Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DavZ33
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,611 SR
Queue Stats
87W - 87L
1,488 Elo+
Party 3
Loki
Loki
Synthesis98
Loki
Level 106
God Stats
16W - 8L
1,617 SR
Queue Stats
155W - 157L
1,564 Elo+
Solo
Cabrakan
Cabrakan
ThegreatMidoriya
Cabrakan
Level 124
God Stats
1W - 4L
1,342 SR
Queue Stats
429W - 502L
1,402 Elo+
Party 2
Kumbhakarna
Kumbhakarna
laryboy222
Kumbhakarna
Level 15
God Stats
3W - 3L
1,497 SR
Queue Stats
26W - 16L
1,522 Elo+
Party 3
Mulan
Mulan
shortdogg707
Mulan
Level 160
God Stats
17W - 25L
1,484 SR
Queue Stats
312W - 371L
1,416 Elo+
Party 2
Team Averages
Level 103
1,510 SR
1,479 Elo+

VS

Team Averages
Level 114
1,585 SR
1,437 Elo+
Neith
Neith
Celtic17981916
Neith
Level 160
God Stats
5W - 6L
1,553 SR
Queue Stats
183W - 149L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
FlashBoy09
Sun Wukong
Level 136
God Stats
1W - 0L
1,339 SR
Queue Stats
124W - 138L
1,314 Elo+
Solo
Ne Zha
Ne Zha
Longbones7777
Ne Zha
Level 81
God Stats
5W - 2L
1,534 SR
Queue Stats
58W - 74L
1,305 Elo+
Solo
Kukulkan
Kukulkan
MAC DZ NTZ
Kukulkan
Level 156
God Stats
8W - 3L
1,888 SR
Queue Stats
214W - 213L
1,490 Elo+
Solo
Guan Yu
Guan Yu
lord_beerud
Guan Yu
Level 37
God Stats
4W - 1L
1,610 SR
Queue Stats
114W - 67L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DavZ33
Ah Muzen Cab
13
1 / 6 / 0
7,892
376
20,054
19,470
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 1
11,355
541
11,626
16,622
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 8 / 1
9,055
431
12,745
19,610
14,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
laryboy222
Kumbhakarna
12
0 / 4 / 2
8,604
410
9,237
25,369
23,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 5 / 3
9,817
467
12,403
20,694
22,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
11,298
538
19,488
17,091
7,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
FlashBoy09
Sun Wukong
17
3 / 5 / 2
11,391
542
8,909
18,263
16,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 5 / 10
10,364
494
12,279
26,513
11,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MAC DZ NTZ
Kukulkan
19
7 / 1 / 7
12,169
579
19,836
9,885
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
lord_beerud
Guan Yu
15
5 / 0 / 13
11,087
528
16,981
22,970
30,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
12
Kills
26
26
Deaths
12
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Ah Muzen Cab
DavZ33
Ah Muzen Cab
1
6
0
0.17
W
Sun Wukong
FlashBoy09
Sun Wukong
3
5
2
0.8
W
4
5
10
1.8
W
Kukulkan
MAC DZ NTZ
Kukulkan
7
1
7
10.5
L
5
3
1
1.83
L
3
8
1
0.44
L
Kumbhakarna
laryboy222
Kumbhakarna
0
4
2
0.25
W
Guan Yu
lord_beerud
Guan Yu
5
0
13
11.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,065
Damage
77,493
101,765
Taken
94,722
72,338
Mitigated
71,911
23,211
Healing
34,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,488
9,208
0
7,177
17,091
7,318
253
4,804
12,273
0
74,845
L
Ah Muzen Cab
DavZ33
Ah Muzen Cab
20,054
8,788
0
7,826
19,470
5,992
0
2,620
16,850
0
60,234
W
Sun Wukong
FlashBoy09
Sun Wukong
8,909
3,098
0
1,215
18,263
16,767
2,982
1,744
16,427
0
82,139
W
12,279
6,473
0
7,473
26,513
11,980
0
4,945
21,348
0
83,226
W
Kukulkan
MAC DZ NTZ
Kukulkan
19,836
3,085
0
1,814
9,885
4,859
147
3,962
5,647
92,586
0
L
11,626
3,881
0
412
16,622
6,679
2,166
1,830
14,792
0
112,365
L
12,745
1,448
0
4,154
19,610
14,079
126
7,232
12,378
48,110
0
L
Kumbhakarna
laryboy222
Kumbhakarna
9,237
1,059
547
4,371
25,369
23,167
0
4,894
20,475
42,995
0
W
Guan Yu
lord_beerud
Guan Yu
16,981
2,725
6,552
9,997
22,970
30,987
60
6,370
16,488
0
59,160
L
12,403
2,484
0
5,901
20,694
22,421
0
3,260
17,434
0
64,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
56,309
483
Minions Killed
593
0
Camps Cleared
0
1,870,804
Distance Traveled
1,916,417
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,298
538
123
6
0
357,524
6
L
Ah Muzen Cab
7,892
376
80
4
0
358,653
6
W
Sun Wukong
11,391
542
137
7
0
370,940
2
W
Ne Zha
10,364
494
94
4
0
397,889
2
W
Kukulkan
12,169
579
147
7
0
367,024
1
L
Loki
11,355
541
163
8
0
402,866
2
L
Cabrakan
9,055
431
74
4
0
340,032
2
L
Kumbhakarna
8,604
410
46
2
0
406,360
3
W
Guan Yu
11,087
528
92
4
0
423,040
3
L
Mulan
9,817
467
120
6
0
362,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role