Player Matchup

Heimdallr
Heimdallr
Silver IV
Chris_svart258
Heimdallr
Silver IV
Level 101
God Stats
1W - 0L
1,491 SR
Queue Stats
13W - 8L
1,447 MMR
Solo
Thor
Thor
Gold II
DavidFrost4470
Thor
Gold II
Level 59
God Stats
6W - 13L
1,421 SR
Queue Stats
63W - 62L
1,501 MMR
Solo
Sylvanus
Sylvanus
Gold I
FortniteIsGarbaj
Sylvanus
Gold I
Level 121
God Stats
2W - 1L
1,306 SR
Queue Stats
143W - 142L
1,469 MMR
Solo
Hades
Hades
Gold II
fr4nco0422-XD
Hades
Gold II
Level 108
God Stats
28W - 18L
1,587 SR
Queue Stats
230W - 233L
1,494 MMR
Solo
Merlin
Merlin
Gold II
sloot711
Merlin
Gold II
Level 149
God Stats
7W - 4L
1,649 SR
Queue Stats
377W - 378L
1,502 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,491 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,507 SR
1,482 MMR
Vamana
Vamana
Gold II
A Wise Aardvark
Vamana
Gold II
Level 158
God Stats
3W - 1L
1,874 SR
Queue Stats
90W - 87L
1,521 MMR
Solo
Medusa
Medusa
Gold III
BANDIDO9997
Medusa
Gold III
Level 122
God Stats
1W - 2L
1,446 SR
Queue Stats
43W - 47L
1,517 MMR
Solo
Ymir
Ymir
Bronze III
DaviNick2
Ymir
Bronze III
Level 65
God Stats
0W - 1L
1,257 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Ravana
Ravana
Bronze V
RicksJymBagshf55
Ravana
Bronze V
Level 139
God Stats
1W - 1L
1,452 SR
Queue Stats
4W - 5L
1,446 MMR
Solo
Sol
Sol
Gold IV
TohaDro
Sol
Gold IV
Level 152
God Stats
11W - 21L
1,504 SR
Queue Stats
318W - 333L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chris_svart258
Heimdallr
15
1 / 0 / 3
9,111
506
8,022
13,129
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 3
10,251
570
10,278
15,492
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 5
8,163
454
6,928
17,426
16,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
6 / 2 / 6
11,740
652
16,680
13,689
8,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
sloot711
Merlin
17
4 / 1 / 3
10,534
585
8,254
9,750
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KaliCabrakanLancelotPeleMulan

VS

Bans
AtlasKing ArthurAh Muzen CabLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
8,946
497
15,513
23,544
17,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
11
0 / 0 / 1
7,044
391
4,757
6,498
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 2 / 1
6,945
386
2,633
11,131
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 8 / 1
8,377
465
10,995
15,612
10,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
14
2 / 5 / 0
8,216
456
8,462
15,768
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
8
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Medusa
0
0
1
0.5
W
Heimdallr
Chris_svart258
Heimdallr
1
0
3
2.5
L
Ymir
1
2
1
0.75
W
6
2
3
3.75
W
2
3
5
1.5
L
2
8
1
0.31
L
Sol
2
5
0
0.4
W
6
2
6
4.5
W
Merlin
sloot711
Merlin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,162
Damage
42,360
69,486
Taken
72,553
43,724
Mitigated
44,653
28,705
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,513
9,982
0
8,676
23,544
17,827
30
8,277
15,267
0
74,660
L
Medusa
4,757
1,993
0
1,491
6,498
2,243
0
892
5,606
0
51,938
W
Heimdallr
Chris_svart258
Heimdallr
8,022
2,830
0
5,303
13,129
6,434
2,458
2,028
11,101
0
69,425
L
Ymir
2,633
680
0
1,915
11,131
7,633
0
3,216
7,915
26,623
0
W
10,278
3,375
0
4,776
15,492
7,093
0
1,649
13,843
0
74,694
W
6,928
2,493
3,074
4,350
17,426
16,426
0
3,901
13,525
23,098
15,291
L
10,995
5,339
0
3,248
15,612
10,683
98
9,369
6,243
0
70,391
L
Sol
8,462
3,963
0
6,353
15,768
6,267
0
8,214
7,554
64,564
0
W
16,680
1,881
516
7,154
13,689
8,980
3,867
671
13,018
89,382
0
W
Merlin
sloot711
Merlin
8,254
272
0
3,532
9,750
4,791
1,064
3,294
6,456
90,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,799
Gold Earned
39,528
587
Minions Killed
451
0
Camps Cleared
0
1,713,501
Distance Traveled
1,477,716
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,946
497
115
6
0
374,653
3
L
Medusa
7,044
391
86
5
0
239,923
1
W
Heimdallr
9,111
506
95
5
0
357,368
2
L
Ymir
6,945
386
40
2
0
248,174
2
W
Thor
10,251
570
122
7
0
377,395
0
W
Sylvanus
8,163
454
58
3
0
298,911
2
L
Ravana
8,377
465
106
6
0
296,767
5
L
Sol
8,216
456
104
6
0
318,199
6
W
Hades
11,740
652
161
9
0
343,215
2
W
Merlin
10,534
585
151
8
0
336,612
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role