Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BL00DB0URNE
Gilgamesh
Level 149
God Stats
39W - 41L
1,479 SR
Queue Stats
209W - 216L
1,341 Elo+
Solo
Chernobog
Chernobog
ItzLowRez
Chernobog
Level 91
God Stats
0W - 1L
1,398 SR
Queue Stats
462W - 477L
1,413 Elo+
Solo
Sylvanus
Sylvanus
SWT Achilles
Sylvanus
Level 109
God Stats
5W - 5L
1,584 SR
Queue Stats
228W - 230L
1,385 Elo+
Solo
Agni
Agni
Tragik Royalty
Agni
Level 157
God Stats
37W - 33L
1,572 SR
Queue Stats
495W - 515L
1,440 Elo+
Solo
Team Averages
Level 127
1,507 SR
1,416 Elo+

VS

Team Averages
Level 97
1,472 SR
1,397 Elo+
Janus
Janus
BrokenYokai
Janus
Level 89
God Stats
12W - 11L
1,290 SR
Queue Stats
309W - 305L
1,410 Elo+
Solo
Geb
Geb
Jv6itor22
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,267 Elo+
Solo
Danzaburou
Danzaburou
LocaPrincess331
Danzaburou
Level 128
God Stats
18W - 19L
1,446 SR
Queue Stats
320W - 356L
1,448 Elo+
Solo
Chaac
Chaac
NoSoyPako420
Chaac
Level 87
God Stats
3W - 1L
1,632 SR
Queue Stats
52W - 51L
1,410 Elo+
Solo
Awilix
Awilix
V3RT1C0N
Awilix
Level 59
God Stats
71W - 60L
1,494 SR
Queue Stats
91W - 97L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 0 / 0
8,469
471
2,619
10,602
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BL00DB0URNE
Gilgamesh
13
0 / 5 / 0
7,878
438
7,985
18,191
15,098
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
ItzLowRez
Chernobog
13
2 / 4 / 2
8,097
450
12,258
17,155
7,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
SWT Achilles
Sylvanus
10
2 / 2 / 1
6,758
375
5,556
8,490
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
0 / 3 / 0
8,065
448
4,732
6,960
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,503
528
7,383
7,275
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 5
7,882
438
4,057
12,746
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LocaPrincess331
Danzaburou
13
0 / 3 / 4
7,927
440
6,601
11,313
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 4
8,926
496
10,965
15,015
13,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
V3RT1C0N
Awilix
18
8 / 0 / 3
10,596
589
8,700
10,004
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
14
14
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Gilgamesh
BL00DB0URNE
Gilgamesh
0
5
0
0
W
2
0
4
4
L
Chernobog
ItzLowRez
Chernobog
2
4
2
0.75
W
1
1
5
3.5
W
Danzaburou
LocaPrincess331
Danzaburou
0
3
4
0.67
W
3
0
4
5
L
Sylvanus
SWT Achilles
Sylvanus
2
2
1
1.25
L
0
3
0
0
W
Awilix
V3RT1C0N
Awilix
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
37,706
61,398
Taken
56,353
36,126
Mitigated
33,422
8,195
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,619
562
0
750
10,602
4,335
0
1,382
9,182
0
91,128
L
Gilgamesh
BL00DB0URNE
Gilgamesh
7,985
2,061
0
1,261
18,191
15,098
1,032
2,511
15,624
136
51,253
W
7,383
408
0
1,748
7,275
2,981
0
1,923
5,352
91,524
0
L
Chernobog
ItzLowRez
Chernobog
12,258
5,640
0
1,235
17,155
7,346
0
4,295
12,750
0
69,636
W
4,057
444
0
4,639
12,746
8,366
227
2,209
10,537
20,187
0
W
Danzaburou
LocaPrincess331
Danzaburou
6,601
2,716
0
4,603
11,313
3,943
825
1,825
9,488
0
60,480
W
10,965
2,569
0
6,353
15,015
13,444
204
1,830
13,185
11,129
44,183
L
Sylvanus
SWT Achilles
Sylvanus
5,556
1,339
2,008
2,451
8,490
6,381
0
1,893
6,563
19,071
5,785
L
4,732
342
0
490
6,960
2,966
0
2,793
4,017
65,190
0
W
Awilix
V3RT1C0N
Awilix
8,700
3,018
0
5,762
10,004
4,688
1,525
2,141
7,863
0
87,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
44,834
528
Minions Killed
498
0
Camps Cleared
0
1,665,613
Distance Traveled
1,795,703
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,469
471
153
9
0
424,169
4
L
Gilgamesh
7,878
438
94
5
0
320,332
10
W
Janus
9,503
528
163
9
0
355,872
4
L
Chernobog
8,097
450
106
6
0
329,522
2
W
Geb
7,882
438
25
1
0
382,542
11
W
Danzaburou
7,927
440
88
5
0
311,267
2
W
Chaac
8,926
496
88
5
0
328,712
5
L
Sylvanus
6,758
375
44
2
0
249,150
5
L
Agni
8,065
448
131
7
0
342,440
3
W
Awilix
10,596
589
134
7
0
417,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role