Player Matchup

Ah Puch
Ah Puch
DON-G277
Ah Puch
Level 66
God Stats
0W - 3L
1,415 SR
Queue Stats
62W - 106L
1,238 Elo+
Solo
Mercury
Mercury
ExoticBigBag
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 242L
1,306 Elo+
Party 2
Xbalanque
Xbalanque
XKingXFlowersX
Xbalanque
Level 79
God Stats
4W - 11L
1,391 SR
Queue Stats
135W - 233L
1,303 Elo+
Party 2
Team Averages
Level 70
1,435 SR
1,282 Elo+

VS

Team Averages
Level 50
1,403 SR
1,396 Elo+
Tsukuyomi
Tsukuyomi
Cuhhlito
Tsukuyomi
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 1
Achilles
Achilles
Jotaro Kujo1069
Achilles
Level 67
God Stats
10W - 15L
1,489 SR
Queue Stats
30W - 32L
1,573 Elo+
Party 1
Anubis
Anubis
xForsaKenSoul
Anubis
Level 49
God Stats
3W - 7L
1,219 SR
Queue Stats
9W - 33L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DON-G277
Ah Puch
17
2 / 7 / 7
12,544
660
13,628
18,842
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
ExoticBigBag
Mercury
17
8 / 5 / 4
13,825
728
16,258
22,102
8,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
XKingXFlowersX
Xbalanque
16
5 / 7 / 7
12,712
669
17,863
25,654
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cuhhlito
Tsukuyomi
18
4 / 8 / 10
13,416
706
15,519
23,057
12,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
13 / 1 / 3
15,311
806
31,094
23,634
30,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 6 / 7
13,025
686
12,895
17,266
9,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
15
Kills
19
19
Deaths
15
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cuhhlito
Tsukuyomi
4
8
10
1.13
L
Ah Puch
DON-G277
Ah Puch
2
7
7
0.79
L
Mercury
ExoticBigBag
Mercury
8
5
4
2
W
Achilles
13
1
3
14.5
L
Xbalanque
XKingXFlowersX
Xbalanque
5
7
7
1.21
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
59,508
66,598
Taken
63,957
25,777
Mitigated
52,271
11,468
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cuhhlito
Tsukuyomi
15,519
3,541
0
5,195
23,057
12,576
0
5,920
17,137
0
42,223
L
Ah Puch
DON-G277
Ah Puch
13,628
624
0
4,096
18,842
6,681
70
5,038
13,178
44,216
0
L
Mercury
ExoticBigBag
Mercury
16,258
9,645
818
923
22,102
8,946
0
4,596
16,723
0
37,174
W
Achilles
31,094
6,508
0
5,164
23,634
30,417
985
4,742
18,892
0
66,119
L
Xbalanque
XKingXFlowersX
Xbalanque
17,863
9,129
0
5,631
25,654
10,150
0
3,913
20,995
0
52,403
W
12,895
357
283
4,741
17,266
9,278
783
3,702
13,564
54,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
41,752
155
Minions Killed
240
9
Camps Cleared
7
938,987
Distance Traveled
980,203
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,416
706
78
4
2
339,652
1
L
Ah Puch
12,544
660
63
3
0
285,683
0
L
Mercury
13,825
728
36
2
3
328,404
0
W
Achilles
15,311
806
71
4
2
393,008
3
L
Xbalanque
12,712
669
56
3
6
324,900
1
W
Anubis
13,025
686
91
5
3
247,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role