Player Matchup

Medusa
Medusa
HHQ44
Medusa
Level 49
God Stats
29W - 18L
1,591 SR
Queue Stats
494W - 448L
1,469 Elo+
Solo
Hades
Hades
MuncherKid122
Hades
Level 80
God Stats
25W - 13L
1,502 SR
Queue Stats
281W - 263L
1,383 Elo+
Solo
Bacchus
Bacchus
SuperV_gamer
Bacchus
Level 44
God Stats
36W - 37L
1,517 SR
Queue Stats
37W - 51L
1,348 Elo+
Solo
Bakasura
Bakasura
aym_9-5
Bakasura
Level 63
God Stats
7W - 9L
1,527 SR
Queue Stats
12W - 20L
1,295 Elo+
Solo
Chang'e
Chang'e
philippax
Chang'e
Level 82
God Stats
52W - 45L
1,480 SR
Queue Stats
127W - 133L
1,376 Elo+
Solo
Team Averages
Level 64
1,523 SR
1,374 Elo+

VS

Team Averages
Level 62
1,554 SR
1,352 Elo+
Nike
Nike
APPOLYON39
Nike
Level 88
God Stats
2W - 4L
1,300 SR
Queue Stats
124W - 140L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
Alea 97
Guan Yu
Level 38
God Stats
2W - 1L
1,702 SR
Queue Stats
48W - 48L
1,436 Elo+
Solo
Scylla
Scylla
Chronic_-xxFaBrE
Scylla
Level 54
God Stats
4W - 4L
1,650 SR
Queue Stats
49W - 48L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
NutterButter286
Ao Kuang
Level 48
God Stats
16W - 20L
1,403 SR
Queue Stats
118W - 147L
1,330 Elo+
Solo
Chronos
Chronos
Sankil44
Chronos
Level 82
God Stats
2W - 1L
1,717 SR
Queue Stats
174W - 217L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HHQ44
Medusa
19
0 / 6 / 0
11,229
432
3,724
13,898
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 9 / 1
9,940
382
11,550
25,676
17,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
SuperV_gamer
Bacchus
16
0 / 2 / 2
10,390
400
6,448
22,039
28,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
aym_9-5
Bakasura
17
3 / 7 / 0
10,858
418
15,512
29,660
15,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
philippax
Chang'e
17
2 / 6 / 0
10,673
411
18,449
25,866
12,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 10
13,346
513
17,410
20,292
19,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Alea 97
Guan Yu
20
5 / 0 / 11
13,992
538
16,810
22,857
18,060
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 6
13,492
519
17,841
16,355
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
19
7 / 4 / 4
12,453
479
14,704
23,996
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Sankil44
Chronos
20
5 / 0 / 8
14,503
558
14,627
15,529
7,097
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
6
Kills
30
30
Deaths
6
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
Guan Yu
Alea 97
Guan Yu
5
0
11
10.5
W
5
2
6
4
L
Medusa
HHQ44
Medusa
0
6
0
0
L
1
9
1
0.17
W
Ao Kuang
7
4
4
2.25
W
Chronos
Sankil44
Chronos
5
0
8
9
L
Bacchus
SuperV_gamer
Bacchus
0
2
2
0.5
L
Bakasura
aym_9-5
Bakasura
3
7
0
0.43
L
Chang'e
philippax
Chang'e
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,683
Damage
81,392
117,139
Taken
99,029
79,937
Mitigated
61,312
34,894
Healing
36,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,410
1,354
0
4,831
20,292
19,501
3,236
5,747
14,203
0
86,988
W
Guan Yu
Alea 97
Guan Yu
16,810
1,952
2,402
6,866
22,857
18,060
1,932
5,916
15,918
0
93,433
W
17,841
1,238
0
3,630
16,355
6,973
604
9,591
6,060
116,072
0
L
Medusa
HHQ44
Medusa
3,724
987
0
3,159
13,898
5,679
1,456
5,110
8,788
0
92,226
L
11,550
1,420
105
6,452
25,676
17,529
72
9,678
15,998
64,368
0
W
Ao Kuang
14,704
4,815
0
10,204
23,996
9,681
3,714
9,237
13,515
90,183
0
W
Chronos
Sankil44
Chronos
14,627
3,963
172
8,446
15,529
7,097
8,486
5,504
9,576
123,735
8,664
L
Bacchus
SuperV_gamer
Bacchus
6,448
274
0
3,740
22,039
28,276
0
9,602
12,437
52,185
0
L
Bakasura
aym_9-5
Bakasura
15,512
12,144
0
9,515
29,660
15,592
0
9,921
19,739
0
77,355
L
Chang'e
philippax
Chang'e
18,449
1,262
1,962
9,961
25,866
12,861
808
12,060
13,806
95,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
67,786
598
Minions Killed
710
0
Camps Cleared
0
2,072,255
Distance Traveled
2,543,740
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,346
513
111
4
0
479,023
2
W
Guan Yu
13,992
538
145
6
0
550,734
3
W
Scylla
13,492
519
163
6
0
492,076
1
L
Medusa
11,229
432
172
7
0
378,213
0
L
Hades
9,940
382
97
4
0
378,472
2
W
Ao Kuang
12,453
479
91
4
0
507,407
2
W
Chronos
14,503
558
200
8
0
514,500
2
L
Bacchus
10,390
400
70
3
0
417,846
0
L
Bakasura
10,858
418
128
5
0
505,652
0
L
Chang'e
10,673
411
131
5
0
392,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role