Player Matchup

Danzaburou
Danzaburou
OsoiKame
Danzaburou
Level 84
God Stats
9W - 7L
1,626 SR
Queue Stats
202W - 199L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PleaseNoGankMe
Morgan Le Fay
Level 153
God Stats
6W - 4L
1,784 SR
Queue Stats
186W - 137L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
T00LER
Guan Yu
Level 137
God Stats
4W - 2L
1,800 SR
Queue Stats
60W - 39L
1,651 Elo+
Party 1
Team Averages
Level 125
1,737 SR
1,614 Elo+

VS

Team Averages
Level 126
1,554 SR
1,566 Elo+
Ares
Ares
LordMengelberg
Ares
Level 104
God Stats
3W - 1L
1,633 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Shakazenn
Kukulkan
Level 119
God Stats
14W - 8L
1,359 SR
Queue Stats
160W - 165L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Utreuxº
Ne Zha
Level 155
God Stats
20W - 13L
1,668 SR
Queue Stats
410W - 332L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OsoiKame
Danzaburou
17
3 / 7 / 6
12,202
642
17,133
18,605
9,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
PleaseNoGankMe
Morgan Le Fay
18
4 / 6 / 4
12,752
671
21,176
20,451
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
T00LER
Guan Yu
15
2 / 6 / 6
12,411
653
12,123
30,902
49,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
15,007
790
19,645
22,938
34,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Shakazenn
Kukulkan
20
10 / 1 / 7
15,049
792
22,927
16,744
9,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Utreuxº
Ne Zha
18
2 / 5 / 14
12,715
669
17,718
19,848
19,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
9
Kills
19
19
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Danzaburou
OsoiKame
Danzaburou
3
7
6
0.86
L
Morgan Le Fay
PleaseNoGankMe
Morgan Le Fay
4
6
4
1
W
Kukulkan
Shakazenn
Kukulkan
10
1
7
13.5
L
Guan Yu
T00LER
Guan Yu
2
6
6
0.83
W
Ne Zha
Utreuxº
Ne Zha
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,432
Damage
60,290
69,958
Taken
59,530
69,801
Mitigated
64,406
16,367
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,645
1,413
0
3,318
22,938
34,798
688
6,511
16,427
35,119
0
L
Danzaburou
OsoiKame
Danzaburou
17,133
7,608
0
2,199
18,605
9,724
98
12,816
5,452
0
52,715
L
Morgan Le Fay
PleaseNoGankMe
Morgan Le Fay
21,176
1,708
194
3,642
20,451
10,331
124
13,433
6,824
64,052
0
W
Kukulkan
Shakazenn
Kukulkan
22,927
1,392
0
5,221
16,744
9,910
876
5,738
11,006
94,950
0
L
Guan Yu
T00LER
Guan Yu
12,123
1,731
1,938
8,394
30,902
49,746
0
16,661
13,413
0
26,157
W
Ne Zha
Utreuxº
Ne Zha
17,718
3,523
0
5,692
19,848
19,698
1,348
9,298
10,550
86
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
42,771
202
Minions Killed
232
6
Camps Cleared
10
945,826
Distance Traveled
1,072,279
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,007
790
29
2
3
358,280
4
L
Danzaburou
12,202
642
91
5
2
290,492
3
L
Morgan Le Fay
12,752
671
87
5
3
306,648
7
W
Kukulkan
15,049
792
173
9
6
353,640
8
L
Guan Yu
12,411
653
24
1
1
348,686
1
W
Ne Zha
12,715
669
30
2
1
360,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role