Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Adurixxx
Hachiman
Level 114
God Stats
6W - 2L
1,706 SR
Queue Stats
96W - 97L
1,538 Elo+
Solo
Thanatos
Thanatos
Anamy
Thanatos
Level 121
God Stats
2W - 3L
1,279 SR
Queue Stats
113W - 106L
1,570 Elo+
Party 1
Ratatoskr
Ratatoskr
Nexpresso
Ratatoskr
Level 154
God Stats
31W - 14L
1,711 SR
Queue Stats
308W - 296L
1,541 Elo+
Party 1
Anubis
Anubis
boyka111
Anubis
Level 160
God Stats
17W - 10L
1,500 SR
Queue Stats
60W - 54L
1,659 Elo+
Solo
Team Averages
Level 142
1,539 SR
1,562 Elo+

VS

Team Averages
Level 130
1,527 SR
1,505 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Bluelol
He Bo
Level 122
God Stats
19W - 14L
1,497 SR
Queue Stats
163W - 165L
1,527 Elo+
Solo
Nu Wa
Nu Wa
NickHi
Nu Wa
Level 142
God Stats
1W - 3L
1,615 SR
Queue Stats
23W - 33L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
Nyxiewuffy
Sylvanus
Level 108
God Stats
6W - 8L
1,523 SR
Queue Stats
253W - 257L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 15
8,925
558
11,736
16,946
17,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Adurixxx
Hachiman
15
4 / 3 / 3
9,532
596
9,074
12,756
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Anamy
Thanatos
15
7 / 1 / 7
9,900
619
8,161
16,046
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
Nexpresso
Ratatoskr
17
4 / 0 / 5
10,581
661
10,497
11,874
7,545
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
boyka111
Anubis
15
8 / 3 / 9
10,073
630
14,411
14,940
8,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 3 / 0
7,807
488
7,583
14,068
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
 
Heimdallr
11
0 / 5 / 6
6,961
435
6,757
13,007
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Bluelol
He Bo
12
3 / 8 / 1
7,784
487
7,541
12,193
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
NickHi
Nu Wa
12
5 / 6 / 3
8,423
526
9,352
11,276
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Nyxiewuffy
Sylvanus
10
2 / 6 / 3
7,182
449
5,225
16,287
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
10
10
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
15
3.83
L
Shiva
 
Shiva
0
3
0
0
L
Heimdallr
 
Heimdallr
0
5
6
0.6
W
Hachiman
Adurixxx
Hachiman
4
3
3
1.83
W
Thanatos
Anamy
Thanatos
7
1
7
10.5
L
He Bo
Bluelol
He Bo
3
8
1
0.44
W
Ratatoskr
Nexpresso
Ratatoskr
4
0
5
6.5
L
Nu Wa
NickHi
Nu Wa
5
6
3
1.08
L
Sylvanus
Nyxiewuffy
Sylvanus
2
6
3
0.58
W
Anubis
boyka111
Anubis
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,879
Damage
36,458
72,562
Taken
66,831
44,884
Mitigated
34,359
38,621
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,736
3,209
0
4,541
16,946
17,132
0
5,528
11,123
476
43,492
L
Shiva
 
Shiva
7,583
1,553
201
5,500
14,068
7,577
0
1,815
12,105
0
54,996
L
Heimdallr
 
Heimdallr
6,757
2,195
0
3,020
13,007
6,218
0
1,990
10,924
0
45,019
W
Hachiman
Adurixxx
Hachiman
9,074
5,803
0
3,345
12,756
5,106
448
6,260
6,452
0
78,009
W
Thanatos
Anamy
Thanatos
8,161
2,191
0
17,882
16,046
6,973
975
3,783
12,145
0
75,032
L
He Bo
Bluelol
He Bo
7,541
372
0
522
12,193
3,479
0
4,465
7,596
36,422
0
W
Ratatoskr
Nexpresso
Ratatoskr
10,497
1,749
0
4,076
11,874
7,545
348
951
10,230
44
90,212
L
Nu Wa
NickHi
Nu Wa
9,352
4,358
0
1,799
11,276
3,175
0
2,126
8,838
47,908
0
L
Sylvanus
Nyxiewuffy
Sylvanus
5,225
1,817
1,441
4,241
16,287
13,910
0
4,535
11,428
20,874
0
W
Anubis
boyka111
Anubis
14,411
974
0
8,777
14,940
8,128
45
5,806
8,751
72,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,011
Gold Earned
38,157
567
Minions Killed
329
0
Camps Cleared
0
1,690,189
Distance Traveled
1,342,662
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,925
558
45
3
0
336,906
6
L
Shiva
7,807
488
115
7
0
245,338
4
L
Heimdallr
6,961
435
68
4
0
288,637
5
W
Hachiman
9,532
596
126
8
0
295,363
2
W
Thanatos
9,900
619
117
7
0
409,049
3
L
He Bo
7,784
487
74
5
0
275,048
5
W
Ratatoskr
10,581
661
162
10
0
337,624
7
L
Nu Wa
8,423
526
53
3
0
276,598
2
L
Sylvanus
7,182
449
19
1
0
257,041
6
W
Anubis
10,073
630
117
7
0
311,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role