Player Matchup

Ullr
Ullr
Elswick8
Ullr
Level 101
God Stats
2W - 2L
1,575 SR
Queue Stats
184W - 178L
1,451 Elo+
Solo
Arachne
Arachne
LoopyShoe
Arachne
Level 155
God Stats
5W - 6L
1,531 SR
Queue Stats
567W - 654L
1,396 Elo+
Party 2
Terra
Terra
NilremDoomdale
Terra
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
1,167W - 1,243L
1,421 Elo+
Party 2
Tiamat
Tiamat
PupAuggie
Tiamat
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 36L
1,236 Elo+
Solo
Hera
Hera
ShirakiinChan
Hera
Level 123
God Stats
16W - 15L
1,379 SR
Queue Stats
639W - 712L
1,393 Elo+
Party 2
Team Averages
Level 109
1,457 SR
1,379 Elo+

VS

Team Averages
Level 110
1,540 SR
1,404 Elo+
Odin
Odin
HAV0C_FL120
Odin
Level 104
God Stats
6W - 3L
1,594 SR
Queue Stats
443W - 435L
1,422 Elo+
Solo
Izanami
Izanami
Lorddeucex
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Rudytaper
Guan Yu
Level 141
God Stats
4W - 2L
1,471 SR
Queue Stats
193W - 212L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Sausage_Stuffer
Kukulkan
Level 129
God Stats
2W - 1L
1,636 SR
Queue Stats
127W - 133L
1,383 Elo+
Solo
Ishtar
Ishtar
blinkry
Ishtar
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 190L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 8 / 8
8,852
590
10,995
20,372
11,263
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
LoopyShoe
Arachne
18
9 / 5 / 6
11,560
771
20,267
21,532
16,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 12
9,679
645
6,366
27,109
39,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
PupAuggie
Tiamat
17
4 / 7 / 8
10,054
670
16,074
22,887
18,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 7
10,124
675
19,235
15,979
8,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 16
11,021
735
14,851
23,106
29,469
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Lorddeucex
Izanami
19
8 / 4 / 16
12,050
803
22,529
17,409
8,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Rudytaper
Guan Yu
17
2 / 3 / 27
10,824
722
15,021
23,567
26,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
20
7 / 3 / 19
12,774
852
26,531
13,290
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
blinkry
Ishtar
18
7 / 3 / 17
11,254
750
17,455
15,078
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
126
16
Kills
31
31
Deaths
18
41
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
8
8
0.5
W
7
5
16
3
L
Arachne
LoopyShoe
Arachne
9
5
6
2.4
W
Izanami
Lorddeucex
Izanami
8
4
16
4
L
1
6
12
1.17
L
Tiamat
PupAuggie
Tiamat
4
7
8
1.14
W
Guan Yu
Rudytaper
Guan Yu
2
3
27
5.17
W
Kukulkan
7
3
19
5.5
L
2
5
7
1.1
W
Ishtar
blinkry
Ishtar
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,937
Damage
96,387
107,879
Taken
92,450
95,145
Mitigated
80,118
34,449
Healing
43,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,995
4,902
651
1,164
20,372
11,263
0
4,828
15,544
0
30,281
W
14,851
1,241
0
585
23,106
29,469
957
10,887
12,219
560
24,522
L
Arachne
LoopyShoe
Arachne
20,267
15,207
1,781
6,072
21,532
16,563
193
4,065
17,467
0
33,575
W
Izanami
Lorddeucex
Izanami
22,529
11,863
1,174
3,586
17,409
8,780
4,000
8,521
8,888
0
50,309
L
6,366
1,475
9,516
6,343
27,109
39,962
0
7,769
19,340
10,865
0
L
Tiamat
PupAuggie
Tiamat
16,074
613
1,476
4,033
22,887
18,873
164
6,484
16,403
28,472
0
W
Guan Yu
Rudytaper
Guan Yu
15,021
1,770
15,975
14,177
23,567
26,987
525
9,051
14,516
113
27,700
W
Kukulkan
26,531
1,788
1,807
3,010
13,290
7,537
1,409
4,994
8,296
61,900
0
L
19,235
4,558
1,549
1,864
15,979
8,484
384
4,058
11,921
41,162
0
W
Ishtar
blinkry
Ishtar
17,455
8,736
1,235
2,399
15,078
7,345
1,110
8,222
6,856
0
44,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
57,923
147
Minions Killed
216
0
Camps Cleared
0
1,253,080
Distance Traveled
1,398,983
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,852
590
36
2
0
198,756
0
W
Odin
11,021
735
20
1
0
289,633
0
L
Arachne
11,560
771
26
2
0
290,466
0
W
Izanami
12,050
803
54
4
0
256,736
0
L
Terra
9,679
645
8
1
0
247,649
1
L
Tiamat
10,054
670
24
2
0
262,539
1
W
Guan Yu
10,824
722
27
2
0
344,398
0
W
Kukulkan
12,774
852
86
6
0
242,239
3
L
Hera
10,124
675
53
4
0
253,670
0
W
Ishtar
11,254
750
29
2
0
265,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role