Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Pro_Calamity
Guan Yu
Level 129
God Stats
3W - 1L
1,552 SR
Queue Stats
207W - 200L
1,510 Elo+
Solo
Serqet
Serqet
ToughPurse52
Serqet
Level 105
God Stats
1W - 1L
1,287 SR
Queue Stats
120W - 114L
1,527 Elo+
Solo
Scylla
Scylla
doylebear
Scylla
Level 124
God Stats
3W - 0L
1,821 SR
Queue Stats
41W - 56L
1,414 Elo+
Solo
Janus
Janus
pedrovsjr2
Janus
Level 149
God Stats
8W - 10L
1,436 SR
Queue Stats
367W - 364L
1,505 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,491 Elo+

VS

Team Averages
Level 137
1,517 SR
1,458 Elo+
Kali
Kali
Initiatejose
Kali
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 256L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Phobos6393
Kuzenbo
Level 156
God Stats
6W - 4L
1,470 SR
Queue Stats
422W - 500L
1,324 Elo+
Solo
Horus
Horus
Whyrler
Horus
Level 143
God Stats
2W - 5L
1,387 SR
Queue Stats
615W - 642L
1,490 Elo+
Solo
Lancelot
Lancelot
carlos9120
Lancelot
Level 157
God Stats
1W - 2L
1,514 SR
Queue Stats
207W - 189L
1,543 Elo+
Party 1
Thoth
Thoth
xPachasz
Thoth
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 18L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 3 / 10
8,980
816
22,387
15,351
6,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Pro_Calamity
Guan Yu
16
3 / 0 / 12
9,424
857
8,130
17,398
15,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
15
5 / 0 / 7
8,678
789
5,821
10,408
10,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
doylebear
Scylla
15
3 / 1 / 12
9,028
821
18,157
12,531
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
16
1 / 0 / 14
8,594
781
17,356
10,862
4,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,938
631
5,589
12,503
5,599
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Phobos6393
Kuzenbo
13
0 / 2 / 3
7,734
703
8,804
22,806
22,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Whyrler
Horus
13
0 / 2 / 2
7,719
702
7,148
17,052
15,068
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
carlos9120
Lancelot
14
1 / 5 / 2
8,121
738
16,774
16,987
7,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
xPachasz
Thoth
13
2 / 5 / 0
7,650
695
15,415
10,486
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
17
Kills
3
4
Deaths
17
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
10
3.33
L
0
3
1
0.17
L
Kuzenbo
Phobos6393
Kuzenbo
0
2
3
0.75
W
Guan Yu
Pro_Calamity
Guan Yu
3
0
12
9
W
Serqet
5
0
7
8.5
L
Horus
Whyrler
Horus
0
2
2
0.5
L
Lancelot
carlos9120
Lancelot
1
5
2
0.4
W
Scylla
doylebear
Scylla
3
1
12
9
W
Janus
1
0
14
8
L
Thoth
xPachasz
Thoth
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,851
Damage
53,730
66,550
Taken
79,834
44,684
Mitigated
55,135
38,516
Healing
36,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,387
12,504
2,227
3,221
15,351
6,789
279
6,008
9,343
0
39,956
L
5,589
2,023
1,981
1,825
12,503
5,599
0
5,963
6,388
0
14,868
L
Kuzenbo
Phobos6393
Kuzenbo
8,804
3,911
831
7,111
22,806
22,415
0
11,259
11,201
13,372
0
W
Guan Yu
Pro_Calamity
Guan Yu
8,130
707
12,788
10,694
17,398
15,716
212
5,268
12,130
0
11,701
W
Serqet
5,821
1,675
1,323
307
10,408
10,793
494
4,164
6,244
0
8,146
L
Horus
Whyrler
Horus
7,148
2,861
10,261
9,104
17,052
15,068
0
4,722
12,090
0
12,979
L
Lancelot
carlos9120
Lancelot
16,774
2,091
627
4,046
16,987
7,926
0
7,322
9,665
0
31,019
W
Scylla
doylebear
Scylla
18,157
1,870
1,567
2,459
12,531
6,535
916
4,201
8,330
26,181
0
W
Janus
17,356
1,014
2,199
1,731
10,862
4,851
152
4,578
6,284
47,161
0
L
Thoth
xPachasz
Thoth
15,415
971
375
500
10,486
4,127
0
6,247
4,087
30,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
38,162
140
Minions Killed
101
0
Camps Cleared
0
1,174,343
Distance Traveled
1,123,576
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,980
816
45
4
0
204,606
1
L
Kali
6,938
631
18
2
0
235,931
0
L
Kuzenbo
7,734
703
5
0
0
221,958
0
W
Guan Yu
9,424
857
6
1
0
270,133
0
W
Serqet
8,678
789
10
1
0
235,447
2
L
Horus
7,719
702
8
1
0
228,372
0
L
Lancelot
8,121
738
33
3
0
231,074
1
W
Scylla
9,028
821
22
2
0
214,270
0
W
Janus
8,594
781
57
5
0
249,887
2
L
Thoth
7,650
695
37
3
0
206,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role