Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
EYESNAGFORFUN-_-
Cabrakan
Level 61
God Stats
1W - 2L
1,489 SR
Queue Stats
68W - 71L
1,423 Elo+
Solo
Thanatos
Thanatos
NitroWarrior90
Thanatos
Level 86
God Stats
1W - 1L
1,618 SR
Queue Stats
60W - 45L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
RollingCosmos
Nu Wa
Level 83
God Stats
4W - 5L
1,354 SR
Queue Stats
305W - 316L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
WeT Ch1cKeN
Kumbhakarna
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 109L
1,490 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,468 Elo+

VS

Team Averages
Level 101
1,451 SR
1,452 Elo+
Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ForgottenDios
Cthulhu
Level 89
God Stats
1W - 0L
1,223 SR
Queue Stats
22W - 13L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 87
God Stats
356W - 344L
1,517 SR
Queue Stats
357W - 351L
1,486 Elo+
Solo
Raijin
Raijin
Zuckermaus18
Raijin
Level 104
God Stats
8W - 7L
1,520 SR
Queue Stats
156W - 159L
1,368 Elo+
Party 2
Mercury
Mercury
derpydinosaur
Mercury
Level 125
God Stats
18W - 20L
1,495 SR
Queue Stats
303W - 306L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 6 / 3
6,134
409
5,471
13,246
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 5
7,266
484
4,607
10,334
5,430
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
13
7 / 4 / 2
8,066
538
11,257
15,460
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 5 / 3
8,135
542
8,981
10,280
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
WeT Ch1cKeN
Kumbhakarna
10
0 / 4 / 10
6,730
449
4,437
13,734
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 5 / 5
8,329
555
11,085
11,268
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
3 / 2 / 2
8,837
589
7,261
8,871
4,894
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
8 / 0 / 8
9,658
644
12,048
12,262
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
12
3 / 5 / 5
7,621
508
6,409
9,999
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
13
2 / 3 / 3
7,955
530
2,749
11,312
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
15
Kills
21
21
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
3
0.42
W
Ishtar
 
Ishtar
5
5
5
1.5
L
1
2
5
1.75
W
Cthulhu
3
2
2
2
W
8
0
8
12
L
Thanatos
7
4
2
2
L
6
5
3
1.5
L
Kumbhakarna
WeT Ch1cKeN
Kumbhakarna
0
4
10
1.25
W
Raijin
3
5
5
1.1
W
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
39,552
63,054
Taken
53,712
30,907
Mitigated
30,736
21,931
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,471
2,229
0
2,475
13,246
4,352
0
3,550
9,696
0
42,067
W
Ishtar
 
Ishtar
11,085
4,893
0
2,139
11,268
5,266
96
2,383
8,885
0
55,665
L
4,607
1,216
0
701
10,334
5,430
96
6,293
4,041
37,570
0
W
Cthulhu
7,261
994
0
2,165
8,871
4,894
843
3,376
5,495
58,154
0
W
12,048
4,842
0
3,074
12,262
13,363
1,055
5,140
7,122
41,282
2,841
L
Thanatos
11,257
3,811
0
15,182
15,460
6,273
0
4,232
11,228
0
53,638
L
8,981
3,102
0
1,953
10,280
3,564
552
6,341
3,939
46,219
0
L
Kumbhakarna
WeT Ch1cKeN
Kumbhakarna
4,437
1,179
0
1,620
13,734
11,288
0
4,709
9,025
16,780
0
W
Raijin
6,409
1,576
0
981
9,999
3,176
313
3,608
6,391
44,223
0
W
Mercury
2,749
1,647
0
460
11,312
4,037
0
3,518
7,615
0
51,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
42,400
318
Minions Killed
419
0
Camps Cleared
0
1,323,549
Distance Traveled
1,383,764
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,134
409
62
4
0
261,738
3
W
Ishtar
8,329
555
86
6
0
259,247
4
L
Cabrakan
7,266
484
87
6
0
243,774
2
W
Cthulhu
8,837
589
124
8
0
259,170
0
W
Kuzenbo
9,658
644
48
3
0
283,524
5
L
Thanatos
8,066
538
81
5
0
314,692
2
L
Nu Wa
8,135
542
73
5
0
220,174
3
L
Kumbhakarna
6,730
449
15
1
0
283,171
4
W
Raijin
7,621
508
77
5
0
257,134
0
W
Mercury
7,955
530
84
6
0
324,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role