Player Matchup

Cu Chulainn
Cu Chulainn
ESG_KinnaS
Cu Chulainn
Level 160
God Stats
0W - 3L
1,223 SR
Queue Stats
281W - 294L
1,543 Elo+
Solo
Discordia
Discordia
cpt frakasss
Discordia
Level 108
God Stats
2W - 2L
1,843 SR
Queue Stats
6W - 18L
1,244 Elo+
Solo
Ares
Ares
denisqaa641
Ares
Level 63
God Stats
4W - 4L
1,607 SR
Queue Stats
258W - 341L
1,368 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,385 Elo+

VS

Team Averages
Level 81
1,463 SR
1,349 Elo+
Gilgamesh
Gilgamesh
ALBERTO_TOTE
Gilgamesh
Level 28
God Stats
31W - 46L
1,425 SR
Queue Stats
51W - 123L
1,195 Elo+
Party 1
Medusa
Medusa
MonjeTogari
Medusa
Level 89
God Stats
10W - 5L
1,640 SR
Queue Stats
41W - 30L
1,570 Elo+
Solo
Chang'e
Chang'e
oPASTRANAo
Chang'e
Level 126
God Stats
35W - 54L
1,324 SR
Queue Stats
71W - 151L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ESG_KinnaS
Cu Chulainn
17
5 / 5 / 1
12,528
626
28,139
28,862
33,113
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
cpt frakasss
Discordia
18
2 / 7 / 4
12,914
646
17,944
14,358
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 5 / 5
12,542
627
11,469
26,893
38,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALBERTO_TOTE
Gilgamesh
18
2 / 1 / 14
12,861
643
8,486
23,838
37,591
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
1 / 3 / 15
13,247
662
19,119
21,572
11,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
oPASTRANAo
Chang'e
20
14 / 3 / 2
15,172
759
28,093
24,240
12,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
17
17
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALBERTO_TOTE
Gilgamesh
2
1
14
9
L
Cu Chulainn
ESG_KinnaS
Cu Chulainn
5
5
1
1.1
W
Medusa
1
3
15
2.83
L
Discordia
cpt frakasss
Discordia
2
7
4
0.57
L
0
5
5
0.5
W
Chang'e
oPASTRANAo
Chang'e
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,552
Damage
55,698
70,113
Taken
69,650
77,182
Mitigated
61,353
6,956
Healing
33,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALBERTO_TOTE
Gilgamesh
8,486
2,407
589
929
23,838
37,591
185
11,543
12,295
0
17,866
L
Cu Chulainn
ESG_KinnaS
Cu Chulainn
28,139
3,592
449
2,072
28,862
33,113
724
10,818
18,044
776
65,583
W
Medusa
19,119
10,312
0
6,771
21,572
11,564
2,360
8,685
12,887
0
79,726
L
Discordia
cpt frakasss
Discordia
17,944
1,396
0
0
14,358
5,895
533
8,035
6,323
62,083
0
L
11,469
730
0
4,435
26,893
38,174
56
10,123
16,770
30,553
0
W
Chang'e
oPASTRANAo
Chang'e
28,093
2,081
12,585
12,315
24,240
12,198
790
10,509
13,731
61,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
41,280
198
Minions Killed
207
8
Camps Cleared
9
989,168
Distance Traveled
1,088,589
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,861
643
17
1
0
379,733
2
L
Cu Chulainn
12,528
626
63
3
3
316,461
4
W
Medusa
13,247
662
120
6
5
358,344
4
L
Discordia
12,914
646
93
5
4
329,127
4
L
Ares
12,542
627
42
2
1
343,580
2
W
Chang'e
15,172
759
70
4
4
350,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role