Player Matchup

Pele
Pele
ASm00thCriminal
Pele
Level 102
God Stats
17W - 8L
1,733 SR
Queue Stats
303W - 207L
1,658 Elo+
Party 3
The Morrigan
The Morrigan
DeusHeart
The Morrigan
Level 94
God Stats
16W - 11L
1,561 SR
Queue Stats
25W - 22L
1,511 Elo+
Party 2
Ullr
Ullr
FunKruK
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 198L
1,487 Elo+
Party 2
Bacchus
Bacchus
MuunkaS
Bacchus
Level 106
God Stats
22W - 18L
1,661 SR
Queue Stats
386W - 344L
1,539 Elo+
Solo
Vulcan
Vulcan
Skullma
Vulcan
Level 120
God Stats
5W - 4L
1,711 SR
Queue Stats
367W - 245L
1,756 Elo+
Party 3
Team Averages
Level 103
1,633 SR
1,590 Elo+

VS

Team Averages
Level 123
1,476 SR
1,540 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
M3ijin
Vulcan
Level 108
God Stats
7W - 8L
1,605 SR
Queue Stats
40W - 30L
1,569 Elo+
Party 1
Da Ji
Da Ji
Noatarix
Da Ji
Level 79
God Stats
1W - 1L
1,277 SR
Queue Stats
183W - 179L
1,548 Elo+
Solo
Sol
Sol
borjusdestroyer
Sol
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 45L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,103
469
3,256
11,428
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
DeusHeart
The Morrigan
12
4 / 4 / 0
7,706
593
7,172
8,708
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
FunKruK
Ullr
9
0 / 3 / 0
5,422
417
2,385
8,300
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MuunkaS
Bacchus
6
0 / 2 / 0
4,998
384
2,749
9,066
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Skullma
Vulcan
11
0 / 2 / 0
6,497
500
4,445
5,572
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 2 / 3
8,197
631
6,486
9,363
6,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Horus
 
Horus
12
3 / 0 / 3
7,677
591
4,871
7,488
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
M3ijin
Vulcan
14
3 / 0 / 5
8,504
654
5,216
2,456
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Noatarix
Da Ji
13
4 / 3 / 5
7,850
604
6,142
12,717
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 4
7,735
595
8,121
8,793
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
5
Kills
13
13
Deaths
5
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
3
1.75
W
Horus
 
Horus
3
0
3
4.5
L
1
2
0
0.5
L
The Morrigan
DeusHeart
The Morrigan
4
4
0
1
L
Ullr
FunKruK
Ullr
0
3
0
0
W
Vulcan
M3ijin
Vulcan
3
0
5
5.5
L
Bacchus
MuunkaS
Bacchus
0
2
0
0
W
Da Ji
Noatarix
Da Ji
4
3
5
2.17
L
Vulcan
Skullma
Vulcan
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
30,836
43,074
Taken
40,817
20,072
Mitigated
21,521
7,953
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,486
560
0
5,005
9,363
6,684
0
5,471
3,868
55,340
0
W
Horus
 
Horus
4,871
2,024
3,051
3,430
7,488
4,683
0
1,445
6,043
0
21,669
L
3,256
1,004
0
2,201
11,428
3,717
0
1,867
9,527
0
43,544
L
The Morrigan
DeusHeart
The Morrigan
7,172
2,002
0
1,140
8,708
3,697
140
5,716
2,602
45,505
4,025
L
Ullr
FunKruK
Ullr
2,385
628
0
2,752
8,300
2,605
0
4,752
3,548
0
29,314
W
Vulcan
M3ijin
Vulcan
5,216
1,710
0
38
2,456
1,147
237
1,198
1,258
73,967
0
L
Bacchus
MuunkaS
Bacchus
2,749
474
0
1,610
9,066
7,838
0
3,510
5,556
15,637
0
W
Da Ji
Noatarix
Da Ji
6,142
1,935
0
4,688
12,717
5,267
0
3,898
8,807
0
55,034
L
Vulcan
Skullma
Vulcan
4,445
814
0
250
5,572
2,215
0
3,215
2,357
57,395
0
W
8,121
4,283
0
5,054
8,793
3,740
0
2,236
6,557
69,833
4,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
39,963
336
Minions Killed
480
0
Camps Cleared
0
1,213,739
Distance Traveled
1,349,313
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,197
631
120
9
0
221,979
4
W
Horus
7,677
591
35
3
0
296,514
2
L
Pele
6,103
469
72
6
0
255,735
1
L
The Morrigan
7,706
593
85
7
0
226,695
1
L
Ullr
5,422
417
46
4
0
212,702
3
W
Vulcan
8,504
654
131
10
0
290,687
5
L
Bacchus
4,998
384
22
2
0
251,449
3
W
Da Ji
7,850
604
82
6
0
288,866
4
L
Vulcan
6,497
500
111
9
0
267,158
6
W
Sol
7,735
595
112
9
0
251,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role