Player Matchup

Tyr
Tyr
BirdDa3rd
Tyr
Level 35
God Stats
1W - 0L
1,387 SR
Queue Stats
7W - 12L
1,432 Elo+
Solo
Artemis
Artemis
Cocotibul
Artemis
Level 83
God Stats
8W - 4L
1,582 SR
Queue Stats
232W - 259L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Rio8519
Baron Samedi
Level 59
God Stats
9W - 7L
1,499 SR
Queue Stats
376W - 403L
1,248 Elo+
Solo
Bakasura
Bakasura
i_collectskullz
Bakasura
Level 47
God Stats
36W - 20L
1,551 SR
Queue Stats
284W - 330L
1,275 Elo+
Solo
Tiamat
Tiamat
meyer-gu
Tiamat
Level 61
God Stats
5W - 7L
1,276 SR
Queue Stats
105W - 155L
1,264 Elo+
Solo
Team Averages
Level 57
1,459 SR
1,317 Elo+

VS

Team Averages
Level 51
1,383 SR
1,322 Elo+
Awilix
Awilix
KungFuPanther48
Awilix
Level 31
God Stats
2W - 13L
1,254 SR
Queue Stats
43W - 72L
1,373 Elo+
Solo
Ganesha
Ganesha
SamuraiDD6666
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 391L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
SoGGyVadeR
Baron Samedi
Level 44
God Stats
0W - 2L
1,226 SR
Queue Stats
12W - 15L
1,322 Elo+
Solo
Shiva
Shiva
ailhan
Shiva
Level 47
God Stats
32W - 24L
1,481 SR
Queue Stats
188W - 213L
1,350 Elo+
Solo
Thor
Thor
gilt_holmium0
Thor
Level 52
God Stats
2W - 3L
1,454 SR
Queue Stats
51W - 75L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
7,172
652
3,459
6,042
3,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Cocotibul
Artemis
9
0 / 3 / 1
5,542
504
5,958
5,086
1,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Rio8519
Baron Samedi
9
1 / 3 / 1
5,533
503
4,137
4,695
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
8 / 1 / 0
7,711
701
7,803
8,190
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
meyer-gu
Tiamat
10
1 / 3 / 3
6,279
571
4,013
5,980
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,801
618
5,586
7,899
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
9
1 / 1 / 4
5,727
521
1,273
9,258
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
SoGGyVadeR
Baron Samedi
9
1 / 5 / 2
5,301
482
4,441
8,937
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
ailhan
Shiva
8
0 / 2 / 0
4,980
453
3,323
7,039
3,434
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 2
5,578
507
1,332
8,978
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
12
Kills
10
10
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Artemis
Cocotibul
Artemis
0
3
1
0.17
L
5
1
2
6
W
Baron Samedi
Rio8519
Baron Samedi
1
3
1
0.5
L
Ganesha
1
1
4
3
L
Baron Samedi
SoGGyVadeR
Baron Samedi
1
5
2
0.4
L
Shiva
ailhan
Shiva
0
2
0
0
L
3
3
2
1.33
W
Bakasura
8
1
0
8
W
Tiamat
meyer-gu
Tiamat
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
15,955
29,993
Taken
42,111
14,245
Mitigated
19,012
8,607
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,459
459
0
2,345
6,042
3,266
0
0
6,042
0
33,905
W
Artemis
Cocotibul
Artemis
5,958
3,772
0
664
5,086
1,782
1,296
921
4,165
0
28,558
L
5,586
2,349
0
1,106
7,899
2,649
0
1,090
6,676
0
45,251
W
Baron Samedi
Rio8519
Baron Samedi
4,137
1,147
265
850
4,695
1,952
764
1,425
3,270
18,745
0
L
Ganesha
1,273
457
0
3,165
9,258
6,185
0
3,716
5,542
10,400
0
L
Baron Samedi
SoGGyVadeR
Baron Samedi
4,441
855
146
1,847
8,937
3,627
0
2,267
6,089
31,598
0
L
Shiva
ailhan
Shiva
3,323
511
0
1,057
7,039
3,434
0
0
7,029
0
25,544
L
1,332
257
0
882
8,978
3,117
0
1,077
7,564
0
16,951
W
Bakasura
7,803
5,453
0
3,471
8,190
4,220
0
911
7,279
0
43,300
W
Tiamat
meyer-gu
Tiamat
4,013
577
0
1,012
5,980
3,025
3,124
2,457
3,523
35,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
28,387
322
Minions Killed
231
0
Camps Cleared
0
984,982
Distance Traveled
973,215
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,172
652
84
8
0
223,122
1
W
Artemis
5,542
504
58
5
0
152,927
0
L
Awilix
6,801
618
91
8
0
227,510
5
W
Baron Samedi
5,533
503
23
2
0
179,970
1
L
Ganesha
5,727
521
9
1
0
153,986
0
L
Baron Samedi
5,301
482
62
6
0
186,472
2
L
Shiva
4,980
453
42
4
0
178,409
1
L
Thor
5,578
507
27
2
0
226,838
0
W
Bakasura
7,711
701
96
9
0
252,122
0
W
Tiamat
6,279
571
61
6
0
176,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role