Player Matchup

Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Takedashin
Morgan Le Fay
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 120L
1,603 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,534 Elo+

VS

Team Averages
Level 88
1,469 SR
1,464 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BodusMorus
Rama
Level 78
God Stats
21W - 27L
1,423 SR
Queue Stats
318W - 403L
1,459 Elo+
Party 2
Artemis
Artemis
zak132465
Artemis
Level 62
God Stats
26W - 38L
1,483 SR
Queue Stats
184W - 246L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 0 / 5
8,156
816
3,657
8,657
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
 
Artemis
13
4 / 1 / 3
7,750
775
11,529
6,292
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Takedashin
Morgan Le Fay
12
2 / 0 / 5
7,264
726
7,578
3,691
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 0
6,769
677
4,813
9,644
3,846
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
6,420
642
3,037
8,774
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
zak132465
Artemis
11
0 / 2 / 1
6,351
635
5,508
8,322
3,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
5
4.5
W
Artemis
 
Artemis
4
1
3
5.5
L
Izanami
 
Izanami
1
3
0
0.33
L
0
3
1
0.17
W
Morgan Le Fay
Takedashin
Morgan Le Fay
2
0
5
4.5
L
Artemis
zak132465
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
13,358
18,640
Taken
26,740
14,722
Mitigated
10,761
4,666
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,657
300
492
1,973
8,657
10,239
116
0
8,657
13,411
0
W
Artemis
 
Artemis
11,529
6,054
0
1,053
6,292
2,793
740
0
6,292
0
33,304
L
Izanami
 
Izanami
4,813
2,040
0
750
9,644
3,846
0
4,285
5,359
0
27,665
L
3,037
2,116
0
2,515
8,774
3,652
0
4,502
4,272
0
20,030
W
Morgan Le Fay
Takedashin
Morgan Le Fay
7,578
545
84
1,064
3,691
1,690
601
0
3,691
18,446
0
L
Artemis
zak132465
Artemis
5,508
2,224
0
1,288
8,322
3,263
0
3,621
4,701
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,170
Gold Earned
19,540
110
Minions Killed
129
3
Camps Cleared
7
617,865
Distance Traveled
535,010
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,156
816
19
2
1
207,488
3
W
Artemis
7,750
775
66
7
1
192,454
1
L
Izanami
6,769
677
53
5
5
186,562
3
L
Rama
6,420
642
40
4
2
177,781
4
W
Morgan Le Fay
7,264
726
25
3
1
217,923
4
L
Artemis
6,351
635
36
4
0
170,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role