Player Matchup

Olorun
Olorun
CareFreeCasanova
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,463 Elo+
Solo
Sobek
Sobek
Zombie06
Sobek
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,432 Elo+
Solo
Charybdis
Charybdis
roflanpominkin
Charybdis
Level 63
God Stats
3W - 6L
1,478 SR
Queue Stats
366W - 416L
1,398 Elo+
Solo
Ullr
Ullr
viktor42435334
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 120L
1,436 Elo+
Solo
Kali
Kali
Кольщик
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,405 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,427 Elo+

VS

Team Averages
Level 105
1,577 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Serratus2910
Baron Samedi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 104L
1,493 Elo+
Party 1
Khepri
Khepri
asperni
Khepri
Level 69
God Stats
4W - 0L
1,844 SR
Queue Stats
325W - 344L
1,487 Elo+
Solo
Ishtar
Ishtar
baskan_north
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,490 Elo+
Solo
Chaac
Chaac
lXevel
Chaac
Level 128
God Stats
3W - 3L
1,541 SR
Queue Stats
71W - 70L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,873
759
10,472
17,349
9,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Zombie06
Sobek
14
2 / 8 / 6
9,179
706
11,046
26,000
38,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
roflanpominkin
Charybdis
18
5 / 6 / 3
9,570
736
24,332
17,050
8,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 6
7,995
615
9,934
17,438
8,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 7
9,597
738
9,483
19,490
10,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 19
10,072
775
13,410
18,183
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Serratus2910
Baron Samedi
19
10 / 1 / 19
11,102
854
20,123
13,050
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
asperni
Khepri
16
0 / 1 / 29
10,430
802
5,206
21,085
23,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
20
15 / 3 / 19
12,536
964
31,421
18,658
12,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
lXevel
Chaac
19
7 / 1 / 23
11,125
856
18,741
33,849
28,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
145
11
Kills
36
36
Deaths
11
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
19
2.7
L
3
7
3
0.64
W
Baron Samedi
Serratus2910
Baron Samedi
10
1
19
19.5
L
Sobek
Zombie06
Sobek
2
8
6
0.63
W
Khepri
asperni
Khepri
0
1
29
14.5
W
Ishtar
15
3
19
8.17
W
Chaac
lXevel
Chaac
7
1
23
18.5
L
Charybdis
roflanpominkin
Charybdis
5
6
3
1.08
L
0
8
6
0.38
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,267
Damage
88,901
97,327
Taken
104,825
74,988
Mitigated
84,969
31,985
Healing
56,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,410
2,583
1,515
3,922
18,183
12,373
415
3,180
15,003
0
17,793
L
10,472
5,297
4,393
6,087
17,349
9,092
0
5,277
11,939
19,849
0
W
Baron Samedi
Serratus2910
Baron Samedi
20,123
2,871
11,132
5,183
13,050
9,195
1,531
3,726
9,324
33,321
0
L
Sobek
Zombie06
Sobek
11,046
1,789
917
5,387
26,000
38,190
0
8,402
17,347
16,072
0
W
Khepri
asperni
Khepri
5,206
696
4,573
3,664
21,085
23,035
1,498
4,710
16,375
12,656
0
W
Ishtar
31,421
14,072
1,445
3,656
18,658
12,026
2,446
2,938
15,720
0
61,350
W
Chaac
lXevel
Chaac
18,741
3,770
2,499
18,519
33,849
28,340
2,235
6,964
26,885
0
37,726
L
Charybdis
roflanpominkin
Charybdis
24,332
12,006
383
3,330
17,050
8,933
288
2,490
14,429
0
40,118
L
9,934
6,106
976
2,447
17,438
8,241
0
3,317
13,838
0
18,215
L
9,483
4,095
1,805
6,260
19,490
10,532
0
5,843
13,314
0
19,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
55,265
102
Minions Killed
134
0
Camps Cleared
0
952,964
Distance Traveled
1,347,385
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,072
775
9
1
0
261,959
0
L
Olorun
9,873
759
29
2
0
153,989
3
W
Baron Samedi
11,102
854
27
2
0
274,594
0
L
Sobek
9,179
706
1
0
0
200,778
1
W
Khepri
10,430
802
13
1
0
276,896
1
W
Ishtar
12,536
964
61
5
0
239,420
0
W
Chaac
11,125
856
24
2
0
294,516
4
L
Charybdis
9,570
736
43
3
0
206,247
1
L
Ullr
7,995
615
14
1
0
210,097
3
L
Kali
9,597
738
15
1
0
181,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role