Player Matchup

Neith
Neith
BootyAnimal
Neith
Level 85
God Stats
9W - 9L
1,550 SR
Queue Stats
215W - 201L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
KokuryuVelacour
Cthulhu
Level 1
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
StoryOfFartz
Baron Samedi
Level 69
God Stats
1W - 3L
1,595 SR
Queue Stats
27W - 34L
1,432 Elo+
Solo
Team Averages
Level 52
1,477 SR
1,488 Elo+

VS

Team Averages
Level 130
1,633 SR
1,576 Elo+
Yemoja
Yemoja
OutsideWig62745
Yemoja
Level 106
God Stats
17W - 24L
1,526 SR
Queue Stats
263W - 443L
1,340 Elo+
Solo
Rama
Rama
图书管理员
Rama
Level 159
God Stats
32W - 14L
1,714 SR
Queue Stats
154W - 93L
1,717 Elo+
Party 2
Freya
Freya
风中捉刀
Freya
Level 125
God Stats
11W - 6L
1,659 SR
Queue Stats
70W - 42L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,869
687
7,523
11,532
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 2
6,653
665
3,594
13,529
10,862
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
StoryOfFartz
Baron Samedi
11
2 / 6 / 0
6,951
695
7,759
9,199
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,433
743
2,020
4,812
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 0 / 5
9,566
957
16,752
11,653
6,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 3 / 8
8,483
848
12,243
10,431
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
17
17
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
6
2
0.33
W
1
1
11
6.5
L
Baron Samedi
StoryOfFartz
Baron Samedi
2
6
0
0.33
W
10
0
5
12.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,876
Damage
31,015
34,260
Taken
26,896
20,240
Mitigated
13,086
6,013
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,523
2,777
0
2,930
11,532
5,113
0
3,859
7,673
0
26,226
L
3,594
827
0
1,013
13,529
10,862
0
4,832
8,697
8,453
0
W
2,020
475
3,297
1,756
4,812
2,257
450
2,925
1,827
10,927
0
L
Baron Samedi
StoryOfFartz
Baron Samedi
7,759
767
416
1,654
9,199
4,265
0
5,864
3,335
18,201
0
W
16,752
14,962
402
6,088
11,653
6,544
1,609
3,762
7,560
0
54,662
W
12,243
4,097
0
2,496
10,431
4,285
697
4,798
5,395
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
25,482
79
Minions Killed
128
1
Camps Cleared
8
457,394
Distance Traveled
516,754
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,869
687
35
4
0
158,524
3
L
Cthulhu
6,653
665
14
1
0
155,502
4
W
Yemoja
7,433
743
28
3
1
158,431
2
L
Baron Samedi
6,951
695
30
3
1
143,368
0
W
Rama
9,566
957
66
7
4
181,802
4
W
Freya
8,483
848
34
3
3
176,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role