Player Matchup

Vamana
Vamana
IamPiddlePaddle
Vamana
Level 109
God Stats
3W - 0L
1,605 SR
Queue Stats
23W - 16L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
Vixsinationz
Baba Yaga
Level 154
God Stats
2W - 5L
1,712 SR
Queue Stats
140W - 206L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
bucciaratiii_
Sylvanus
Level 38
God Stats
6W - 6L
1,463 SR
Queue Stats
51W - 47L
1,439 Elo+
Solo
Team Averages
Level 100
1,593 SR
1,452 Elo+

VS

Team Averages
Level 107
1,375 SR
1,367 Elo+
Chaac
Chaac
Cormaro13
Chaac
Level 83
God Stats
17W - 18L
1,515 SR
Queue Stats
69W - 96L
1,342 Elo+
Solo
He Bo
He Bo
tomitonahueljuli
He Bo
Level 79
God Stats
0W - 6L
998 SR
Queue Stats
234W - 319L
1,346 Elo+
Solo
Xing Tian
Xing Tian
xChedderXGuapox
Xing Tian
Level 160
God Stats
33W - 19L
1,612 SR
Queue Stats
561W - 630L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
10,418
695
16,225
21,583
20,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Vixsinationz
Baba Yaga
16
4 / 1 / 3
10,044
670
15,019
10,664
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
bucciaratiii_
Sylvanus
15
1 / 3 / 6
10,382
692
8,608
15,550
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cormaro13
Chaac
13
3 / 3 / 1
9,222
615
17,269
20,695
17,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 5 / 4
8,374
558
7,711
12,692
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
xChedderXGuapox
Xing Tian
15
1 / 0 / 3
9,342
623
7,901
15,420
15,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
4
4
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cormaro13
Chaac
3
3
1
1.17
W
3
0
3
4.5
W
Baba Yaga
Vixsinationz
Baba Yaga
4
1
3
5.5
W
Sylvanus
bucciaratiii_
Sylvanus
1
3
6
1.33
L
0
5
4
0.4
L
Xing Tian
xChedderXGuapox
Xing Tian
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
32,881
47,797
Taken
48,807
43,565
Mitigated
39,039
23,477
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cormaro13
Chaac
17,269
5,139
0
8,118
20,695
17,884
0
8,795
11,900
55
41,436
W
16,225
8,009
2,116
8,708
21,583
20,893
298
6,300
15,283
0
40,372
W
Baba Yaga
Vixsinationz
Baba Yaga
15,019
1,832
0
3,824
10,664
5,764
1,914
4,407
6,257
52,218
0
W
Sylvanus
bucciaratiii_
Sylvanus
8,608
2,179
3,048
5,781
15,550
16,908
291
5,252
10,298
19,618
0
L
7,711
179
0
90
12,692
5,174
0
6,858
5,834
20,051
0
L
Xing Tian
xChedderXGuapox
Xing Tian
7,901
517
702
2,874
15,420
15,981
0
8,290
7,130
28,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
26,938
159
Minions Killed
135
8
Camps Cleared
3
823,460
Distance Traveled
845,253
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,222
615
53
4
2
278,669
5
W
Vamana
10,418
695
46
3
7
296,805
3
W
Baba Yaga
10,044
670
91
6
1
275,481
0
W
Sylvanus
10,382
692
22
1
0
251,174
1
L
He Bo
8,374
558
38
3
0
271,734
0
L
Xing Tian
9,342
623
44
3
1
294,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role