Player Matchup

Vulcan
Vulcan
Frettin
Vulcan
Level 84
God Stats
5W - 3L
1,630 SR
Queue Stats
53W - 48L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
Give Up Nerds
Cu Chulainn
Level 160
God Stats
6W - 10L
1,445 SR
Queue Stats
333W - 340L
1,449 Elo+
Solo
Aphrodite
Aphrodite
PinkPadparadscha
Aphrodite
Level 8
God Stats
9W - 12L
1,738 SR
Queue Stats
9W - 15L
1,774 Elo+
Solo
Thor
Thor
V4Valhalla
Thor
Level 83
God Stats
6W - 8L
1,461 SR
Queue Stats
300W - 282L
1,494 Elo+
Solo
Ishtar
Ishtar
iikalao
Ishtar
Level 88
God Stats
0W - 2L
1,543 SR
Queue Stats
73W - 82L
1,490 Elo+
Solo
Team Averages
Level 85
1,563 SR
1,542 Elo+

VS

Team Averages
Level 102
1,646 SR
1,481 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Hoohoy
Shiva
Level 158
God Stats
6W - 4L
1,703 SR
Queue Stats
198W - 202L
1,502 Elo+
Solo
Athena
Athena
SkullKing917
Athena
Level 18
God Stats
4W - 0L
1,728 SR
Queue Stats
24W - 18L
1,331 Elo+
Solo
Amaterasu
Amaterasu
vAfricanRebel
Amaterasu
Level 81
God Stats
2W - 3L
1,797 SR
Queue Stats
247W - 229L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Frettin
Vulcan
16
1 / 2 / 0
9,228
659
14,059
10,763
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Give Up Nerds
Cu Chulainn
15
1 / 5 / 2
8,891
635
8,419
17,016
11,526
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
15
0 / 10 / 3
8,868
633
6,918
18,758
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 2
9,972
712
11,760
18,328
16,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
iikalao
Ishtar
17
0 / 2 / 0
9,640
689
4,353
6,382
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
9 / 0 / 7
12,300
879
13,101
10,739
10,512
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
 
Janus
17
1 / 1 / 9
10,575
755
12,493
8,404
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Hoohoy
Shiva
18
7 / 2 / 10
12,037
860
19,797
23,052
26,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
17
2 / 1 / 8
10,549
754
7,972
21,162
24,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
vAfricanRebel
Amaterasu
18
2 / 0 / 10
10,996
785
8,525
15,471
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
4
Kills
21
21
Deaths
4
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
7
12.5
W
Janus
 
Janus
1
1
9
5.5
L
Vulcan
Frettin
Vulcan
1
2
0
0.5
L
Cu Chulainn
Give Up Nerds
Cu Chulainn
1
5
2
0.4
W
Shiva
Hoohoy
Shiva
7
2
10
6
L
Aphrodite
0
10
3
0.15
W
Athena
2
1
8
6
L
2
2
2
1.5
L
Ishtar
iikalao
Ishtar
0
2
0
0
W
Amaterasu
vAfricanRebel
Amaterasu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
61,888
71,247
Taken
78,828
45,855
Mitigated
75,289
14,018
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,101
1,930
647
3,549
10,739
10,512
2,952
3,623
7,116
0
51,612
W
Janus
 
Janus
12,493
454
0
713
8,404
4,287
3,632
1,250
7,154
37,726
0
L
Vulcan
Frettin
Vulcan
14,059
4,188
0
1,110
10,763
4,387
0
2,129
8,562
38,181
0
L
Cu Chulainn
Give Up Nerds
Cu Chulainn
8,419
1,162
0
730
17,016
11,526
0
5,549
11,112
3,052
16,228
W
Shiva
Hoohoy
Shiva
19,797
1,377
1,469
3,425
23,052
26,455
1,693
6,736
16,316
5,117
44,664
L
Aphrodite
6,918
247
3,069
4,592
18,758
9,872
0
6,028
12,572
21,864
0
W
Athena
7,972
2,166
963
2,358
21,162
24,574
1,787
5,422
15,740
31,757
0
L
11,760
2,593
0
3,952
18,328
16,632
0
6,041
11,978
0
39,457
L
Ishtar
iikalao
Ishtar
4,353
2,647
0
565
6,382
3,438
676
2,115
4,215
0
33,124
W
Amaterasu
vAfricanRebel
Amaterasu
8,525
2,605
0
5,097
15,471
9,461
690
5,214
10,257
0
32,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
56,457
237
Minions Killed
303
0
Camps Cleared
0
1,125,843
Distance Traveled
1,557,288
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,300
879
67
5
0
333,765
0
W
Janus
10,575
755
64
5
0
272,332
3
L
Vulcan
9,228
659
54
4
0
250,763
1
L
Cu Chulainn
8,891
635
18
1
0
243,509
4
W
Shiva
12,037
860
69
5
0
284,508
3
L
Aphrodite
8,868
633
42
3
0
211,928
1
W
Athena
10,549
754
49
4
0
310,492
0
L
Thor
9,972
712
47
3
0
256,656
2
L
Ishtar
9,640
689
76
5
0
162,987
0
W
Amaterasu
10,996
785
54
4
0
356,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role