Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LennyM8
Geb
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Mizuyami
Ra
Level 159
God Stats
47W - 40L
1,507 SR
Queue Stats
212W - 175L
1,531 Elo+
Solo
Neith
Neith
Nefus
Neith
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 9L
1,207 Elo+
Party 1
Izanami
Izanami
mad-dealer123
Izanami
Level 140
God Stats
6W - 4L
1,827 SR
Queue Stats
223W - 249L
1,499 Elo+
Solo
Team Averages
Level 101
1,567 SR
1,447 Elo+

VS

Team Averages
Level 96
1,408 SR
1,458 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Annoyed Wookiee
Set
Level 124
God Stats
1W - 5L
1,284 SR
Queue Stats
72W - 97L
1,414 Elo+
Solo
Nu Wa
Nu Wa
INiTRA
Nu Wa
Level 68
God Stats
111W - 119L
1,369 SR
Queue Stats
150W - 179L
1,341 Elo+
Solo
Olorun
Olorun
Khim1Khaos
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
WARLORD9609
Guan Yu
Level 140
God Stats
145W - 145L
1,389 SR
Queue Stats
245W - 264L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
5 / 4 / 4
10,708
765
16,130
11,481
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
16
1 / 2 / 10
9,948
711
9,772
13,210
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 3 / 12
11,230
802
14,184
12,219
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Nefus
Neith
17
4 / 1 / 6
10,013
715
15,082
9,727
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
18
6 / 1 / 4
10,529
752
11,051
11,305
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 1 / 5
10,383
742
14,483
13,745
6,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 3
10,709
765
14,747
17,852
10,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
INiTRA
Nu Wa
16
1 / 4 / 4
9,499
679
9,411
11,379
5,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Khim1Khaos
Olorun
14
0 / 7 / 0
8,450
604
2,357
14,913
6,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
WARLORD9609
Guan Yu
17
3 / 4 / 5
10,008
715
6,108
19,300
15,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
20
Kills
11
11
Deaths
20
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
4
4
1.75
L
Chiron
 
Chiron
2
1
5
4.5
L
5
4
3
1.63
L
Nu Wa
INiTRA
Nu Wa
1
4
4
0.75
L
Olorun
Khim1Khaos
Olorun
0
7
0
0
W
Geb
1
2
10
3
W
4
3
12
3.33
W
Neith
Nefus
Neith
4
1
6
7
L
Guan Yu
WARLORD9609
Guan Yu
3
4
5
1.38
W
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,219
Damage
47,106
57,942
Taken
77,189
35,064
Mitigated
44,472
14,542
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,130
1,711
0
1,863
11,481
4,817
1,306
3,699
7,782
58,212
0
L
Chiron
 
Chiron
14,483
5,984
773
3,970
13,745
6,926
0
6,381
7,364
0
59,857
L
14,747
5,043
0
3,862
17,852
10,444
481
9,681
8,171
0
43,113
L
Nu Wa
INiTRA
Nu Wa
9,411
4,226
830
1,121
11,379
5,535
1,455
8,257
3,122
32,332
0
L
Olorun
Khim1Khaos
Olorun
2,357
697
242
2,935
14,913
6,459
0
6,089
8,824
21,208
0
W
Geb
9,772
1,339
0
1,371
13,210
14,648
31
2,349
10,861
20,153
0
W
14,184
1,929
2,653
4,311
12,219
6,107
1,121
2,241
9,978
58,038
0
W
Neith
Nefus
Neith
15,082
5,050
0
2,324
9,727
5,100
0
1,676
8,051
0
33,446
L
Guan Yu
WARLORD9609
Guan Yu
6,108
790
3,145
6,087
19,300
15,108
0
9,678
9,622
0
15,537
W
Izanami
11,051
7,775
0
2,020
11,305
4,392
125
1,803
9,502
0
49,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
49,049
337
Minions Killed
278
0
Camps Cleared
0
1,355,093
Distance Traveled
1,230,284
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,708
765
88
6
0
250,667
3
L
Chiron
10,383
742
109
8
0
241,491
2
L
Set
10,709
765
73
5
0
265,275
1
L
Nu Wa
9,499
679
42
3
0
235,549
9
L
Olorun
8,450
604
37
3
0
197,291
0
W
Geb
9,948
711
11
1
0
289,260
0
W
Ra
11,230
802
112
8
0
274,019
2
W
Neith
10,013
715
60
4
0
268,237
1
L
Guan Yu
10,008
715
17
1
0
290,678
1
W
Izanami
10,529
752
66
5
0
272,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role