Player Matchup

Cthulhu
Cthulhu
Asprah
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 4
Janus
Janus
Bυtterfly
Janus
Level 145
God Stats
3W - 4L
1,777 SR
Queue Stats
35W - 12L
1,771 Elo+
Party 2
Hou Yi
Hou Yi
Insectο
Hou Yi
Level 160
God Stats
1W - 0L
1,847 SR
Queue Stats
60W - 24L
1,623 Elo+
Party 2
Sol
Sol
Milkblossom
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 4
Bellona
Bellona
SiegeSiegeSiege
Bellona
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
521W - 142L
1,758 Elo+
Party 2
Team Averages
Level 120
1,625 SR
1,598 Elo+

VS

Team Averages
Level 78
1,493 SR
1,464 Elo+
Aphrodite
Aphrodite
ArianLin
Aphrodite
Level 143
God Stats
0W - 2L
1,427 SR
Queue Stats
36W - 46L
1,455 Elo+
Party 3
Geb
Geb
CAHGG2407
Geb
Level 42
God Stats
0W - 1L
1,704 SR
Queue Stats
15W - 22L
1,442 Elo+
Party 1
Shiva
Shiva
jach1008
Shiva
Level 46
God Stats
6W - 9L
1,513 SR
Queue Stats
18W - 23L
1,461 Elo+
Party 1
Neith
Neith
omimialuna
Neith
Level 28
God Stats
2W - 2L
1,320 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 3
Baron Samedi
Baron Samedi
zeepatrol6
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asprah
Cthulhu
16
1 / 5 / 17
9,855
758
15,468
18,925
22,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
20
12 / 1 / 12
12,262
943
26,411
9,016
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Insectο
Hou Yi
17
5 / 3 / 13
10,862
836
12,330
10,204
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 3 / 8
10,868
836
18,467
14,423
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 0 / 18
11,200
862
12,651
15,932
20,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArianLin
Aphrodite
16
1 / 5 / 7
9,236
710
5,666
14,818
8,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 6
9,122
702
7,809
25,099
25,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
jach1008
Shiva
15
1 / 8 / 5
8,536
657
11,989
22,982
16,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
17
7 / 5 / 2
10,618
817
14,816
16,597
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
zeepatrol6
Baron Samedi
15
1 / 6 / 7
8,833
679
10,984
15,264
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
29
Kills
11
12
Deaths
29
68
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArianLin
Aphrodite
1
5
7
0.9
W
Cthulhu
Asprah
Cthulhu
1
5
17
1.9
W
Janus
12
1
12
18
L
1
5
6
0.8
W
Hou Yi
Insectο
Hou Yi
5
3
13
3.83
W
8
3
8
4
W
3
0
18
12
L
Shiva
jach1008
Shiva
1
8
5
0.44
L
Neith
7
5
2
1.6
L
Baron Samedi
zeepatrol6
Baron Samedi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,327
Damage
51,264
68,500
Taken
94,760
59,160
Mitigated
68,595
18,059
Healing
21,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArianLin
Aphrodite
5,666
308
4,977
6,037
14,818
8,954
0
10,180
4,284
25,166
0
W
Cthulhu
Asprah
Cthulhu
15,468
846
1,103
1,760
18,925
22,738
0
8,645
10,280
25,210
0
W
Janus
26,411
2,007
0
800
9,016
4,880
2,904
3,622
5,394
66,200
0
L
7,809
592
659
1,528
25,099
25,803
0
16,236
7,704
17,948
0
W
Hou Yi
Insectο
Hou Yi
12,330
7,417
0
1,984
10,204
4,847
2,682
2,181
8,023
0
49,589
W
18,467
7,875
0
4,979
14,423
6,277
2,623
5,550
8,873
34,856
0
W
12,651
3,221
1,819
5,614
15,932
20,418
1,808
4,584
11,348
5,632
31,347
L
Shiva
jach1008
Shiva
11,989
1,479
863
2,635
22,982
16,917
0
12,921
9,679
123
25,630
L
Neith
14,816
6,622
0
1,318
16,597
7,728
0
10,914
5,407
0
30,707
L
Baron Samedi
zeepatrol6
Baron Samedi
10,984
665
1,684
2,188
15,264
9,193
0
9,478
5,379
32,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
46,345
271
Minions Killed
181
0
Camps Cleared
0
1,419,861
Distance Traveled
1,227,711
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,236
710
51
4
0
260,990
1
W
Cthulhu
9,855
758
22
2
0
273,343
0
W
Janus
12,262
943
109
8
0
293,288
2
L
Geb
9,122
702
12
1
0
267,372
0
W
Hou Yi
10,862
836
68
5
0
257,412
0
W
Sol
10,868
836
27
2
0
261,485
1
W
Bellona
11,200
862
45
3
0
334,333
0
L
Shiva
8,536
657
22
2
0
253,332
1
L
Neith
10,618
817
48
4
0
242,962
3
L
Baron Samedi
8,833
679
48
4
0
203,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role