Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MachiMahi
Tsukuyomi
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 17L
1,273 Elo+
Solo
Amaterasu
Amaterasu
Wolfmarie8409
Amaterasu
Level 43
God Stats
8W - 5L
1,820 SR
Queue Stats
246W - 311L
1,343 Elo+
Solo
Medusa
Medusa
jws1177
Medusa
Level 119
God Stats
7W - 13L
1,415 SR
Queue Stats
48W - 74L
1,285 Elo+
Solo
Team Averages
Level 82
1,547 SR
1,380 Elo+

VS

Team Averages
Level 72
1,469 SR
1,320 Elo+
Kukulkan
Kukulkan
GhostRunner242
Kukulkan
Level 87
God Stats
4W - 2L
1,599 SR
Queue Stats
217W - 226L
1,325 Elo+
Solo
Loki
Loki
MARVELHULK23
Loki
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
204W - 226L
1,311 Elo+
Solo
Nu Wa
Nu Wa
Maicon_Lopes
Nu Wa
Level 86
God Stats
7W - 2L
1,477 SR
Queue Stats
272W - 253L
1,317 Elo+
Solo
Mulan
Mulan
PeachAura970834
Mulan
Level 81
God Stats
53W - 39L
1,524 SR
Queue Stats
237W - 248L
1,354 Elo+
Solo
Artemis
Artemis
runPaTaRrun
Artemis
Level 36
God Stats
9W - 10L
1,246 SR
Queue Stats
25W - 23L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 3
6,735
449
3,724
15,848
14,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
 
Baron Samedi
10
1 / 6 / 0
6,075
405
3,240
10,455
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MachiMahi
Tsukuyomi
11
2 / 6 / 1
7,048
470
7,279
12,871
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Wolfmarie8409
Amaterasu
10
1 / 4 / 1
6,299
420
4,050
12,750
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
jws1177
Medusa
11
3 / 6 / 0
6,797
453
9,540
15,188
6,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 3 / 3
7,948
530
11,311
9,486
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 3
8,154
544
5,989
10,538
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 6
8,317
554
7,734
6,621
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
11 / 0 / 6
10,173
678
17,546
13,657
11,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
runPaTaRrun
Artemis
13
3 / 2 / 6
7,624
508
7,935
8,767
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
24
24
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
L
Baron Samedi
 
Baron Samedi
1
6
0
0.17
W
Kukulkan
4
3
3
1.83
W
4
0
3
5.5
L
Tsukuyomi
MachiMahi
Tsukuyomi
2
6
1
0.42
W
2
2
6
2.5
W
11
0
6
14
L
Amaterasu
Wolfmarie8409
Amaterasu
1
4
1
0.38
L
Medusa
jws1177
Medusa
3
6
0
0.5
W
Artemis
runPaTaRrun
Artemis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
50,515
67,112
Taken
49,069
37,040
Mitigated
24,528
14,124
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,724
982
2,752
3,823
15,848
14,547
144
6,744
9,104
19,347
0
L
Baron Samedi
 
Baron Samedi
3,240
440
198
1,833
10,455
5,031
0
1,145
9,310
26,609
0
W
Kukulkan
11,311
2,342
205
2,056
9,486
4,008
224
1,895
7,591
49,716
5,617
W
5,989
1,597
0
72
10,538
3,813
1,248
532
10,006
0
49,787
L
Tsukuyomi
MachiMahi
Tsukuyomi
7,279
2,376
0
2,273
12,871
5,614
0
3,942
8,929
0
48,829
W
7,734
2,259
0
829
6,621
2,199
2,922
314
6,307
45,304
0
W
17,546
3,866
0
6,181
13,657
11,395
678
3,100
10,557
0
63,333
L
Amaterasu
Wolfmarie8409
Amaterasu
4,050
2,208
0
1,169
12,750
5,636
0
3,300
9,450
0
32,899
L
Medusa
jws1177
Medusa
9,540
5,452
0
2,076
15,188
6,212
796
3,376
11,812
0
54,728
W
Artemis
runPaTaRrun
Artemis
7,935
4,743
0
1,875
8,767
3,113
1,486
1,123
7,644
0
35,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
42,216
270
Minions Killed
410
0
Camps Cleared
0
1,176,002
Distance Traveled
1,359,940
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,735
449
20
1
0
245,642
0
L
Baron Samedi
6,075
405
35
2
0
172,914
3
W
Kukulkan
7,948
530
80
5
0
255,499
1
W
Loki
8,154
544
79
5
0
327,043
0
L
Tsukuyomi
7,048
470
71
5
0
287,157
2
W
Nu Wa
8,317
554
77
5
0
244,677
6
W
Mulan
10,173
678
121
8
0
259,907
2
L
Amaterasu
6,299
420
57
4
0
260,653
1
L
Medusa
6,797
453
87
6
0
209,636
0
W
Artemis
7,624
508
53
4
0
272,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role