Player Matchup

Bakasura
Bakasura
BACKLASH16
Bakasura
Level 125
God Stats
19W - 24L
1,453 SR
Queue Stats
118W - 129L
1,412 Elo+
Party 2
Bellona
Bellona
Dreamer87
Bellona
Level 18
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Ishtar
Ishtar
Snowwwhite13
Ishtar
Level 43
God Stats
0W - 3L
1,184 SR
Queue Stats
26W - 54L
1,281 Elo+
Solo
Sylvanus
Sylvanus
iano121
Sylvanus
Level 121
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Zeus
Zeus
the best stevo
Zeus
Level 127
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Team Averages
Level 87
1,387 SR
1,289 Elo+

VS

Team Averages
Level 74
1,365 SR
1,383 Elo+
Bacchus
Bacchus
Evan4750
Bacchus
Level 37
God Stats
8W - 8L
1,331 SR
Queue Stats
147W - 166L
1,357 Elo+
Party 1
Erlang Shen
Erlang Shen
Leo_1234gene
Erlang Shen
Level 38
God Stats
4W - 6L
1,234 SR
Queue Stats
78W - 136L
1,283 Elo+
Solo
Ah Puch
Ah Puch
N1ght_BlackDevil
Ah Puch
Level 105
God Stats
2W - 2L
1,277 SR
Queue Stats
237W - 249L
1,396 Elo+
Party 1
Cupid
Cupid
N1ght_IROX
Cupid
Level 108
God Stats
9W - 6L
1,519 SR
Queue Stats
250W - 236L
1,474 Elo+
Party 1
Loki
Loki
firacco
Loki
Level 81
God Stats
27W - 22L
1,463 SR
Queue Stats
184W - 186L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BACKLASH16
Bakasura
14
1 / 3 / 0
8,659
412
7,898
20,586
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Dreamer87
Bellona
16
4 / 3 / 1
10,399
495
18,804
17,343
18,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
15
0 / 5 / 0
8,595
409
3,117
17,102
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
iano121
Sylvanus
14
0 / 2 / 0
8,612
410
4,286
16,411
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 3 / 0
8,862
422
9,624
11,404
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evan4750
Bacchus
15
1 / 0 / 7
9,956
474
6,828
10,390
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Leo_1234gene
Erlang Shen
17
3 / 5 / 2
10,992
523
7,031
23,988
21,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 0 / 6
11,092
528
13,978
12,434
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
20
8 / 0 / 1
12,981
618
15,051
9,861
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
firacco
Loki
18
3 / 0 / 2
10,868
518
9,918
13,647
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
16
16
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BACKLASH16
Bakasura
1
3
0
0.33
L
Bellona
Dreamer87
Bellona
4
3
1
1.5
W
Bacchus
Evan4750
Bacchus
1
0
7
4.5
W
Erlang Shen
Leo_1234gene
Erlang Shen
3
5
2
0.8
W
1
0
6
4
W
Cupid
8
0
1
8.5
L
Ishtar
0
5
0
0
W
Loki
firacco
Loki
3
0
2
4
L
Sylvanus
iano121
Sylvanus
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
52,806
82,846
Taken
70,320
51,450
Mitigated
52,946
26,859
Healing
21,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BACKLASH16
Bakasura
7,898
5,277
0
3,481
20,586
8,873
0
5,671
14,915
0
66,344
L
Bellona
Dreamer87
Bellona
18,804
6,658
0
4,331
17,343
18,092
0
2,105
15,238
0
74,004
W
Bacchus
Evan4750
Bacchus
6,828
862
328
2,583
10,390
13,921
260
3,276
6,960
26,189
3,014
W
Erlang Shen
Leo_1234gene
Erlang Shen
7,031
3,814
0
8,254
23,988
21,084
568
1,515
22,399
0
78,790
W
13,978
649
0
6,724
12,434
6,692
769
5,306
6,920
102,903
0
W
Cupid
15,051
5,805
520
2,801
9,861
5,154
3,393
1,582
8,279
0
143,791
L
Ishtar
3,117
1,310
0
5,001
17,102
6,424
0
1,682
15,420
0
65,978
W
Loki
firacco
Loki
9,918
3,827
0
250
13,647
6,095
0
2,231
11,296
0
119,937
L
Sylvanus
iano121
Sylvanus
4,286
1,115
2,468
8,220
16,411
13,930
0
7,206
9,205
34,484
0
L
9,624
243
164
3,194
11,404
4,131
0
3,688
7,716
78,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
55,889
582
Minions Killed
753
0
Camps Cleared
0
1,957,617
Distance Traveled
2,168,808
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,659
412
124
6
0
467,381
7
L
Bellona
10,399
495
133
6
0
434,111
0
W
Bacchus
9,956
474
57
3
0
456,737
6
W
Erlang Shen
10,992
523
134
6
0
374,055
3
W
Ah Puch
11,092
528
197
9
0
430,460
4
W
Cupid
12,981
618
203
10
0
399,387
10
L
Ishtar
8,595
409
116
6
0
362,751
6
W
Loki
10,868
518
162
8
0
508,169
2
L
Sylvanus
8,612
410
62
3
0
349,920
2
L
Zeus
8,862
422
147
7
0
343,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role