Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Malikool
Hachiman
Level 116
God Stats
0W - 1L
1,499 SR
Queue Stats
64W - 67L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Ti0PuttisC4post
Cthulhu
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
251W - 232L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
YvngNissaa
Gilgamesh
Level 38
God Stats
7W - 2L
1,500 SR
Queue Stats
92W - 99L
1,354 Elo+
Solo
Bakasura
Bakasura
hailski
Bakasura
Level 77
God Stats
24W - 13L
1,576 SR
Queue Stats
183W - 194L
1,269 Elo+
Party 2
Team Averages
Level 85
1,515 SR
1,367 Elo+

VS

Team Averages
Level 50
1,374 SR
1,300 Elo+
The Morrigan
The Morrigan
C5_Groove
The Morrigan
Level 56
God Stats
9W - 5L
1,598 SR
Queue Stats
269W - 262L
1,351 Elo+
Solo
Xbalanque
Xbalanque
EliGe_LX
Xbalanque
Level 83
God Stats
2W - 6L
1,250 SR
Queue Stats
61W - 71L
1,411 Elo+
Party 1
Mulan
Mulan
NiEr7991
Mulan
Level 17
God Stats
2W - 5L
1,095 SR
Queue Stats
9W - 20L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
jama4478
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 22L
1,214 Elo+
Party 1
Arachne
Arachne
kalifa7039
Arachne
Level 88
God Stats
64W - 90L
1,425 SR
Queue Stats
249W - 260L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 3 / 0
4,691
521
2,214
5,749
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Malikool
Hachiman
9
1 / 1 / 1
5,140
571
2,490
3,804
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 1 / 0
3,644
405
649
1,947
751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
YvngNissaa
Gilgamesh
8
2 / 2 / 0
5,230
581
5,851
9,711
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
hailski
Bakasura
9
2 / 1 / 0
5,153
573
7,230
7,931
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C5_Groove
The Morrigan
10
2 / 0 / 1
5,596
622
3,737
4,384
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
EliGe_LX
Xbalanque
8
2 / 0 / 0
5,025
558
2,702
4,098
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
NiEr7991
Mulan
8
2 / 2 / 1
5,120
569
5,660
10,139
6,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
jama4478
Cthulhu
8
0 / 2 / 2
5,131
570
1,336
5,758
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
kalifa7039
Arachne
9
2 / 1 / 2
5,334
593
3,295
6,497
2,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
8
8
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
The Morrigan
C5_Groove
The Morrigan
2
0
1
2.5
W
Xbalanque
EliGe_LX
Xbalanque
2
0
0
2
L
Hachiman
Malikool
Hachiman
1
1
1
1.5
W
Mulan
NiEr7991
Mulan
2
2
1
1.25
L
0
1
0
0
L
Gilgamesh
YvngNissaa
Gilgamesh
2
2
0
1
L
Bakasura
hailski
Bakasura
2
1
0
2
W
Cthulhu
jama4478
Cthulhu
0
2
2
0.5
W
Arachne
kalifa7039
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
16,730
29,142
Taken
30,876
12,976
Mitigated
14,460
7,783
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,214
579
143
1,736
5,749
2,145
0
2,855
2,894
28,177
0
W
The Morrigan
C5_Groove
The Morrigan
3,737
1,088
0
1,100
4,384
1,555
1,184
1,704
2,640
40,500
0
W
Xbalanque
EliGe_LX
Xbalanque
2,702
903
0
2,304
4,098
1,217
578
293
3,524
0
27,135
L
Hachiman
Malikool
Hachiman
2,490
1,180
0
0
3,804
1,115
360
726
3,078
0
31,744
W
Mulan
NiEr7991
Mulan
5,660
3,183
0
321
10,139
6,517
0
0
9,819
0
24,878
L
649
222
0
232
1,947
751
0
272
1,675
3,198
0
L
Gilgamesh
YvngNissaa
Gilgamesh
5,851
2,470
0
3,550
9,711
6,086
0
0
9,711
0
27,656
L
Bakasura
hailski
Bakasura
7,230
4,772
0
2,122
7,931
2,879
484
1,220
6,711
0
31,289
W
Cthulhu
jama4478
Cthulhu
1,336
165
0
1,055
5,758
3,028
269
356
5,147
13,800
0
W
Arachne
kalifa7039
Arachne
3,295
2,573
0
1,032
6,497
2,143
0
510
5,620
0
27,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
26,206
231
Minions Killed
240
0
Camps Cleared
0
714,489
Distance Traveled
857,319
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,691
521
53
6
0
143,953
0
W
The Morrigan
5,596
622
65
7
0
146,058
7
W
Xbalanque
5,025
558
59
7
0
153,695
1
L
Hachiman
5,140
571
60
7
0
140,623
0
W
Mulan
5,120
569
46
5
0
166,383
0
L
Cthulhu
3,644
405
1
0
0
55,421
0
L
Gilgamesh
5,230
581
42
5
0
156,977
1
L
Bakasura
5,153
573
75
8
0
217,515
0
W
Cthulhu
5,131
570
17
2
0
184,964
1
W
Arachne
5,334
593
53
6
0
206,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role