Player Matchup

Baron Samedi
Baron Samedi
MixableJuggler
Baron Samedi
Level 125
God Stats
54W - 46L
1,555 SR
Queue Stats
129W - 151L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Moonlight150
Kuzenbo
Level 142
God Stats
2W - 2L
1,589 SR
Queue Stats
41W - 53L
1,396 Elo+
Solo
Artemis
Artemis
lucky_bucker
Artemis
Level 160
God Stats
7W - 11L
1,439 SR
Queue Stats
434W - 459L
1,519 Elo+
Solo
Team Averages
Level 142
1,527 SR
1,467 Elo+

VS

Team Averages
Level 113
1,584 SR
1,562 Elo+
Cu Chulainn
Cu Chulainn
CelticxMain
Cu Chulainn
Level 149
God Stats
50W - 47L
1,539 SR
Queue Stats
632W - 574L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
Jimone12
Hun Batz
Level 109
God Stats
57W - 33L
1,643 SR
Queue Stats
259W - 261L
1,574 Elo+
Solo
Vulcan
Vulcan
WarP1G701
Vulcan
Level 82
God Stats
12W - 6L
1,570 SR
Queue Stats
183W - 147L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MixableJuggler
Baron Samedi
11
1 / 2 / 2
6,390
639
4,388
6,604
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Moonlight150
Kuzenbo
10
1 / 0 / 2
6,687
669
4,267
10,295
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
lucky_bucker
Artemis
10
1 / 3 / 2
6,164
616
5,095
8,734
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CelticxMain
Cu Chulainn
11
1 / 2 / 4
7,398
740
6,454
9,948
5,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Jimone12
Hun Batz
12
2 / 1 / 3
6,965
697
6,833
6,002
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
WarP1G701
Vulcan
12
2 / 0 / 3
7,351
735
9,979
3,921
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
5
5
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CelticxMain
Cu Chulainn
1
2
4
1.5
W
Hun Batz
Jimone12
Hun Batz
2
1
3
3.5
L
Baron Samedi
MixableJuggler
Baron Samedi
1
2
2
1
L
Kuzenbo
Moonlight150
Kuzenbo
1
0
2
2
W
Vulcan
WarP1G701
Vulcan
2
0
3
3.5
L
Artemis
lucky_bucker
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,750
Damage
23,266
25,633
Taken
19,871
16,065
Mitigated
9,972
4,749
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CelticxMain
Cu Chulainn
6,454
423
1,376
2,905
9,948
5,111
102
4,652
5,296
0
24,297
W
Hun Batz
Jimone12
Hun Batz
6,833
961
0
776
6,002
3,114
619
2,417
3,585
0
19,521
L
Baron Samedi
MixableJuggler
Baron Samedi
4,388
257
383
1,165
6,604
3,008
0
2,310
4,081
18,312
0
L
Kuzenbo
Moonlight150
Kuzenbo
4,267
1,598
0
847
10,295
9,937
0
5,268
4,733
13,894
0
W
Vulcan
WarP1G701
Vulcan
9,979
5,601
0
1,230
3,921
1,747
620
2,166
1,755
36,859
0
L
Artemis
lucky_bucker
Artemis
5,095
1,877
0
2,354
8,734
3,120
0
2,507
6,071
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,241
Gold Earned
21,714
97
Minions Killed
145
1
Camps Cleared
8
532,488
Distance Traveled
568,239
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,398
740
48
5
4
172,971
4
W
Hun Batz
6,965
697
26
3
1
199,614
2
L
Baron Samedi
6,390
639
37
4
1
173,120
3
L
Kuzenbo
6,687
669
21
2
0
208,857
1
W
Vulcan
7,351
735
71
7
3
195,654
0
L
Artemis
6,164
616
39
4
0
150,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role