Player Matchup

Raijin
Raijin
Bujakaszaa
Raijin
Level 125
God Stats
2W - 3L
1,478 SR
Queue Stats
144W - 149L
1,468 Elo+
Solo
Merlin
Merlin
JojolapinaX
Merlin
Level 159
God Stats
7W - 10L
1,438 SR
Queue Stats
370W - 398L
1,442 Elo+
Solo
Xing Tian
Xing Tian
KotogaTanthal
Xing Tian
Level 151
God Stats
5W - 1L
1,573 SR
Queue Stats
62W - 64L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Kurilima
Guan Yu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,433 Elo+
Party 1
Ishtar
Ishtar
LimaxLiu
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,423 Elo+
Party 1
Team Averages
Level 138
1,498 SR
1,445 Elo+

VS

Team Averages
Level 125
1,536 SR
1,425 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EmedeM
Ymir
Level 102
God Stats
6W - 1L
1,676 SR
Queue Stats
64W - 67L
1,395 Elo+
Party 2
Tiamat
Tiamat
TreacherousDoctr
Tiamat
Level 155
God Stats
2W - 0L
1,538 SR
Queue Stats
56W - 62L
1,446 Elo+
Solo
Heimdallr
Heimdallr
fish11
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 219L
1,394 Elo+
Party 3
Sylvanus
Sylvanus
sheesu162
Sylvanus
Level 150
God Stats
5W - 4L
1,468 SR
Queue Stats
189W - 213L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bujakaszaa
Raijin
17
3 / 5 / 9
9,925
763
17,502
16,026
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
16
7 / 6 / 5
9,659
743
21,339
14,560
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
KotogaTanthal
Xing Tian
14
0 / 7 / 10
7,858
604
11,004
23,070
31,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Kurilima
Guan Yu
14
1 / 8 / 7
7,909
608
7,271
22,583
32,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
LimaxLiu
Ishtar
14
3 / 7 / 7
8,703
669
18,106
17,151
8,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
17 / 2 / 14
12,611
970
33,034
12,421
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
EmedeM
Ymir
18
4 / 3 / 19
10,856
835
9,863
25,963
30,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 21
10,567
813
19,642
15,283
13,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
fish11
Heimdallr
17
6 / 5 / 15
10,321
794
18,251
16,159
9,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
sheesu162
Sylvanus
16
1 / 3 / 25
10,254
789
6,537
29,840
33,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
127
14
Kills
33
33
Deaths
15
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
17
2
14
12
L
Raijin
Bujakaszaa
Raijin
3
5
9
1.5
W
Ymir
EmedeM
Ymir
4
3
19
4.5
L
Merlin
7
6
5
1.58
L
Xing Tian
KotogaTanthal
Xing Tian
0
7
10
0.71
L
Guan Yu
Kurilima
Guan Yu
1
8
7
0.56
L
Ishtar
LimaxLiu
Ishtar
3
7
7
0.93
W
5
2
21
7.75
W
Heimdallr
fish11
Heimdallr
6
5
15
2.7
W
Sylvanus
sheesu162
Sylvanus
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,222
Damage
87,327
93,390
Taken
99,666
86,453
Mitigated
95,797
26,551
Healing
48,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
33,034
10,857
2,642
2,070
12,421
8,063
1,994
6,240
6,181
59,236
0
L
Raijin
Bujakaszaa
Raijin
17,502
2,518
2,079
3,639
16,026
7,329
0
13,096
2,930
35,605
0
W
Ymir
EmedeM
Ymir
9,863
1,692
1,451
8,755
25,963
30,901
465
12,109
13,854
19,662
0
L
Merlin
21,339
603
1,040
2,899
14,560
7,141
0
11,839
2,721
34,156
0
L
Xing Tian
KotogaTanthal
Xing Tian
11,004
706
1,861
1,915
23,070
31,042
0
15,861
7,209
16,312
0
L
Guan Yu
Kurilima
Guan Yu
7,271
1,066
5,194
4,071
22,583
32,279
0
15,619
6,964
0
12,483
L
Ishtar
LimaxLiu
Ishtar
18,106
7,782
1,399
2,454
17,151
8,662
208
12,661
4,487
0
35,293
W
19,642
1,795
1,758
4,357
15,283
13,479
830
8,671
6,612
35,907
0
W
Heimdallr
fish11
Heimdallr
18,251
8,138
718
2,137
16,159
9,906
3,758
6,506
9,653
0
32,341
W
Sylvanus
sheesu162
Sylvanus
6,537
1,324
10,455
14,392
29,840
33,448
1,069
16,319
13,521
9,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
54,609
146
Minions Killed
132
0
Camps Cleared
0
1,130,604
Distance Traveled
1,190,489
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,611
970
59
5
0
278,953
1
L
Raijin
9,925
763
50
4
0
191,606
1
W
Ymir
10,856
835
10
1
0
236,881
0
L
Merlin
9,659
743
25
2
0
213,980
4
L
Xing Tian
7,858
604
12
1
0
248,325
0
L
Guan Yu
7,909
608
5
0
0
233,738
0
L
Ishtar
8,703
669
54
4
0
242,955
3
W
Tiamat
10,567
813
29
2
0
245,040
0
W
Heimdallr
10,321
794
32
2
0
207,187
0
W
Sylvanus
10,254
789
2
0
0
222,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role