Player Matchup

Chang'e
Chang'e
Josh_Bruins79
Chang'e
Level 85
God Stats
2W - 4L
1,468 SR
Queue Stats
53W - 88L
1,418 Elo+
Party 2
Bellona
Bellona
T1xan
Bellona
Level 21
God Stats
0W - 1L
1,292 SR
Queue Stats
37W - 61L
1,406 Elo+
Party 2
Set
Set
zachori
Set
Level 63
God Stats
14W - 17L
1,524 SR
Queue Stats
85W - 95L
1,502 Elo+
Party 2
Team Averages
Level 56
1,428 SR
1,442 Elo+

VS

Team Averages
Level 87
1,586 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChilledDivinity
Ishtar
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 140L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
Namners
Erlang Shen
Level 81
God Stats
6W - 3L
1,757 SR
Queue Stats
302W - 309L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 3 / 5
8,650
665
12,078
14,479
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
T1xan
Bellona
12
4 / 6 / 2
9,375
721
6,589
18,914
19,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
14
5 / 4 / 4
9,545
734
12,345
15,326
8,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 9
9,196
707
11,660
8,218
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 4 / 7
9,567
736
12,525
12,083
5,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Namners
Erlang Shen
14
7 / 4 / 6
10,737
826
15,644
17,522
16,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
13
13
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
9
2.75
W
5
4
7
2.13
L
Chang'e
1
3
5
1.17
W
Erlang Shen
Namners
Erlang Shen
7
4
6
2.5
L
Bellona
T1xan
Bellona
4
6
2
0.83
L
Set
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
39,829
48,719
Taken
37,823
33,460
Mitigated
25,936
15,574
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,660
1,622
1,929
2,112
8,218
3,480
57
3,217
5,001
47,634
0
W
12,525
6,752
0
2,095
12,083
5,639
1,140
5,423
6,660
0
29,461
L
Chang'e
12,078
1,046
3,603
7,054
14,479
5,887
0
3,202
11,277
36,937
0
W
Erlang Shen
Namners
Erlang Shen
15,644
9,519
1,663
5,025
17,522
16,817
379
3,965
13,557
0
22,967
L
Bellona
T1xan
Bellona
6,589
2,875
1,658
1,891
18,914
19,522
0
4,426
14,488
0
15,004
L
Set
12,345
5,812
272
1,096
15,326
8,051
37
4,360
10,966
0
38,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
29,500
130
Minions Killed
146
7
Camps Cleared
4
699,289
Distance Traveled
728,376
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,196
707
101
8
3
260,957
3
W
Ishtar
9,567
736
30
2
0
216,147
3
L
Chang'e
8,650
665
64
5
4
234,268
1
W
Erlang Shen
10,737
826
15
1
1
251,272
5
L
Bellona
9,375
721
18
1
0
249,753
0
L
Set
9,545
734
48
4
3
215,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role