Player Matchup

Thor
Thor
GGn0tg0d
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,171 Elo+
Party 1
Odin
Odin
JC suck it pleb
Odin
Level 26
God Stats
2W - 7L
1,345 SR
Queue Stats
3W - 13L
1,118 Elo+
Party 1
Aphrodite
Aphrodite
LAM8CH0P
Aphrodite
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 89L
1,170 Elo+
Party 1
Team Averages
Level 25
1,448 SR
1,153 Elo+

VS

Team Averages
Level 101
1,470 SR
1,311 Elo+
Fenrir
Fenrir
DePtHbYsOuL
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 134L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
MangekyouxX
Gilgamesh
Level 140
God Stats
8W - 13L
1,391 SR
Queue Stats
343W - 585L
1,255 Elo+
Solo
Sol
Sol
tourbe_copieuse
Sol
Level 38
God Stats
6W - 11L
1,518 SR
Queue Stats
88W - 137L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 11 / 1
10,953
685
7,201
20,342
8,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 4
9,895
618
5,554
16,903
12,975
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
LAM8CH0P
Aphrodite
15
3 / 4 / 4
10,676
667
18,143
16,430
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 3 / 8
12,214
763
18,758
16,290
10,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
MangekyouxX
Gilgamesh
17
6 / 2 / 8
11,681
730
6,049
17,859
15,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 3 / 13
13,213
826
20,007
13,068
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
21
21
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
3
8
4
L
Thor
4
11
1
0.41
L
0
6
4
0.33
L
Aphrodite
LAM8CH0P
Aphrodite
3
4
4
1.25
W
Gilgamesh
MangekyouxX
Gilgamesh
6
2
8
5
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,898
Damage
44,814
53,675
Taken
47,217
30,544
Mitigated
31,090
15,144
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,758
2,709
0
2,460
16,290
10,450
0
6,076
10,214
174
48,177
L
Thor
7,201
2,552
0
110
20,342
8,924
0
7,144
12,712
0
14,742
L
5,554
1,194
86
1,786
16,903
12,975
0
6,243
10,237
0
20,202
L
Aphrodite
LAM8CH0P
Aphrodite
18,143
3,696
5,158
8,004
16,430
8,645
0
6,477
9,827
50,402
0
W
Gilgamesh
MangekyouxX
Gilgamesh
6,049
906
0
2,425
17,859
15,163
40
8,252
9,607
4,490
27,672
W
20,007
7,020
0
6,105
13,068
5,477
2,176
5,113
7,955
55,519
6,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
37,108
130
Minions Killed
186
5
Camps Cleared
8
759,689
Distance Traveled
859,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,214
763
59
4
5
306,844
4
L
Thor
10,953
685
19
1
0
232,770
0
L
Odin
9,895
618
26
2
0
267,339
0
L
Aphrodite
10,676
667
85
5
5
259,580
3
W
Gilgamesh
11,681
730
39
2
1
276,130
0
W
Sol
13,213
826
88
6
2
276,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role