Player Matchup

Ishtar
Ishtar
Huntressofblood9
Ishtar
Level 38
God Stats
0W - 2L
1,127 SR
Queue Stats
21W - 53L
1,264 Elo+
Solo
Xbalanque
Xbalanque
Inuommaru
Xbalanque
Level 107
God Stats
12W - 13L
1,453 SR
Queue Stats
346W - 387L
1,389 Elo+
Party 2
Scylla
Scylla
Jenavive_Boop
Scylla
Level 121
God Stats
9W - 6L
1,548 SR
Queue Stats
434W - 473L
1,382 Elo+
Party 2
Izanami
Izanami
LegatusDOME
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Ah Puch
Ah Puch
Ytryme23-YT
Ah Puch
Level 73
God Stats
2W - 2L
1,628 SR
Queue Stats
110W - 120L
1,480 Elo+
Solo
Team Averages
Level 80
1,451 SR
1,446 Elo+

VS

Team Averages
Level 85
1,454 SR
1,440 Elo+
Kumbhakarna
Kumbhakarna
CyberThreat1
Kumbhakarna
Level 69
God Stats
2W - 3L
1,431 SR
Queue Stats
145W - 132L
1,421 Elo+
Solo
Kukulkan
Kukulkan
FartingDog
Kukulkan
Level 84
God Stats
15W - 3L
1,746 SR
Queue Stats
345W - 353L
1,321 Elo+
Solo
Apollo
Apollo
Three Berry
Apollo
Level 75
God Stats
1W - 4L
1,163 SR
Queue Stats
347W - 377L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
o3 Irish
Ah Puch
Level 128
God Stats
2W - 1L
1,367 SR
Queue Stats
230W - 227L
1,484 Elo+
Solo
Ganesha
Ganesha
oMAGICKZo
Ganesha
Level 70
God Stats
27W - 20L
1,562 SR
Queue Stats
604W - 651L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 9
10,128
596
6,122
22,332
11,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Inuommaru
Xbalanque
20
7 / 9 / 8
13,575
799
24,505
18,761
9,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 7 / 13
10,333
608
7,885
14,845
11,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
LegatusDOME
Izanami
20
8 / 8 / 11
13,137
773
12,048
20,982
10,072
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Ytryme23-YT
Ah Puch
20
9 / 3 / 14
13,818
813
28,232
13,087
6,347
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CyberThreat1
Kumbhakarna
19
4 / 6 / 21
11,918
701
11,056
25,042
27,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
FartingDog
Kukulkan
19
7 / 5 / 12
12,682
746
23,093
14,000
7,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
10 / 7 / 13
13,141
773
14,734
18,200
9,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
o3 Irish
Ah Puch
20
17 / 2 / 15
15,169
892
26,670
16,194
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
oMAGICKZo
Ganesha
20
1 / 7 / 30
12,027
707
6,235
23,650
34,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
130
27
Kills
39
40
Deaths
27
55
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CyberThreat1
Kumbhakarna
4
6
21
2.42
W
Kukulkan
FartingDog
Kukulkan
7
5
12
2.6
L
2
13
9
0.5
L
Xbalanque
Inuommaru
Xbalanque
7
9
8
1.22
L
1
7
13
1.07
L
Izanami
LegatusDOME
Izanami
8
8
11
1.69
W
Apollo
10
7
13
2.36
L
Ah Puch
Ytryme23-YT
Ah Puch
9
3
14
5.33
W
Ah Puch
o3 Irish
Ah Puch
17
2
15
12.25
W
Ganesha
oMAGICKZo
Ganesha
1
7
30
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,792
Damage
81,788
90,007
Taken
97,086
48,385
Mitigated
86,778
16,526
Healing
31,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CyberThreat1
Kumbhakarna
11,056
612
3,541
4,714
25,042
27,098
986
8,220
16,822
24,088
0
W
Kukulkan
FartingDog
Kukulkan
23,093
4,027
2,265
2,588
14,000
7,918
1,158
4,797
9,203
53,450
0
L
6,122
4,248
702
1,339
22,332
11,120
392
16,449
5,681
0
10,286
L
Xbalanque
Inuommaru
Xbalanque
24,505
7,592
1,154
1,930
18,761
9,045
0
13,195
5,330
0
42,561
L
7,885
1,020
646
2,206
14,845
11,801
0
9,812
4,895
12,788
0
L
Izanami
LegatusDOME
Izanami
12,048
7,388
552
2,651
20,982
10,072
1,552
16,191
4,513
0
37,146
W
Apollo
14,734
7,308
2,374
3,463
18,200
9,190
4,096
7,758
10,442
0
30,947
L
Ah Puch
Ytryme23-YT
Ah Puch
28,232
1,389
1,656
3,690
13,087
6,347
0
10,409
2,534
59,320
0
W
Ah Puch
o3 Irish
Ah Puch
26,670
517
2,019
8,257
16,194
8,398
1,009
6,630
9,564
52,138
0
W
Ganesha
oMAGICKZo
Ganesha
6,235
881
556
1,338
23,650
34,174
963
8,712
14,938
18,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,991
Gold Earned
64,937
227
Minions Killed
200
0
Camps Cleared
0
1,222,421
Distance Traveled
1,464,274
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,918
701
36
2
0
335,525
0
W
Kukulkan
12,682
746
73
4
0
287,470
3
L
Ishtar
10,128
596
5
0
0
227,358
0
L
Xbalanque
13,575
799
46
3
0
236,960
1
L
Scylla
10,333
608
17
1
0
221,565
0
L
Izanami
13,137
773
77
5
0
227,834
0
W
Apollo
13,141
773
32
2
0
267,656
0
L
Ah Puch
13,818
813
82
5
0
308,704
4
W
Ah Puch
15,169
892
59
3
0
324,418
3
W
Ganesha
12,027
707
0
0
0
249,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role