Player Matchup

Cthulhu
Cthulhu
CONTROLLER_PC_
Cthulhu
Level 8
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 3
Bastet
Bastet
UltraMagnus120
Bastet
Level 106
God Stats
7W - 5L
1,572 SR
Queue Stats
25W - 24L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
ceyKo-
Heimdallr
Level 84
God Stats
1W - 1L
1,696 SR
Queue Stats
62W - 91L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
s1665
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 69L
1,294 Elo+
Party 2
Aphrodite
Aphrodite
yno1isp
Aphrodite
Level 34
God Stats
10W - 17L
1,449 SR
Queue Stats
27W - 45L
1,402 Elo+
Solo
Team Averages
Level 52
1,484 SR
1,459 Elo+

VS

Team Averages
Level 83
1,615 SR
1,469 Elo+
Chaac
Chaac
Blossimftw
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,500 Elo+
Party 4
Chang'e
Chang'e
MarnieCharm
Chang'e
Level 65
God Stats
31W - 40L
1,429 SR
Queue Stats
112W - 127L
1,507 Elo+
Party 4
Thanatos
Thanatos
TheWonderBucket
Thanatos
Level 106
God Stats
10W - 2L
1,742 SR
Queue Stats
14W - 11L
1,480 Elo+
Party 1
Poseidon
Poseidon
ashjaa
Poseidon
Level 80
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 18L
1,438 Elo+
Party 1
Ganesha
Ganesha
iHunt3rZ
Ganesha
Level 14
God Stats
9W - 4L
1,703 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,186
919
9,973
14,850
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 0
9,521
952
6,816
15,855
6,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
ceyKo-
Heimdallr
15
0 / 5 / 1
9,198
920
9,844
17,592
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
s1665
Tsukuyomi
15
0 / 9 / 1
9,443
944
9,216
19,031
9,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
yno1isp
Aphrodite
15
0 / 6 / 0
9,058
906
7,174
14,702
9,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

135

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
12 / 0 / 15
12,035
1,204
23,262
9,700
14,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
MarnieCharm
Chang'e
17
5 / 0 / 16
11,112
1,111
9,455
7,770
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
17
9 / 1 / 13
12,107
1,211
13,801
9,126
5,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
ashjaa
Poseidon
17
4 / 0 / 19
10,733
1,073
17,148
6,325
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
iHunt3rZ
Ganesha
18
0 / 0 / 28
12,172
1,217
13,243
13,520
21,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
121
1
Kills
30
30
Deaths
1
3
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chaac
12
0
15
19.5
L
0
4
1
0.13
W
Chang'e
MarnieCharm
Chang'e
5
0
16
13
W
Thanatos
9
1
13
15.5
L
1
6
0
0.17
W
Poseidon
ashjaa
Poseidon
4
0
19
13.5
L
Heimdallr
ceyKo-
Heimdallr
0
5
1
0.1
W
Ganesha
iHunt3rZ
Ganesha
0
0
28
14
L
Tsukuyomi
s1665
Tsukuyomi
0
9
1
0.06
L
Aphrodite
yno1isp
Aphrodite
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,023
Damage
76,909
82,030
Taken
46,441
51,857
Mitigated
47,822
12,936
Healing
26,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
23,262
3,125
0
5,636
9,700
14,319
0
3,854
5,578
379
40,110
L
9,973
219
337
987
14,850
18,577
0
8,255
6,595
16,885
0
W
Chang'e
MarnieCharm
Chang'e
9,455
358
5,742
4,532
7,770
4,023
0
3,279
4,296
24,289
0
W
Thanatos
13,801
4,960
0
7,427
9,126
5,255
0
2,542
6,359
0
35,091
L
6,816
1,898
0
385
15,855
6,801
0
7,035
8,820
0
18,246
W
Poseidon
ashjaa
Poseidon
17,148
1,586
361
1,388
6,325
2,855
0
1,308
4,888
28,142
0
L
Heimdallr
ceyKo-
Heimdallr
9,844
4,056
0
1,285
17,592
8,127
0
7,718
9,874
0
36,417
W
Ganesha
iHunt3rZ
Ganesha
13,243
1,241
0
1,788
13,520
21,370
0
4,871
8,173
26,417
0
L
Tsukuyomi
s1665
Tsukuyomi
9,216
1,983
0
895
19,031
9,322
0
8,990
10,041
0
28,310
L
Aphrodite
yno1isp
Aphrodite
7,174
1,058
5,031
4,016
14,702
9,030
0
8,227
6,475
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
58,159
179
Minions Killed
200
4
Camps Cleared
10
916,683
Distance Traveled
1,100,386
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,035
1,204
39
4
2
241,613
2
L
Cthulhu
9,186
919
29
3
0
217,434
1
W
Chang'e
11,112
1,111
41
4
2
214,456
0
W
Thanatos
12,107
1,211
84
8
6
215,023
0
L
Bastet
9,521
952
25
3
2
198,473
0
W
Poseidon
10,733
1,073
31
3
0
204,160
0
L
Heimdallr
9,198
920
52
5
1
153,529
0
W
Ganesha
12,172
1,217
5
1
0
225,134
1
L
Tsukuyomi
9,443
944
44
4
0
175,359
0
L
Aphrodite
9,058
906
29
3
1
171,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role