Player Matchup

Da Ji
Da Ji
Berndth
Da Ji
Level 48
God Stats
9W - 8L
1,563 SR
Queue Stats
208W - 212L
1,450 Elo+
Party 3
Bastet
Bastet
Khi0ne
Bastet
Level 7
God Stats
20W - 20L
1,326 SR
Queue Stats
64W - 65L
1,339 Elo+
Party 3
Kuzenbo
Kuzenbo
Kokosnotten
Kuzenbo
Level 109
God Stats
3W - 5L
1,501 SR
Queue Stats
244W - 240L
1,459 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrChiper
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Ruban3
Nu Wa
Level 113
God Stats
4W - 3L
1,522 SR
Queue Stats
277W - 267L
1,434 Elo+
Party 3
Team Averages
Level 58
1,482 SR
1,436 Elo+

VS

Team Averages
Level 37
1,487 SR
1,426 Elo+
Izanami
Izanami
Bruquli
Izanami
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 47L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
Coder221333
Ao Kuang
Level 40
God Stats
3W - 3L
1,514 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
L0t3rr
Kukulkan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,379 Elo+
Party 1
Khepri
Khepri
Silangtau
Khepri
Level 28
God Stats
2W - 0L
1,336 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 2
Mulan
Mulan
StiofanOCAzazel
Mulan
Level 41
God Stats
10W - 3L
1,586 SR
Queue Stats
18W - 13L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Berndth
Da Ji
20
9 / 7 / 5
13,671
488
12,596
32,195
17,531
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Khi0ne
Bastet
16
3 / 9 / 7
10,908
390
11,386
28,456
17,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Kokosnotten
Kuzenbo
17
2 / 8 / 5
11,131
398
13,472
32,407
54,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
MrChiper
Ah Muzen Cab
16
0 / 11 / 4
10,027
358
5,915
23,005
9,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ruban3
Nu Wa
20
11 / 7 / 5
15,400
550
32,522
24,349
12,075
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bruquli
Izanami
20
15 / 4 / 10
17,694
632
47,092
21,918
12,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Coder221333
Ao Kuang
20
15 / 6 / 2
16,780
599
23,750
29,211
14,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
L0t3rr
Kukulkan
20
5 / 6 / 5
15,611
558
14,920
21,910
9,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
Silangtau
Khepri
19
3 / 1 / 23
15,398
550
11,597
29,189
51,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 9 / 13
14,381
514
19,446
29,463
29,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
25
Kills
42
42
Deaths
26
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Berndth
Da Ji
9
7
5
1.64
W
Izanami
Bruquli
Izanami
15
4
10
5
W
Ao Kuang
Coder221333
Ao Kuang
15
6
2
2.67
L
Bastet
Khi0ne
Bastet
3
9
7
0.72
L
Kuzenbo
Kokosnotten
Kuzenbo
2
8
5
0.56
W
Kukulkan
L0t3rr
Kukulkan
5
6
5
1.25
L
Ah Muzen Cab
MrChiper
Ah Muzen Cab
0
11
4
0.18
L
Nu Wa
Ruban3
Nu Wa
11
7
5
1.93
W
Khepri
Silangtau
Khepri
3
1
23
14.5
W
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,891
Damage
116,805
140,412
Taken
131,691
110,860
Mitigated
117,948
15,826
Healing
33,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Berndth
Da Ji
12,596
3,432
0
7,656
32,195
17,531
564
13,390
18,607
0
88,261
W
Izanami
Bruquli
Izanami
47,092
27,309
0
6,543
21,918
12,020
9,094
11,561
10,155
0
230,587
W
Ao Kuang
Coder221333
Ao Kuang
23,750
6,412
0
12,587
29,211
14,885
1,861
8,332
20,493
146,314
0
L
Bastet
Khi0ne
Bastet
11,386
3,307
0
3,635
28,456
17,127
0
9,150
19,258
0
42,808
L
Kuzenbo
Kokosnotten
Kuzenbo
13,472
3,282
0
416
32,407
54,129
0
11,430
20,775
48,291
0
W
Kukulkan
L0t3rr
Kukulkan
14,920
1,369
0
3,727
21,910
9,490
2,082
9,364
12,154
157,423
1,622
L
Ah Muzen Cab
MrChiper
Ah Muzen Cab
5,915
2,741
0
2,879
23,005
9,998
0
7,389
15,612
0
65,426
L
Nu Wa
Ruban3
Nu Wa
32,522
7,067
89
1,151
24,349
12,075
1,053
7,022
17,173
116,598
0
W
Khepri
Silangtau
Khepri
11,597
997
0
4,332
29,189
51,701
786
9,578
19,301
32,042
10,926
W
19,446
2,659
0
6,374
29,463
29,852
4,137
7,657
21,521
0
80,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,137
Gold Earned
79,864
507
Minions Killed
872
0
Camps Cleared
0
2,251,522
Distance Traveled
2,457,569
7
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,671
488
120
4
0
474,738
0
W
Izanami
17,694
632
309
11
0
440,089
2
W
Ao Kuang
16,780
599
165
6
0
554,853
19
L
Bastet
10,908
390
61
2
0
473,839
0
L
Kuzenbo
11,131
398
63
2
0
458,755
3
W
Kukulkan
15,611
558
224
8
0
483,134
8
L
Ah Muzen Cab
10,027
358
93
3
0
377,524
0
L
Nu Wa
15,400
550
170
6
0
466,666
4
W
Khepri
15,398
550
61
2
0
547,112
6
W
Mulan
14,381
514
113
4
0
432,381
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role