Player Matchup

Chiron
Chiron
Silver I
Actiq
Chiron
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,623 MMR
Solo
Mercury
Mercury
Diamond V
Epicgamer987
Mercury
Diamond V
Level 153
God Stats
1W - 0L
1,655 SR
Queue Stats
315W - 311L
2,073 MMR
Solo
Odin
Odin
Silver II
ShoeStir
Odin
Silver II
Level 127
God Stats
18W - 7L
1,698 SR
Queue Stats
35W - 35L
1,505 MMR
Party 2
Shiva
Shiva
Gold III
Tsukubroki
Shiva
Gold III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,744 MMR
Solo
The Morrigan
The Morrigan
Bronze V
aprilfool98
The Morrigan
Bronze V
Level 129
God Stats
2W - 1L
1,634 SR
Queue Stats
9W - 8L
1,469 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,597 SR
1,683 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,558 SR
1,682 MMR
Agni
Agni
Bronze III
Mars26
Agni
Bronze III
Level 121
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
WildMaineiac
Hou Yi
Gold I
Level 141
God Stats
0W - 5L
1,368 SR
Queue Stats
132W - 138L
1,593 MMR
Solo
Awilix
Awilix
Bronze III
andycg2010
Awilix
Bronze III
Level 125
God Stats
0W - 1L
1,819 SR
Queue Stats
9W - 10L
1,451 MMR
Party 1
Atlas
Atlas
Gold I
chirish1999
Atlas
Gold I
Level 101
God Stats
0W - 3L
1,602 SR
Queue Stats
95W - 87L
1,715 MMR
Solo
Mulan
Mulan
Diamond II
parthesian
Mulan
Diamond II
Level 149
God Stats
0W - 2L
1,321 SR
Queue Stats
127W - 120L
2,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Actiq
Chiron
20
3 / 6 / 5
16,896
512
16,044
25,476
12,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Epicgamer987
Mercury
20
5 / 9 / 7
16,615
503
24,369
35,426
16,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
20
5 / 2 / 15
16,565
502
21,018
39,899
51,710
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
20
10 / 5 / 10
20,577
624
47,099
57,228
73,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
aprilfool98
The Morrigan
20
9 / 6 / 9
17,719
537
31,401
18,366
10,201
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
LancelotDa JiGuan YuKhepriKali

VS

Bans
CamazotzAh Muzen CabYu HuangNe ZhaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mars26
Agni
20
4 / 9 / 7
14,087
427
19,124
23,371
12,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
20
6 / 5 / 7
15,488
469
24,108
31,049
17,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
andycg2010
Awilix
20
7 / 8 / 13
15,108
458
19,817
35,193
19,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 18
15,665
475
23,896
42,621
76,988
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
20
6 / 6 / 7
15,821
479
35,147
46,534
72,745
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
80
32
Kills
28
28
Deaths
32
46
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
Actiq
Chiron
3
6
5
0.92
W
Mercury
Epicgamer987
Mercury
5
9
7
0.94
L
Agni
Mars26
Agni
4
9
7
0.83
W
Odin
5
2
15
6.25
W
Shiva
10
5
10
3
L
Hou Yi
6
5
7
1.9
L
Awilix
andycg2010
Awilix
7
8
13
1.69
W
The Morrigan
aprilfool98
The Morrigan
9
6
9
2.25
L
5
4
18
3.5
L
Mulan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,931
Damage
122,092
176,395
Taken
178,768
164,612
Mitigated
199,388
57,584
Healing
28,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Actiq
Chiron
16,044
7,453
1,517
7,031
25,476
12,709
6,297
5,086
20,384
0
172,377
W
Mercury
Epicgamer987
Mercury
24,369
15,789
0
1,498
35,426
16,465
0
9,939
25,487
0
153,557
L
Agni
Mars26
Agni
19,124
596
0
2,239
23,371
12,422
0
4,909
17,923
94,056
0
W
Odin
21,018
4,266
1,390
11,983
39,899
51,710
1,273
16,530
23,369
72
100,608
W
Shiva
47,099
9,582
1,031
29,433
57,228
73,527
3,881
10,763
46,465
295
196,543
L
Hou Yi
24,108
11,540
0
4,886
31,049
17,635
2,928
3,827
27,158
0
159,125
L
Awilix
andycg2010
Awilix
19,817
7,828
0
2,177
35,193
19,598
2,647
4,765
29,987
0
115,624
W
The Morrigan
aprilfool98
The Morrigan
31,401
5,653
0
3,701
18,366
10,201
0
7,354
10,999
120,847
7,779
L
23,896
9,038
0
8,050
42,621
76,988
316
6,643
34,946
64,930
0
L
Mulan
35,147
3,933
0
10,674
46,534
72,745
296
5,891
39,343
786
134,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,372
Gold Earned
76,169
839
Minions Killed
753
0
Camps Cleared
0
3,233,117
Distance Traveled
3,062,434
39
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,896
512
187
6
0
600,508
5
W
Mercury
16,615
503
165
5
0
673,300
1
L
Agni
14,087
427
159
5
0
602,702
10
W
Odin
16,565
502
96
3
0
715,906
21
W
Shiva
20,577
624
252
8
0
636,846
3
L
Hou Yi
15,488
469
217
7
0
588,314
12
L
Awilix
15,108
458
138
4
0
643,973
6
W
The Morrigan
17,719
537
139
4
0
606,557
9
L
Atlas
15,665
475
56
2
0
647,051
9
L
Mulan
15,821
479
183
6
0
580,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role