Player Matchup

Cthulhu
Cthulhu
DeZnUtS73
Cthulhu
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
326W - 227L
1,577 Elo+
Party 1
Chronos
Chronos
Fawesome_Jason
Chronos
Level 140
God Stats
7W - 1L
1,999 SR
Queue Stats
543W - 405L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
blaizenn420
Gilgamesh
Level 105
God Stats
43W - 30L
1,570 SR
Queue Stats
285W - 194L
1,625 Elo+
Party 1
Team Averages
Level 117
1,690 SR
1,586 Elo+

VS

Team Averages
Level 85
1,474 SR
1,397 Elo+
Chaac
Chaac
Cormaro13
Chaac
Level 83
God Stats
17W - 18L
1,525 SR
Queue Stats
69W - 96L
1,346 Elo+
Solo
Zeus
Zeus
Maarek Qc
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,506 Elo+
Solo
Danzaburou
Danzaburou
THE VOSSWATER
Danzaburou
Level 42
God Stats
11W - 16L
1,396 SR
Queue Stats
82W - 114L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeZnUtS73
Cthulhu
15
1 / 4 / 13
11,490
718
10,175
19,929
27,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 4 / 6
12,266
767
24,211
20,822
9,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
blaizenn420
Gilgamesh
17
8 / 1 / 7
12,127
758
15,021
17,016
14,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cormaro13
Chaac
14
4 / 6 / 5
10,600
663
18,296
21,556
19,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
14
4 / 7 / 5
10,492
656
11,222
14,205
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
THE VOSSWATER
Danzaburou
15
1 / 4 / 4
10,199
637
10,272
19,881
9,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
9
9
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cormaro13
Chaac
4
6
5
1.08
W
Cthulhu
DeZnUtS73
Cthulhu
1
4
13
1.88
W
8
4
6
2.75
L
Zeus
4
7
5
0.93
L
Danzaburou
THE VOSSWATER
Danzaburou
1
4
4
0.75
W
Gilgamesh
blaizenn420
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
39,790
57,767
Taken
55,642
51,804
Mitigated
34,952
12,780
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cormaro13
Chaac
18,296
5,563
54
5,496
21,556
19,645
0
12,308
9,248
0
31,945
W
Cthulhu
DeZnUtS73
Cthulhu
10,175
1,122
337
2,298
19,929
27,432
227
3,845
16,084
28,986
0
W
24,211
18,065
0
7,363
20,822
9,992
2,412
3,013
17,809
60,748
0
L
Zeus
11,222
1,113
0
190
14,205
6,185
269
9,153
5,052
28,991
0
L
Danzaburou
THE VOSSWATER
Danzaburou
10,272
4,558
166
6,069
19,881
9,122
456
13,117
6,764
0
40,125
W
Gilgamesh
blaizenn420
Gilgamesh
15,021
4,062
0
2,782
17,016
14,380
495
5,079
11,531
0
41,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
31,291
143
Minions Killed
133
9
Camps Cleared
4
895,428
Distance Traveled
736,154
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,600
663
29
2
0
259,227
4
W
Cthulhu
11,490
718
33
2
3
297,359
0
W
Chronos
12,266
767
64
4
3
294,156
1
L
Zeus
10,492
656
42
3
2
215,566
4
L
Danzaburou
10,199
637
62
4
2
261,361
3
W
Gilgamesh
12,127
758
46
3
3
303,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role