Player Matchup

Ymir
Ymir
Bambiiiiiiiiiii
Ymir
Level 69
God Stats
7W - 6L
1,617 SR
Queue Stats
200W - 179L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Devemon77
Cernunnos
Level 28
God Stats
10W - 6L
1,709 SR
Queue Stats
242W - 194L
1,619 Elo+
Party 1
Nox
Nox
Impact5463
Nox
Level 87
God Stats
0W - 4L
1,603 SR
Queue Stats
76W - 47L
1,594 Elo+
Party 1
Charybdis
Charybdis
Koiphlsh
Charybdis
Level 156
God Stats
8W - 16L
1,338 SR
Queue Stats
396W - 445L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
Mouszy
Ratatoskr
Level 85
God Stats
46W - 35L
1,608 SR
Queue Stats
235W - 189L
1,579 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,544 Elo+

VS

Team Averages
Level 105
1,555 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dark_LightZZ47
Bakasura
Level 105
God Stats
5W - 10L
1,589 SR
Queue Stats
207W - 242L
1,473 Elo+
Solo
Artio
Artio
Shipmaster54
Artio
Level 27
God Stats
8W - 13L
1,400 SR
Queue Stats
100W - 117L
1,425 Elo+
Party 2
Hades
Hades
Zukarinokushi
Hades
Level 112
God Stats
40W - 18L
1,710 SR
Queue Stats
520W - 539L
1,502 Elo+
Party 2
Chiron
Chiron
qwerish
Chiron
Level 155
God Stats
4W - 3L
1,575 SR
Queue Stats
236W - 267L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,513
501
11,550
20,370
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Devemon77
Cernunnos
12
1 / 6 / 1
8,279
436
8,188
17,168
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 2 / 4
8,462
445
8,620
14,291
12,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Koiphlsh
Charybdis
12
1 / 8 / 3
7,881
415
9,912
17,706
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Mouszy
Ratatoskr
16
2 / 1 / 1
10,221
538
8,282
14,326
14,300
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 4 / 11
9,847
518
11,387
12,852
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
17
9 / 4 / 6
11,169
588
20,107
19,730
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 11
8,297
437
6,131
17,201
10,785
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
6 / 1 / 5
10,018
527
13,172
16,242
8,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
qwerish
Chiron
15
5 / 1 / 2
10,073
530
11,242
13,492
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
26
26
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
11
2.38
L
4
9
2
0.56
W
Bakasura
9
4
6
3
L
Cernunnos
Devemon77
Cernunnos
1
6
1
0.25
L
1
2
4
1.5
L
Charybdis
Koiphlsh
Charybdis
1
8
3
0.31
L
Ratatoskr
Mouszy
Ratatoskr
2
1
1
2.5
W
2
1
11
7.5
W
6
1
5
8.5
W
Chiron
qwerish
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,552
Damage
62,039
83,861
Taken
79,517
50,748
Mitigated
39,129
15,653
Healing
31,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,387
710
0
2,172
12,852
4,906
609
3,661
9,191
66,495
0
L
11,550
2,720
0
1,046
20,370
9,797
0
8,464
10,944
50,400
0
W
Bakasura
20,107
12,075
123
7,840
19,730
10,153
62
5,909
13,821
0
83,117
L
Cernunnos
Devemon77
Cernunnos
8,188
3,864
0
6,534
17,168
6,179
586
1,084
15,898
0
57,757
L
8,620
1,175
0
1,426
14,291
12,363
250
5,474
8,352
29,649
2,307
L
Charybdis
Koiphlsh
Charybdis
9,912
4,683
0
715
17,706
8,109
454
10,199
7,115
0
55,197
L
Ratatoskr
Mouszy
Ratatoskr
8,282
977
0
5,932
14,326
14,300
201
4,748
8,880
0
86,463
W
6,131
458
1,465
5,500
17,201
10,785
114
4,539
12,662
27,940
0
W
13,172
746
376
9,373
16,242
8,146
0
5,571
10,671
68,764
0
W
Chiron
qwerish
Chiron
11,242
4,095
535
3,926
13,492
5,139
1,044
1,300
12,192
0
81,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
49,404
460
Minions Killed
494
0
Camps Cleared
0
1,491,985
Distance Traveled
1,756,313
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,847
518
95
5
0
340,409
3
L
Ymir
9,513
501
67
4
0
275,345
0
W
Bakasura
11,169
588
135
7
0
387,225
2
L
Cernunnos
8,279
436
88
5
0
240,877
0
L
Nox
8,462
445
48
3
0
332,331
3
L
Charybdis
7,881
415
81
4
0
292,906
0
L
Ratatoskr
10,221
538
176
9
0
350,526
4
W
Artio
8,297
437
38
2
0
383,403
2
W
Hades
10,018
527
110
6
0
308,015
0
W
Chiron
10,073
530
116
6
0
337,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role