Player Matchup

Horus
Horus
AkitoZergs
Horus
Level 156
God Stats
2W - 1L
1,404 SR
Queue Stats
66W - 74L
1,471 Elo+
Solo
Sobek
Sobek
FatalWhippet
Sobek
Level 87
God Stats
2W - 5L
1,033 SR
Queue Stats
245W - 283L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
RaW DawGx
Nu Wa
Level 127
God Stats
6W - 4L
1,535 SR
Queue Stats
131W - 150L
1,407 Elo+
Party 2
Hachiman
Hachiman
kman523
Hachiman
Level 148
God Stats
8W - 12L
1,298 SR
Queue Stats
604W - 618L
1,464 Elo+
Solo
Ne Zha
Ne Zha
taxer21
Ne Zha
Level 129
God Stats
3W - 0L
1,585 SR
Queue Stats
135W - 138L
1,455 Elo+
Solo
Team Averages
Level 129
1,371 SR
1,448 Elo+

VS

Team Averages
Level 130
1,405 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
Graphcity
Kumbhakarna
Level 101
God Stats
0W - 1L
1,207 SR
Queue Stats
35W - 27L
1,577 Elo+
Solo
Mercury
Mercury
I22hI Barra
Mercury
Level 148
God Stats
0W - 2L
1,291 SR
Queue Stats
74W - 87L
1,474 Elo+
Party 1
Achilles
Achilles
Kratos192
Achilles
Level 146
God Stats
5W - 7L
1,477 SR
Queue Stats
119W - 121L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
doylebear
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,427 Elo+
Solo
Chang'e
Chang'e
khounrick0
Chang'e
Level 129
God Stats
5W - 8L
1,549 SR
Queue Stats
469W - 494L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
3 / 3 / 14
10,980
686
12,814
25,516
29,949
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 5 / 16
11,958
747
9,882
27,144
38,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
RaW DawGx
Nu Wa
20
8 / 3 / 10
12,186
762
34,105
18,276
10,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
kman523
Hachiman
19
4 / 5 / 11
11,277
705
22,354
17,325
8,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
taxer21
Ne Zha
18
4 / 5 / 13
11,281
705
24,691
23,493
13,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Graphcity
Kumbhakarna
18
2 / 5 / 11
11,390
712
6,992
29,164
32,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
I22hI Barra
Mercury
17
3 / 5 / 9
10,779
674
9,670
16,978
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Kratos192
Achilles
19
9 / 4 / 10
12,202
763
27,924
32,683
31,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
doylebear
Morgan Le Fay
18
5 / 5 / 9
11,038
690
32,434
24,136
11,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
khounrick0
Chang'e
18
2 / 2 / 14
10,696
669
15,575
20,509
11,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
74
20
Kills
21
21
Deaths
21
64
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
3
3
14
3.33
W
1
5
16
1.8
L
Kumbhakarna
Graphcity
Kumbhakarna
2
5
11
1.5
L
Mercury
I22hI Barra
Mercury
3
5
9
1.5
L
Achilles
Kratos192
Achilles
9
4
10
3.5
W
Nu Wa
RaW DawGx
Nu Wa
8
3
10
4.33
L
Morgan Le Fay
doylebear
Morgan Le Fay
5
5
9
1.9
L
Chang'e
khounrick0
Chang'e
2
2
14
4.5
W
Hachiman
kman523
Hachiman
4
5
11
1.9
W
Ne Zha
taxer21
Ne Zha
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,846
Damage
92,595
111,754
Taken
123,470
100,529
Mitigated
95,765
50,437
Healing
70,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
12,814
4,888
11,584
11,927
25,516
29,949
250
15,071
10,149
0
21,944
W
9,882
839
1,528
4,556
27,144
38,524
1,130
13,460
13,351
15,609
0
L
Kumbhakarna
Graphcity
Kumbhakarna
6,992
391
1,119
7,526
29,164
32,349
447
11,697
17,467
20,055
0
L
Mercury
I22hI Barra
Mercury
9,670
2,836
5,203
2,901
16,978
8,945
527
5,458
11,520
0
18,249
L
Achilles
Kratos192
Achilles
27,924
5,129
3,222
12,150
32,683
31,203
1,929
10,544
22,139
0
45,765
W
Nu Wa
RaW DawGx
Nu Wa
34,105
9,683
2,833
3,530
18,276
10,082
2,778
5,880
11,904
65,528
0
L
Morgan Le Fay
doylebear
Morgan Le Fay
32,434
3,224
1,897
4,959
24,136
11,504
1,063
7,371
16,765
61,158
0
L
Chang'e
khounrick0
Chang'e
15,575
2,074
20,774
10,504
20,509
11,764
918
8,917
11,592
48,482
0
W
Hachiman
kman523
Hachiman
22,354
10,758
1,797
1,875
17,325
8,696
3,557
8,953
8,167
0
55,026
W
Ne Zha
taxer21
Ne Zha
24,691
3,405
1,489
9,318
23,493
13,278
1,677
11,637
11,306
0
41,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,682
Gold Earned
56,105
169
Minions Killed
179
0
Camps Cleared
0
1,437,243
Distance Traveled
1,528,642
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,980
686
19
1
0
318,073
5
W
Sobek
11,958
747
10
1
0
277,211
0
L
Kumbhakarna
11,390
712
17
1
0
277,690
1
L
Mercury
10,779
674
17
1
0
333,833
0
L
Achilles
12,202
763
46
3
0
318,832
0
W
Nu Wa
12,186
762
50
3
0
269,698
0
L
Morgan Le Fay
11,038
690
43
3
0
297,907
0
L
Chang'e
10,696
669
56
4
0
300,380
0
W
Hachiman
11,277
705
57
4
0
264,858
1
W
Ne Zha
11,281
705
33
2
0
307,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role