Player Matchup

Susano
Susano
Faiblard
Susano
Level 108
God Stats
1W - 3L
1,333 SR
Queue Stats
329W - 348L
1,425 Elo+
Solo
Ishtar
Ishtar
Knithersak
Ishtar
Level 158
God Stats
0W - 2L
1,218 SR
Queue Stats
176W - 189L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
Pindaro
Kuzenbo
Level 98
God Stats
0W - 8L
1,366 SR
Queue Stats
124W - 143L
1,389 Elo+
Solo
Chiron
Chiron
iXs_BaBuSH_Fr
Chiron
Level 148
God Stats
6W - 4L
1,558 SR
Queue Stats
382W - 448L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
tarelfe
Danzaburou
Level 78
God Stats
18W - 33L
1,288 SR
Queue Stats
629W - 855L
1,338 Elo+
Party 1
Team Averages
Level 118
1,352 SR
1,377 Elo+

VS

Team Averages
Level 84
1,440 SR
1,381 Elo+
Freya
Freya
Baffbig
Freya
Level 122
God Stats
1W - 3L
1,159 SR
Queue Stats
313W - 382L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
CreedUD
Zhong Kui
Level 84
God Stats
3W - 3L
1,455 SR
Queue Stats
142W - 145L
1,356 Elo+
Party 2
Raijin
Raijin
Nostratepeta
Raijin
Level 87
God Stats
3W - 1L
1,821 SR
Queue Stats
143W - 143L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
Ykcelon
Jormungandr
Level 101
God Stats
1W - 1L
1,266 SR
Queue Stats
255W - 262L
1,415 Elo+
Solo
Thanatos
Thanatos
yangyangljh
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Faiblard
Susano
17
5 / 6 / 2
11,245
592
9,211
16,013
6,481
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Knithersak
Ishtar
19
3 / 6 / 12
12,075
636
16,920
18,793
8,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Pindaro
Kuzenbo
20
4 / 3 / 14
13,381
704
18,413
28,365
47,667
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
10 / 5 / 6
12,732
670
29,469
22,729
19,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
tarelfe
Danzaburou
20
6 / 6 / 13
13,316
701
23,358
20,213
15,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Baffbig
Freya
19
2 / 5 / 7
11,403
600
11,332
15,825
8,760
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
CreedUD
Zhong Kui
20
5 / 6 / 12
13,337
702
25,329
25,345
19,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
20
6 / 6 / 9
12,807
674
15,791
18,688
10,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Ykcelon
Jormungandr
20
6 / 3 / 15
14,477
762
18,507
38,074
42,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
yangyangljh
Thanatos
20
7 / 8 / 7
13,364
703
13,756
19,210
10,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
76
28
Kills
26
26
Deaths
28
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Freya
Baffbig
Freya
2
5
7
1.1
W
Zhong Kui
CreedUD
Zhong Kui
5
6
12
1.83
L
Susano
Faiblard
Susano
5
6
2
1
L
Ishtar
Knithersak
Ishtar
3
6
12
1.5
W
Raijin
6
6
9
1.75
L
Kuzenbo
Pindaro
Kuzenbo
4
3
14
3.67
W
Jormungandr
Ykcelon
Jormungandr
6
3
15
4.5
L
10
5
6
2.6
L
Danzaburou
tarelfe
Danzaburou
6
6
13
2.08
W
Thanatos
yangyangljh
Thanatos
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,371
Damage
84,715
106,113
Taken
117,142
97,297
Mitigated
90,833
40,266
Healing
55,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Baffbig
Freya
11,332
2,934
3,013
3,612
15,825
8,760
1,060
2,545
13,280
25,951
0
W
Zhong Kui
CreedUD
Zhong Kui
25,329
2,480
1,822
11,110
25,345
19,454
1,644
4,391
20,954
45,080
0
L
Susano
Faiblard
Susano
9,211
1,844
1,662
2,842
16,013
6,481
68
10,009
6,004
0
17,748
L
Ishtar
Knithersak
Ishtar
16,920
5,996
2,497
1,796
18,793
8,596
264
14,144
4,649
0
36,134
W
Raijin
15,791
1,981
3,957
4,187
18,688
10,123
183
3,724
14,964
39,283
0
L
Kuzenbo
Pindaro
Kuzenbo
18,413
6,272
2,731
13,658
28,365
47,667
330
17,024
11,341
33,330
0
W
Jormungandr
Ykcelon
Jormungandr
18,507
3,700
1,643
16,830
38,074
42,090
156
5,396
32,678
52,018
0
L
29,469
5,517
2,103
7,953
22,729
19,505
575
14,565
8,138
0
46,234
L
Danzaburou
tarelfe
Danzaburou
23,358
8,334
963
4,061
20,213
15,048
1,980
15,191
5,022
0
43,658
W
Thanatos
yangyangljh
Thanatos
13,756
1,803
554
8,787
19,210
10,406
770
2,357
16,853
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,749
Gold Earned
65,388
168
Minions Killed
207
0
Camps Cleared
0
1,673,460
Distance Traveled
1,532,890
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,403
600
42
2
0
266,027
0
W
Zhong Kui
13,337
702
34
2
0
333,258
0
L
Susano
11,245
592
21
1
0
342,574
2
L
Ishtar
12,075
636
50
3
0
302,721
0
W
Raijin
12,807
674
52
3
0
288,677
0
L
Kuzenbo
13,381
704
25
1
0
373,276
6
W
Jormungandr
14,477
762
61
3
0
302,465
0
L
Chiron
12,732
670
32
2
0
351,718
0
L
Danzaburou
13,316
701
40
2
0
303,171
0
W
Thanatos
13,364
703
18
1
0
342,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role