Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GUILTYinYRfault
Sylvanus
Level 147
God Stats
1W - 4L
1,255 SR
Queue Stats
402W - 391L
1,524 Elo+
Solo
Nemesis
Nemesis
RockyTheGreat
Nemesis
Level 149
God Stats
8W - 7L
1,659 SR
Queue Stats
219W - 232L
1,533 Elo+
Solo
Sol
Sol
UnwashedFreya
Sol
Level 160
God Stats
2W - 5L
1,497 SR
Queue Stats
257W - 283L
1,593 Elo+
Solo
Susano
Susano
agnidash
Susano
Level 102
God Stats
13W - 16L
1,527 SR
Queue Stats
115W - 93L
1,655 Elo+
Solo
Team Averages
Level 144
1,488 SR
1,561 Elo+

VS

Team Averages
Level 121
1,598 SR
1,732 Elo+
Fenrir
Fenrir
Gosick
Fenrir
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 10L
1,802 Elo+
Party 1
Erlang Shen
Erlang Shen
Julían
Erlang Shen
Level 160
God Stats
1W - 1L
1,557 SR
Queue Stats
37W - 7L
1,925 Elo+
Party 1
Kali
Kali
JustIncapable
Kali
Level 159
God Stats
1W - 0L
1,662 SR
Queue Stats
28W - 12L
1,771 Elo+
Party 1
Merlin
Merlin
Kerplunkydunk
Merlin
Level 64
God Stats
15W - 14L
1,556 SR
Queue Stats
85W - 82L
1,562 Elo+
Solo
Vulcan
Vulcan
peeandpooman
Vulcan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 2 / 0
6,214
478
5,577
7,727
3,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
0 / 4 / 2
5,878
452
6,560
11,702
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
12
1 / 3 / 1
6,977
537
3,745
9,490
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 5 / 1
5,839
449
5,402
10,443
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
agnidash
Susano
11
3 / 3 / 1
6,740
518
3,121
11,467
8,754
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gosick
Fenrir
14
2 / 1 / 2
8,190
630
6,599
11,469
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Julían
Erlang Shen
12
2 / 1 / 9
7,817
601
4,995
14,148
10,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 7
6,714
516
4,529
12,446
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 3
7,907
608
6,853
6,101
2,557
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
15
7 / 0 / 0
9,060
697
8,784
4,726
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
0
0.5
L
Sylvanus
0
4
2
0.25
W
Fenrir
Gosick
Fenrir
2
1
2
3
W
Erlang Shen
Julían
Erlang Shen
2
1
9
6.5
W
1
2
7
2.25
W
5
1
3
6.5
L
Nemesis
1
3
1
0.5
L
0
5
1
0.1
L
Susano
agnidash
Susano
3
3
1
1.17
W
Vulcan
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
31,760
50,829
Taken
48,890
25,613
Mitigated
27,236
14,206
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,577
1,999
0
3,646
7,727
3,550
0
0
7,196
0
36,889
L
Sylvanus
6,560
2,139
327
3,390
11,702
6,557
0
4,844
6,711
42,265
11,783
W
Fenrir
Gosick
Fenrir
6,599
3,140
0
7,096
11,469
6,410
1,032
1,069
9,652
0
53,471
W
Erlang Shen
Julían
Erlang Shen
4,995
2,891
1,742
4,782
14,148
10,267
0
3,560
10,319
0
32,221
W
4,529
2,617
0
2,769
12,446
6,084
245
2,050
10,396
0
34,622
W
6,853
462
0
635
6,101
2,557
0
2,121
3,980
51,296
0
L
Nemesis
3,745
1,971
0
847
9,490
3,495
0
1,681
7,756
0
52,067
L
5,402
3,783
0
3,846
10,443
3,257
52
5,108
5,085
43,794
0
L
Susano
agnidash
Susano
3,121
612
0
2,150
11,467
8,754
0
3,360
7,975
0
20,953
W
Vulcan
8,784
2,955
0
744
4,726
1,918
559
2,284
2,442
69,467
3,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
39,688
348
Minions Killed
429
0
Camps Cleared
0
1,124,328
Distance Traveled
1,349,371
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,214
478
69
5
0
186,390
3
L
Sylvanus
5,878
452
93
7
0
202,590
3
W
Fenrir
8,190
630
93
7
0
252,363
2
W
Erlang Shen
7,817
601
43
3
0
262,904
5
W
Kali
6,714
516
69
5
0
286,328
0
W
Merlin
7,907
608
98
8
0
244,206
1
L
Nemesis
6,977
537
95
7
0
290,611
5
L
Sol
5,839
449
70
5
0
185,235
3
L
Susano
6,740
518
21
2
0
259,502
2
W
Vulcan
9,060
697
126
10
0
303,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role