Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Grove87
Chiron
Level 126
God Stats
19W - 18L
1,521 SR
Queue Stats
128W - 133L
1,436 Elo+
Solo
Hun Batz
Hun Batz
KingRankFenix
Hun Batz
Level 18
God Stats
1W - 1L
1,272 SR
Queue Stats
6W - 7L
1,431 Elo+
Solo
The Morrigan
The Morrigan
iMasterNinja
The Morrigan
Level 102
God Stats
1W - 5L
1,044 SR
Queue Stats
338W - 346L
1,461 Elo+
Solo
Chaac
Chaac
llAurxrall
Chaac
Level 102
God Stats
7W - 16L
1,497 SR
Queue Stats
144W - 157L
1,496 Elo+
Solo
Team Averages
Level 95
1,367 SR
1,465 Elo+

VS

Team Averages
Level 77
1,535 SR
1,417 Elo+
Khepri
Khepri
IcyHair
Khepri
Level 127
God Stats
22W - 27L
1,546 SR
Queue Stats
321W - 300L
1,524 Elo+
Solo
Kali
Kali
SoulChong
Kali
Level 39
God Stats
0W - 2L
1,452 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1
Izanami
Izanami
SoulDabber
Izanami
Level 35
God Stats
3W - 2L
1,447 SR
Queue Stats
3W - 6L
1,266 Elo+
Party 1
Anubis
Anubis
Stomp Prophesy
Anubis
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
TuChulo
Sylvanus
Level 129
God Stats
3W - 6L
1,729 SR
Queue Stats
261W - 237L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
1 / 4 / 13
12,059
709
17,500
25,475
22,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Grove87
Chiron
20
3 / 0 / 12
13,384
787
19,388
15,144
6,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
KingRankFenix
Hun Batz
20
5 / 3 / 5
13,019
766
12,657
19,019
8,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
iMasterNinja
The Morrigan
20
6 / 1 / 5
13,545
797
23,712
11,352
6,352
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
19
5 / 3 / 10
12,449
732
18,996
24,980
20,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IcyHair
Khepri
18
2 / 2 / 6
12,208
718
9,498
19,616
29,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
20
6 / 5 / 3
12,790
752
20,841
26,235
17,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SoulDabber
Izanami
18
1 / 5 / 3
11,442
673
14,764
18,772
9,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 4 / 5
11,107
653
12,209
15,280
8,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TuChulo
Sylvanus
18
1 / 4 / 6
11,687
687
11,344
26,041
39,595
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
20
Kills
11
11
Deaths
20
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
13
1.88
W
Chiron
Grove87
Chiron
3
0
12
9
L
Khepri
IcyHair
Khepri
2
2
6
2.5
W
Hun Batz
KingRankFenix
Hun Batz
5
3
5
2.5
L
Kali
6
5
3
1.5
L
Izanami
SoulDabber
Izanami
1
5
3
0.5
L
1
4
5
0.88
L
Sylvanus
TuChulo
Sylvanus
1
4
6
1
W
The Morrigan
iMasterNinja
The Morrigan
6
1
5
8.5
W
Chaac
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,253
Damage
68,656
95,970
Taken
105,944
64,972
Mitigated
104,229
21,929
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,500
1,702
0
4,333
25,475
22,164
128
8,065
17,410
0
31,519
W
Chiron
Grove87
Chiron
19,388
5,868
1,517
4,125
15,144
6,480
5,467
4,423
9,521
41
73,999
L
Khepri
IcyHair
Khepri
9,498
726
0
2,031
19,616
29,027
0
3,874
14,895
30,225
0
W
Hun Batz
KingRankFenix
Hun Batz
12,657
2,247
0
527
19,019
8,994
4,047
7,425
11,594
0
48,421
L
Kali
20,841
9,376
0
5,432
26,235
17,512
0
6,847
18,941
0
73,251
L
Izanami
SoulDabber
Izanami
14,764
8,082
0
1,006
18,772
9,486
4,452
2,204
16,049
0
52,118
L
12,209
510
72
676
15,280
8,609
192
568
14,619
42,839
0
L
Sylvanus
TuChulo
Sylvanus
11,344
872
4,812
5,317
26,041
39,595
27
5,243
20,060
33,005
0
W
The Morrigan
iMasterNinja
The Morrigan
23,712
3,672
183
1,381
11,352
6,352
861
3,913
7,439
61,579
4,979
W
Chaac
18,996
2,593
0
9,863
24,980
20,982
413
9,225
15,755
50
35,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,456
Gold Earned
59,234
344
Minions Killed
296
0
Camps Cleared
0
1,800,621
Distance Traveled
1,593,326
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,059
709
28
2
0
343,463
3
W
Chiron
13,384
787
106
6
0
368,499
6
L
Khepri
12,208
718
35
2
0
333,256
1
W
Hun Batz
13,019
766
66
4
0
363,255
0
L
Kali
12,790
752
81
5
0
330,277
1
L
Izanami
11,442
673
71
4
0
324,061
0
L
Anubis
11,107
653
58
3
0
307,125
0
L
Sylvanus
11,687
687
51
3
0
298,607
0
W
The Morrigan
13,545
797
112
7
0
347,100
2
W
Chaac
12,449
732
32
2
0
378,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role