Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BooneMeUp
Bacchus
Level 62
God Stats
27W - 33L
1,353 SR
Queue Stats
87W - 151L
1,100 Elo+
Party 1
Artemis
Artemis
innate-suit0
Artemis
Level 11
God Stats
2W - 9L
1,289 SR
Queue Stats
2W - 30L
815 Elo+
Party 1
Team Averages
Level 34
1,381 SR
1,138 Elo+

VS

Team Averages
Level 100
1,408 SR
1,410 Elo+
Geb
Geb
Aguilabri
Geb
Level 86
God Stats
3W - 5L
1,081 SR
Queue Stats
321W - 411L
1,429 Elo+
Solo
Cupid
Cupid
ChaseBest
Cupid
Level 128
God Stats
15W - 11L
1,638 SR
Queue Stats
38W - 48L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
HoLLoWStaLKr
Baron Samedi
Level 86
God Stats
7W - 3L
1,505 SR
Queue Stats
149W - 206L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 6 / 0
8,066
672
7,273
11,486
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
BooneMeUp
Bacchus
10
0 / 3 / 0
6,658
555
5,631
14,364
16,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
innate-suit0
Artemis
9
0 / 8 / 0
6,422
535
3,917
12,843
5,502
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
10,196
850
8,047
9,764
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
ChaseBest
Cupid
15
7 / 0 / 8
9,503
792
12,302
8,033
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
HoLLoWStaLKr
Baron Samedi
15
5 / 1 / 11
9,356
780
11,703
8,250
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
17
17
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
0
0.33
W
5
1
10
10
L
Bacchus
BooneMeUp
Bacchus
0
3
0
0
W
Cupid
ChaseBest
Cupid
7
0
8
11
W
Baron Samedi
HoLLoWStaLKr
Baron Samedi
5
1
11
10.5
L
Artemis
innate-suit0
Artemis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
32,052
38,693
Taken
26,047
27,292
Mitigated
16,097
2,294
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,273
2,168
0
1,995
11,486
5,596
0
6,604
4,882
27,367
0
W
8,047
1,357
0
3,066
9,764
7,677
0
5,383
4,381
20,514
0
L
Bacchus
BooneMeUp
Bacchus
5,631
704
0
0
14,364
16,194
0
5,935
8,429
12,872
0
W
Cupid
ChaseBest
Cupid
12,302
7,461
996
4,059
8,033
3,667
2,500
3,761
4,272
0
40,262
W
Baron Samedi
HoLLoWStaLKr
Baron Samedi
11,703
1,072
1,573
3,435
8,250
4,753
0
4,857
3,393
43,786
0
L
Artemis
innate-suit0
Artemis
3,917
2,127
0
299
12,843
5,502
333
7,211
5,632
0
11,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,146
Gold Earned
29,055
95
Minions Killed
159
0
Camps Cleared
10
593,655
Distance Traveled
665,404
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,066
672
60
5
0
199,113
2
W
Geb
10,196
850
19
2
3
237,239
6
L
Bacchus
6,658
555
14
1
0
233,034
1
W
Cupid
9,503
792
68
6
2
206,785
1
W
Baron Samedi
9,356
780
72
6
5
221,380
1
L
Artemis
6,422
535
21
2
0
161,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role