Player Matchup

Camazotz
Camazotz
Mxretxn
Camazotz
Level 101
God Stats
1W - 1L
1,554 SR
Queue Stats
53W - 26L
1,725 Elo+
Party 2
Achilles
Achilles
PentaKruel
Achilles
Level 109
God Stats
0W - 1L
1,319 SR
Queue Stats
9W - 8L
1,645 Elo+
Party 2
Olorun
Olorun
Sakură
Olorun
Level 82
God Stats
1W - 2L
1,574 SR
Queue Stats
61W - 22L
1,756 Elo+
Party 2
Team Averages
Level 97
1,483 SR
1,709 Elo+

VS

Team Averages
Level 147
1,556 SR
1,642 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mezesetmu
Hou Yi
Level 149
God Stats
50W - 31L
1,669 SR
Queue Stats
346W - 219L
1,698 Elo+
Party 1
Tyr
Tyr
Rortu
Tyr
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 94L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Mxretxn
Camazotz
19
7 / 7 / 1
15,169
632
33,604
34,649
26,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
PentaKruel
Achilles
18
1 / 5 / 6
15,286
637
19,285
52,022
69,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Sakură
Olorun
19
1 / 6 / 4
14,647
610
27,347
26,693
16,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 1 / 10
16,114
671
37,292
31,203
11,931
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Mezesetmu
Hou Yi
20
5 / 5 / 7
16,256
677
33,104
25,155
11,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Rortu
Tyr
20
8 / 3 / 8
17,692
737
31,188
39,530
51,673
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
18
18
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
10
10
W
Hou Yi
Mezesetmu
Hou Yi
5
5
7
1.7
L
Camazotz
Mxretxn
Camazotz
7
7
1
1.07
L
Achilles
PentaKruel
Achilles
1
5
6
0.8
W
Tyr
Rortu
Tyr
8
3
8
4
L
Olorun
Sakură
Olorun
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,236
Damage
101,584
113,364
Taken
95,888
112,315
Mitigated
74,862
46,091
Healing
48,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
37,292
14,255
0
23,461
31,203
11,931
1,841
5,921
24,331
103,939
0
W
Hou Yi
Mezesetmu
Hou Yi
33,104
21,428
0
8,011
25,155
11,258
1,142
3,674
20,492
0
97,775
L
Camazotz
Mxretxn
Camazotz
33,604
7,749
0
13,725
34,649
26,624
0
12,978
21,671
0
65,035
L
Achilles
PentaKruel
Achilles
19,285
3,902
0
18,424
52,022
69,432
0
18,432
33,590
0
38,184
W
Tyr
Rortu
Tyr
31,188
2,682
339
16,998
39,530
51,673
315
15,847
22,917
82
61,973
L
Olorun
Sakură
Olorun
27,347
11,612
1,590
12,352
26,693
16,259
242
6,245
20,448
91,548
6,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
50,062
251
Minions Killed
278
7
Camps Cleared
13
1,336,122
Distance Traveled
1,332,270
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,114
671
127
5
5
434,854
3
W
Hou Yi
16,256
677
114
5
6
404,304
1
L
Camazotz
15,169
632
62
3
2
436,564
4
L
Achilles
15,286
637
25
1
0
494,141
2
W
Tyr
17,692
737
37
2
2
493,112
4
L
Olorun
14,647
610
164
7
5
405,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role