Player Matchup

Jormungandr
Jormungandr
Ashoteca
Jormungandr
Level 140
God Stats
1W - 1L
1,718 SR
Queue Stats
94W - 82L
1,561 Elo+
Party 2
Vamana
Vamana
LaMigua
Vamana
Level 129
God Stats
4W - 3L
1,812 SR
Queue Stats
165W - 158L
1,542 Elo+
Party 3
Hachiman
Hachiman
LoocSixes
Hachiman
Level 118
God Stats
3W - 3L
1,548 SR
Queue Stats
132W - 103L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrGarrett27
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 141L
1,530 Elo+
Party 3
King Arthur
King Arthur
RebeldHawk
King Arthur
Level 159
God Stats
0W - 1L
1,583 SR
Queue Stats
35W - 33L
1,610 Elo+
Party 2
Team Averages
Level 126
1,632 SR
1,560 Elo+

VS

Team Averages
Level 126
1,579 SR
1,574 Elo+
Xbalanque
Xbalanque
CeeJayDouble
Xbalanque
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
FwinstoneGummies
Zhong Kui
Level 122
God Stats
3W - 2L
1,651 SR
Queue Stats
180W - 180L
1,495 Elo+
Solo
Thanatos
Thanatos
JawaChins
Thanatos
Level 141
God Stats
2W - 1L
1,532 SR
Queue Stats
110W - 77L
1,620 Elo+
Party 1
Amaterasu
Amaterasu
iXBloodlUstXi
Amaterasu
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 65L
1,606 Elo+
Party 1
Ares
Ares
lipedda
Ares
Level 159
God Stats
5W - 2L
1,710 SR
Queue Stats
484W - 489L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ashoteca
Jormungandr
17
0 / 8 / 16
10,583
557
15,988
28,306
40,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
LaMigua
Vamana
20
7 / 3 / 10
13,501
711
22,895
26,563
26,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
LoocSixes
Hachiman
20
4 / 7 / 9
12,904
679
31,421
23,734
13,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
MrGarrett27
Ah Muzen Cab
20
7 / 8 / 10
12,864
677
28,964
20,210
11,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RebeldHawk
King Arthur
19
4 / 6 / 9
11,808
621
12,895
26,759
41,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CeeJayDouble
Xbalanque
20
12 / 4 / 15
14,938
786
39,810
22,759
16,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
20
7 / 4 / 17
13,434
707
26,008
31,607
32,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
JawaChins
Thanatos
20
8 / 8 / 14
13,194
694
18,326
25,402
16,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
iXBloodlUstXi
Amaterasu
20
4 / 3 / 14
13,656
719
19,150
31,645
34,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
lipedda
Ares
20
1 / 3 / 22
13,570
714
14,114
28,633
40,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
114
22
Kills
32
32
Deaths
22
54
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ashoteca
Jormungandr
0
8
16
1
W
Xbalanque
CeeJayDouble
Xbalanque
12
4
15
4.88
W
Zhong Kui
7
4
17
3.88
W
Thanatos
JawaChins
Thanatos
8
8
14
1.88
L
Vamana
LaMigua
Vamana
7
3
10
4
L
Hachiman
LoocSixes
Hachiman
4
7
9
1.21
L
Ah Muzen Cab
MrGarrett27
Ah Muzen Cab
7
8
10
1.5
L
King Arthur
RebeldHawk
King Arthur
4
6
9
1.42
W
Amaterasu
iXBloodlUstXi
Amaterasu
4
3
14
3.67
W
Ares
lipedda
Ares
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,163
Damage
117,408
125,572
Taken
140,046
134,218
Mitigated
138,733
33,499
Healing
66,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ashoteca
Jormungandr
15,988
3,021
855
1,762
28,306
40,866
468
11,386
16,920
30,940
0
W
Xbalanque
CeeJayDouble
Xbalanque
39,810
18,769
2,114
7,276
22,759
16,026
4,145
2,688
20,071
0
72,875
W
Zhong Kui
26,008
1,800
2,610
13,371
31,607
32,034
2,377
4,615
26,992
50,624
0
W
Thanatos
JawaChins
Thanatos
18,326
1,943
3,492
13,123
25,402
16,256
1,351
3,353
22,049
0
39,635
L
Vamana
LaMigua
Vamana
22,895
7,523
4,641
10,519
26,563
26,457
578
8,036
18,527
4,025
38,923
L
Hachiman
LoocSixes
Hachiman
31,421
14,205
1,771
4,163
23,734
13,720
0
6,304
17,430
0
60,785
L
Ah Muzen Cab
MrGarrett27
Ah Muzen Cab
28,964
8,840
296
2,759
20,210
11,544
473
8,721
11,489
0
48,356
L
King Arthur
RebeldHawk
King Arthur
12,895
2,035
2,050
4,683
26,759
41,631
270
9,141
17,618
377
20,352
W
Amaterasu
iXBloodlUstXi
Amaterasu
19,150
6,804
5,207
11,800
31,645
34,137
2,670
4,121
27,524
6,330
33,059
W
Ares
lipedda
Ares
14,114
1,020
1,524
6,211
28,633
40,280
457
3,768
24,865
23,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,660
Gold Earned
68,792
177
Minions Killed
242
0
Camps Cleared
0
1,670,802
Distance Traveled
1,784,013
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,583
557
24
1
0
300,433
0
W
Xbalanque
14,938
786
69
4
0
342,831
0
W
Zhong Kui
13,434
707
76
4
0
305,586
3
W
Thanatos
13,194
694
36
2
0
361,462
0
L
Vamana
13,501
711
32
2
0
400,317
1
L
Hachiman
12,904
679
63
3
0
315,945
1
L
Ah Muzen Cab
12,864
677
40
2
0
332,683
0
L
King Arthur
11,808
621
18
1
0
321,424
0
W
Amaterasu
13,656
719
26
1
0
403,209
0
W
Ares
13,570
714
35
2
0
370,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role