Player Matchup

Chaac
Chaac
Candy Apple3625
Chaac
Level 88
God Stats
21W - 26L
1,489 SR
Queue Stats
124W - 139L
1,420 Elo+
Solo
Bellona
Bellona
DASHIZ4LIFE
Bellona
Level 68
God Stats
21W - 25L
1,376 SR
Queue Stats
88W - 92L
1,409 Elo+
Solo
Kukulkan
Kukulkan
ElredOMG
Kukulkan
Level 55
God Stats
23W - 16L
1,578 SR
Queue Stats
73W - 75L
1,454 Elo+
Solo
Ishtar
Ishtar
YungSneef
Ishtar
Level 77
God Stats
3W - 0L
1,780 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 2
Artio
Artio
orlandojb
Artio
Level 141
God Stats
6W - 8L
1,537 SR
Queue Stats
469W - 424L
1,483 Elo+
Party 2
Team Averages
Level 86
1,552 SR
1,434 Elo+

VS

Team Averages
Level 82
1,607 SR
1,461 Elo+
Chang'e
Chang'e
Eyeofdarkness666
Chang'e
Level 76
God Stats
13W - 10L
1,586 SR
Queue Stats
91W - 107L
1,442 Elo+
Solo
Agni
Agni
PaladinVoce
Agni
Level 65
God Stats
1W - 3L
1,432 SR
Queue Stats
72W - 86L
1,394 Elo+
Solo
Odin
Odin
TheOldManJenkins
Odin
Level 120
God Stats
3W - 2L
1,655 SR
Queue Stats
74W - 86L
1,426 Elo+
Solo
Izanami
Izanami
d398p4
Izanami
Level 87
God Stats
8W - 5L
1,575 SR
Queue Stats
87W - 83L
1,470 Elo+
Party 1
Chaac
Chaac
l-_-Reba
Chaac
Level 62
God Stats
2W - 1L
1,787 SR
Queue Stats
4W - 7L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,937
903
8,671
6,590
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DASHIZ4LIFE
Bellona
16
0 / 0 / 9
10,125
920
5,611
5,545
5,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
ElredOMG
Kukulkan
17
5 / 1 / 8
11,788
1,072
33,609
8,701
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
YungSneef
Ishtar
17
5 / 3 / 6
11,358
1,033
19,437
12,448
6,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
orlandojb
Artio
17
4 / 0 / 9
12,965
1,179
9,964
16,117
22,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,009
819
129
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 6 / 3
10,058
914
9,012
18,064
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 3
10,268
933
3,760
19,901
14,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
d398p4
Izanami
16
1 / 3 / 2
10,907
992
14,575
22,506
10,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
l-_-Reba
Chaac
16
2 / 5 / 2
10,954
996
16,445
22,477
24,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
14
Kills
4
4
Deaths
14
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Bellona
DASHIZ4LIFE
Bellona
0
0
9
4.5
W
Kukulkan
ElredOMG
Kukulkan
5
1
8
9
L
0
0
0
0
L
0
6
3
0.25
L
1
0
3
2.5
W
Ishtar
YungSneef
Ishtar
5
3
6
2.67
L
Izanami
d398p4
Izanami
1
3
2
0.67
L
Chaac
l-_-Reba
Chaac
2
5
2
0.6
W
Artio
orlandojb
Artio
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,292
Damage
43,921
49,401
Taken
82,948
44,673
Mitigated
58,285
14,665
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,671
0
0
1,350
6,590
6,590
0
1,584
4,803
207
16,645
W
Bellona
DASHIZ4LIFE
Bellona
5,611
1,136
0
329
5,545
5,254
0
1,112
4,246
0
15,447
W
Kukulkan
ElredOMG
Kukulkan
33,609
2,004
0
685
8,701
4,029
0
1,251
7,450
72,964
0
L
129
0
34
0
0
0
0
0
0
223
0
L
9,012
1,437
0
0
18,064
8,413
0
9,892
8,043
32,272
0
L
3,760
746
0
4,327
19,901
14,501
0
10,495
9,270
0
7,436
W
Ishtar
YungSneef
Ishtar
19,437
12,474
0
3,180
12,448
6,244
0
1,397
10,779
0
38,216
L
Izanami
d398p4
Izanami
14,575
11,118
0
659
22,506
10,618
0
13,016
9,160
0
48,012
L
Chaac
l-_-Reba
Chaac
16,445
1,901
0
4,417
22,477
24,753
0
10,248
11,869
0
31,980
W
Artio
orlandojb
Artio
9,964
1,420
2,250
6,871
16,117
22,556
0
3,797
11,719
16,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
51,196
214
Minions Killed
178
4
Camps Cleared
5
1,083,234
Distance Traveled
829,743
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,937
903
29
3
0
189,418
5
W
Bellona
10,125
920
28
3
1
206,788
0
W
Kukulkan
11,788
1,072
95
9
1
261,467
1
L
Chang'e
9,009
819
0
0
0
12,731
0
L
Agni
10,058
914
54
5
2
186,567
0
L
Odin
10,268
933
3
0
0
210,290
0
W
Ishtar
11,358
1,033
54
5
1
184,023
0
L
Izanami
10,907
992
80
7
2
200,457
0
L
Chaac
10,954
996
41
4
1
219,698
0
W
Artio
12,965
1,179
8
1
1
241,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role