Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SaegusaMayumi-14
Jing Wei
Level 109
God Stats
281W - 332L
1,439 SR
Queue Stats
1,963W - 2,086L
1,484 Elo+
Solo
Anubis
Anubis
ge36f4
Anubis
Level 124
God Stats
11W - 9L
1,634 SR
Queue Stats
880W - 884L
1,455 Elo+
Solo
Chang'e
Chang'e
tsuciek
Chang'e
Level 117
God Stats
16W - 15L
1,555 SR
Queue Stats
111W - 118L
1,476 Elo+
Solo
Team Averages
Level 113
1,526 SR
1,483 Elo+

VS

Team Averages
Level 94
1,419 SR
1,387 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GualtieroCS
Ravana
Level 109
God Stats
1W - 6L
1,225 SR
Queue Stats
355W - 368L
1,434 Elo+
Solo
Thanatos
Thanatos
HanckScorpio778
Thanatos
Level 113
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Charybdis
Charybdis
RamenNoodles792
Charybdis
Level 49
God Stats
2W - 2L
1,556 SR
Queue Stats
139W - 159L
1,545 Elo+
Solo
Anubis
Anubis
gerphi972066
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 6
6,748
1,350
4,561
3,355
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
 
Ganesha
12
0 / 0 / 9
6,239
1,248
1,652
3,652
3,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 8
6,567
1,313
4,792
4,404
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
ge36f4
Anubis
12
3 / 0 / 7
6,696
1,339
3,949
2,552
1,586
Magic Focus

Magic Focus

+20
Magical Power

Chang'e
tsuciek
Chang'e
11
2 / 0 / 5
6,383
1,277
1,720
2,270
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

390

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 1
5,429
1,086
2,134
396
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
11
0 / 0 / 1
6,107
1,221
2,242
2,123
1,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
10
0 / 2 / 1
5,451
1,090
1,063
2,240
674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
RamenNoodles792
Charybdis
11
1 / 2 / 0
6,496
1,299
5,860
6,510
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
0 / 6 / 1
5,675
1,135
2,123
7,234
3,114
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
10
Kills
1
1
Deaths
10
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
6
7
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Chang'e
 
Chang'e
0
0
1
0.5
L
Ravana
0
0
1
0.5
L
Thanatos
0
2
1
0.25
L
Charybdis
RamenNoodles792
Charybdis
1
2
0
0.5
W
1
1
8
5
W
Anubis
ge36f4
Anubis
3
0
7
6.5
L
Anubis
0
6
1
0.08
W
Chang'e
tsuciek
Chang'e
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,674
Damage
13,422
16,233
Taken
18,503
10,853
Mitigated
7,710
8,775
Healing
2,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,561
1,778
0
631
3,355
2,574
0
1,046
2,309
0
5,856
W
Ganesha
 
Ganesha
1,652
174
364
604
3,652
3,130
0
1,124
2,493
4,991
0
L
Chang'e
 
Chang'e
2,134
105
74
138
396
126
0
162
234
4,822
0
L
Ravana
2,242
401
0
139
2,123
1,235
0
402
1,543
0
14,068
L
Thanatos
1,063
111
0
457
2,240
674
0
1,235
967
0
3,286
L
Charybdis
RamenNoodles792
Charybdis
5,860
2,660
0
917
6,510
2,561
0
2,839
3,550
0
25,497
W
4,792
3,921
0
1,439
4,404
1,926
0
1,076
3,290
0
18,558
W
Anubis
ge36f4
Anubis
3,949
42
0
979
2,552
1,586
0
274
2,240
16,948
0
L
Anubis
2,123
191
0
320
7,234
3,114
0
2,683
4,384
9,224
0
W
Chang'e
tsuciek
Chang'e
1,720
0
3,318
1,440
2,270
1,637
0
737
1,533
15,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
29,158
105
Minions Killed
100
5
Camps Cleared
6
542,079
Distance Traveled
320,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,748
1,350
2
0
1
105,257
2
W
Ganesha
6,239
1,248
0
0
0
105,304
0
L
Chang'e
5,429
1,086
10
2
0
25,955
0
L
Ravana
6,107
1,221
21
4
5
112,260
2
L
Thanatos
5,451
1,090
4
1
1
29,042
0
L
Charybdis
6,496
1,299
41
8
0
95,355
0
W
Jing Wei
6,567
1,313
30
6
2
110,226
1
W
Anubis
6,696
1,339
46
9
1
101,069
0
L
Anubis
5,675
1,135
24
5
0
58,144
0
W
Chang'e
6,383
1,277
27
5
1
120,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role