Player Matchup

Cernunnos
Cernunnos
Josema3024
Cernunnos
Level 44
God Stats
8W - 19L
1,297 SR
Queue Stats
60W - 85L
1,375 Elo+
Party 1
Ares
Ares
PaiPai7u7
Ares
Level 129
God Stats
4W - 5L
1,525 SR
Queue Stats
205W - 212L
1,468 Elo+
Solo
Da Ji
Da Ji
TerminatorXgod
Da Ji
Level 107
God Stats
4W - 3L
1,844 SR
Queue Stats
148W - 129L
1,480 Elo+
Solo
Yu Huang
Yu Huang
Thargar
Yu Huang
Level 109
God Stats
10W - 8L
1,565 SR
Queue Stats
86W - 93L
1,499 Elo+
Solo
Horus
Horus
dominican_boston
Horus
Level 105
God Stats
16W - 17L
1,508 SR
Queue Stats
390W - 405L
1,459 Elo+
Party 1
Team Averages
Level 99
1,548 SR
1,456 Elo+

VS

Team Averages
Level 85
1,353 SR
1,474 Elo+
Cthulhu
Cthulhu
Frenettic
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,725 Elo+
Solo
Medusa
Medusa
Luffian
Medusa
Level 49
God Stats
8W - 9L
1,359 SR
Queue Stats
122W - 141L
1,366 Elo+
Solo
Discordia
Discordia
Mdr105
Discordia
Level 68
God Stats
2W - 3L
1,204 SR
Queue Stats
114W - 137L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 101
God Stats
182W - 145L
1,459 SR
Queue Stats
230W - 211L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnmatchedStealth
Tsukuyomi
Level 63
God Stats
2W - 1L
1,242 SR
Queue Stats
63W - 78L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Josema3024
Cernunnos
15
3 / 5 / 4
9,727
486
10,302
14,627
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
3 / 3 / 4
9,421
471
7,473
19,494
21,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 9 / 4
8,478
424
7,092
19,908
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Thargar
Yu Huang
14
2 / 3 / 4
9,032
452
11,084
10,994
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 3 / 3
9,793
490
11,382
12,094
10,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frenettic
Cthulhu
14
2 / 2 / 9
9,685
484
7,618
20,186
23,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Luffian
Medusa
16
2 / 2 / 9
10,133
507
11,839
10,840
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Mdr105
Discordia
15
3 / 2 / 7
9,279
464
7,526
10,991
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MrrrMonkeyman
Sun Wukong
19
6 / 3 / 2
12,050
603
11,063
17,867
12,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
17
10 / 5 / 4
10,990
550
14,185
16,359
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
14
Kills
23
23
Deaths
14
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frenettic
Cthulhu
2
2
9
3.25
L
Cernunnos
Josema3024
Cernunnos
3
5
4
1
W
Medusa
Luffian
Medusa
2
2
9
3.25
W
Discordia
Mdr105
Discordia
3
2
7
3.25
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
6
3
2
2.33
L
Ares
3
3
4
1.67
L
0
9
4
0.22
L
Yu Huang
Thargar
Yu Huang
2
3
4
1.33
W
Tsukuyomi
10
5
4
2.4
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,333
Damage
52,231
77,117
Taken
76,243
53,259
Mitigated
51,241
19,022
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frenettic
Cthulhu
7,618
712
478
3,476
20,186
23,170
186
8,006
12,180
37,364
0
L
Cernunnos
Josema3024
Cernunnos
10,302
4,556
0
3,759
14,627
6,720
743
2,949
11,678
0
77,136
W
Medusa
Luffian
Medusa
11,839
4,416
0
1,741
10,840
4,216
2,909
1,250
9,590
0
80,621
W
Discordia
Mdr105
Discordia
7,526
445
0
1,770
10,991
4,526
1,473
4,091
6,900
62,365
0
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
11,063
2,680
0
7,383
17,867
12,300
1,424
1,801
16,066
0
102,251
L
Ares
7,473
227
0
3,600
19,494
21,216
0
5,230
14,264
33,385
0
L
7,092
1,678
0
6,168
19,908
8,499
0
2,186
17,722
0
64,022
L
Yu Huang
Thargar
Yu Huang
11,084
475
0
529
10,994
5,979
0
3,596
7,398
71,391
0
W
Tsukuyomi
14,185
4,850
0
5,346
16,359
7,029
482
3,409
12,950
0
67,925
L
11,382
3,975
601
4,365
12,094
10,845
0
2,096
9,998
0
54,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
52,137
446
Minions Killed
583
0
Camps Cleared
0
1,631,896
Distance Traveled
1,856,616
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,685
484
44
2
0
376,533
4
L
Cernunnos
9,727
486
122
6
0
297,533
1
W
Medusa
10,133
507
137
7
0
398,016
6
W
Discordia
9,279
464
116
6
0
367,428
4
W
Sun Wukong
12,050
603
186
9
0
324,191
8
L
Ares
9,421
471
31
2
0
360,943
2
L
Da Ji
8,478
424
96
5
0
354,063
0
L
Yu Huang
9,032
452
104
5
0
311,544
1
W
Tsukuyomi
10,990
550
100
5
0
390,448
0
L
Horus
9,793
490
93
5
0
307,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role