Player Matchup

Hun Batz
Hun Batz
DvS_SpEcTRuM
Hun Batz
Level 149
God Stats
4W - 2L
1,552 SR
Queue Stats
354W - 316L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
HunnyMoonie
Baron Samedi
Level 149
God Stats
11W - 6L
1,711 SR
Queue Stats
375W - 339L
1,559 Elo+
Party 1
Nike
Nike
StalkerSlays
Nike
Level 135
God Stats
2W - 1L
1,478 SR
Queue Stats
63W - 54L
1,533 Elo+
Party 1
Thoth
Thoth
xSGx LaTinZ B22
Thoth
Level 127
God Stats
19W - 23L
1,525 SR
Queue Stats
266W - 248L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
xSGx LaTinZ R24
Heimdallr
Level 118
God Stats
3W - 1L
1,643 SR
Queue Stats
184W - 168L
1,569 Elo+
Party 2
Team Averages
Level 136
1,582 SR
1,566 Elo+

VS

Team Averages
Level 140
1,520 SR
1,509 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GaB_BoSS_oF_WeeD
Bacchus
Level 115
God Stats
3W - 2L
1,668 SR
Queue Stats
66W - 54L
1,533 Elo+
Solo
Achilles
Achilles
PiedmontBark437
Achilles
Level 121
God Stats
0W - 2L
1,567 SR
Queue Stats
169W - 149L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Taintdvision
Kukulkan
Level 160
God Stats
2W - 3L
1,463 SR
Queue Stats
80W - 101L
1,506 Elo+
Solo
Ne Zha
Ne Zha
iSecret__Shadows
Ne Zha
Level 160
God Stats
8W - 7L
1,404 SR
Queue Stats
206W - 203L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DvS_SpEcTRuM
Hun Batz
18
10 / 2 / 7
10,903
641
14,858
17,157
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HunnyMoonie
Baron Samedi
14
1 / 0 / 10
8,912
524
10,630
13,888
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 6
10,133
596
10,770
16,042
10,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 2 / 6
9,022
531
8,414
8,768
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
xSGx LaTinZ R24
Heimdallr
16
1 / 1 / 1
9,362
551
3,987
10,492
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 2 / 2
9,249
544
7,422
12,242
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
7,138
420
5,143
11,346
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
13
0 / 3 / 1
8,315
489
9,346
18,960
21,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Taintdvision
Kukulkan
12
0 / 5 / 4
7,836
461
8,621
10,812
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 0
9,024
531
6,090
16,612
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
6
6
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
2
0.5
W
Hun Batz
DvS_SpEcTRuM
Hun Batz
10
2
7
6.75
L
1
2
0
0.5
W
Baron Samedi
HunnyMoonie
Baron Samedi
1
0
10
6
L
Achilles
0
3
1
0.17
W
1
1
6
4
L
Kukulkan
Taintdvision
Kukulkan
0
5
4
0.4
L
5
5
0
1
W
4
2
6
3.5
W
Heimdallr
xSGx LaTinZ R24
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,659
Damage
36,622
66,347
Taken
69,972
39,366
Mitigated
50,091
25,858
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,422
2,565
400
4,480
12,242
5,786
624
3,546
8,574
0
92,002
W
Hun Batz
DvS_SpEcTRuM
Hun Batz
14,858
5,814
0
5,318
17,157
7,920
0
2,257
14,421
0
89,168
L
5,143
391
0
1,511
11,346
11,303
0
5,379
5,967
19,875
0
W
Baron Samedi
HunnyMoonie
Baron Samedi
10,630
953
1,474
7,319
13,888
13,061
101
5,611
8,277
32,623
0
L
Achilles
9,346
2,052
0
5,697
18,960
21,562
0
2,108
16,852
0
64,466
W
10,770
1,001
0
6,507
16,042
10,178
858
810
14,268
0
83,188
L
Kukulkan
Taintdvision
Kukulkan
8,621
599
0
1,507
10,812
4,481
0
6,202
4,610
62,221
0
L
6,090
2,754
0
4,057
16,612
6,959
0
1,809
14,803
0
76,330
W
8,414
170
0
2,013
8,768
3,582
0
3,854
4,816
62,550
0
W
Heimdallr
xSGx LaTinZ R24
Heimdallr
3,987
1,570
0
3,227
10,492
4,625
4,194
1,687
8,805
0
73,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
41,562
570
Minions Killed
538
0
Camps Cleared
0
1,664,043
Distance Traveled
1,630,854
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,249
544
160
9
0
298,634
8
W
Hun Batz
10,903
641
121
7
0
372,033
1
L
Bacchus
7,138
420
37
2
0
374,318
7
W
Baron Samedi
8,912
524
34
2
0
324,614
3
L
Achilles
8,315
489
124
7
0
309,887
1
W
Nike
10,133
596
156
9
0
326,190
7
L
Kukulkan
7,836
461
108
6
0
292,139
7
L
Ne Zha
9,024
531
109
6
0
355,876
5
W
Thoth
9,022
531
122
7
0
321,085
6
W
Heimdallr
9,362
551
137
8
0
320,121
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role