17
4 / 3 / 13
10,382
799
17,126
7,720
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
VladRazzor
Cabrakan
15
3 / 5 / 17
9,987
768
8,746
18,383
24,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
rimtas123
Chernobog
18
7 / 3 / 15
10,917
840
25,759
14,021
7,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
14
Kills
24
24
Deaths
15
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chronos
Airely
Chronos
2
2
9
3.25
L
1
6
9
0.92
L
4
4
9
2.13
W
Hou Yi
QuEggmire
Hou Yi
5
2
18
7
W
Hercules
5
2
17
6.75
W
Kukulkan
TheAnswer97_
Kukulkan
4
3
13
3.5
L
1
6
10
1
W
Cabrakan
VladRazzor
Cabrakan
3
5
17
2.3
W
Chernobog
rimtas123
Chernobog
7
3
15
4.83
L
Fenrir
sager44
Fenrir
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
71,184
77,351
Taken
72,721
73,343
Mitigated
76,155
16,430
Healing
37,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Airely
Chronos
13,509
3,652
1,416
1,716
11,664
6,009
297
2,657
8,861
34,634
0
L
6,746
191
345
1,982
16,303
21,968
0
6,476
9,609
9,308
0
L
12,707
1,535
2,286
5,785
17,010
14,363
35
7,089
9,675
30,047
0
W
Hou Yi
QuEggmire
Hou Yi
12,206
4,513
2,325
3,513
11,257
6,427
2,945
6,101
5,156
0
29,835
W
Hercules
7,347
2,166
3,423
11,970
21,340
33,076
1,053
11,399
9,941
222
15,127
W
Kukulkan
TheAnswer97_
Kukulkan
17,126
1,292
3,000
955
7,720
4,767
252
4,758
2,962
44,228
0
L
9,041
3,278
576
1,561
19,723
23,000
68
5,958
13,429
18,655
0
W
Cabrakan
VladRazzor
Cabrakan
8,746
1,024
2,380
3,397
18,383
24,014
388
12,455
5,928
11,288
0
W
Chernobog
rimtas123
Chernobog
25,759
14,350
1,547
4,747
14,021
7,871
3,775
7,290
6,731
0
41,791
L
Fenrir
sager44
Fenrir
10,470
1,916
156
607
12,651
8,003
0
2,700
9,891
0
14,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
52,661
118
Minions Killed
152
0
Camps Cleared
0
1,021,507
Distance Traveled
1,176,503
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,083
699
40
3
0
263,369
0
L
Ares
8,649
665
7
1
0
210,914
3
L
Hades
8,683
668
49
4
0
192,993
1
W
Hou Yi
10,786
830
30
2
0
230,070
1
W
Hercules
10,589
815
20
2
0
251,090
0
W
Kukulkan
10,382
799
66
5
0
232,142
2
L
Atlas
8,597
661
15
1
0
161,884
0
W
Cabrakan
9,987
768
4
0
0
228,727
0
W
Chernobog
10,917
840
32
2
0
234,474
0
L
Fenrir
8,634
664
7
1
0
192,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role