Player Matchup

Cthulhu
Cthulhu
Chickenfilla
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,520 Elo+
Party 1
Susano
Susano
Ok Boomer9821
Susano
Level 66
God Stats
1W - 2L
1,733 SR
Queue Stats
80W - 101L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Shortie5967
Guan Yu
Level 81
God Stats
17W - 16L
1,605 SR
Queue Stats
57W - 57L
1,557 Elo+
Party 1
Team Averages
Level 70
1,613 SR
1,510 Elo+

VS

Team Averages
Level 123
1,645 SR
1,494 Elo+
Chaac
Chaac
LAnike123
Chaac
Level 122
God Stats
4W - 3L
1,793 SR
Queue Stats
156W - 164L
1,536 Elo+
Solo
Sol
Sol
Todd_GSD
Sol
Level 89
God Stats
51W - 58L
1,436 SR
Queue Stats
131W - 147L
1,403 Elo+
Solo
Ullr
Ullr
theblackshark57
Ullr
Level 157
God Stats
53W - 32L
1,706 SR
Queue Stats
870W - 916L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chickenfilla
Cthulhu
11
1 / 3 / 1
7,037
704
5,886
12,232
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 6 / 1
6,341
634
3,694
11,579
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Shortie5967
Guan Yu
10
1 / 4 / 1
6,129
613
4,001
10,182
7,477
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LAnike123
Chaac
12
1 / 1 / 12
7,251
725
9,035
8,132
6,308
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 2 / 7
7,971
797
8,117
6,779
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 0 / 6
8,273
827
10,655
4,563
1,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
13
13
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chickenfilla
Cthulhu
1
3
1
0.5
W
Chaac
LAnike123
Chaac
1
1
12
7
L
1
6
1
0.25
L
Guan Yu
Shortie5967
Guan Yu
1
4
1
0.38
W
5
2
7
4.25
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,581
Damage
27,807
33,993
Taken
19,474
20,993
Mitigated
10,529
5,095
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chickenfilla
Cthulhu
5,886
609
355
2,164
12,232
8,903
0
4,402
7,830
17,195
0
W
Chaac
LAnike123
Chaac
9,035
1,905
0
3,297
8,132
6,308
67
2,475
5,657
0
22,460
L
3,694
607
0
0
11,579
4,613
0
1,203
10,376
0
14,761
L
Guan Yu
Shortie5967
Guan Yu
4,001
1,066
513
2,063
10,182
7,477
0
2,944
7,238
0
9,835
W
8,117
2,918
315
2,809
6,779
2,391
922
2,398
4,381
21,482
0
W
10,655
4,284
0
1,107
4,563
1,830
268
1,334
3,229
0
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
23,495
59
Minions Killed
124
2
Camps Cleared
7
479,548
Distance Traveled
561,481
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,037
704
17
2
0
170,236
0
W
Chaac
7,251
725
15
2
0
197,821
6
L
Susano
6,341
634
22
2
2
167,890
5
L
Guan Yu
6,129
613
20
2
0
141,422
2
W
Sol
7,971
797
30
3
2
183,335
1
W
Ullr
8,273
827
79
8
5
180,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role